Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MikeyMoistMouth
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
jaystartin
Gilgamesh
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 64L
1,182 Elo+
Solo
Discordia
Discordia
lImiseryIl
Discordia
Level 85
God Stats
2W - 1L
1,290 SR
Queue Stats
50W - 38L
1,492 Elo+
Solo
Heimdallr
Heimdallr
legion_kev585
Heimdallr
Level 108
God Stats
2W - 1L
1,509 SR
Queue Stats
122W - 118L
1,447 Elo+
Solo
Team Averages
Level 61
1,460 SR
1,415 Elo+

VS

Team Averages
Level 114
1,508 SR
1,484 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MerKSXX
Hun Batz
Level 102
God Stats
2W - 4L
1,349 SR
Queue Stats
400W - 385L
1,448 Elo+
Solo
Nox
Nox
mathsnake
Nox
Level 107
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 33L
1,511 Elo+
Solo
Cernunnos
Cernunnos
meaddddd
Cernunnos
Level 77
God Stats
2W - 4L
1,464 SR
Queue Stats
136W - 143L
1,502 Elo+
Solo
Chernobog
Chernobog
ЖУЛЬЕНН
Chernobog
Level 127
God Stats
20W - 27L
1,486 SR
Queue Stats
1,072W - 940L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 3 / 17
13,053
816
16,791
15,780
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 8 / 19
11,336
709
16,173
30,892
29,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
jaystartin
Gilgamesh
18
1 / 4 / 20
11,672
730
6,030
24,554
14,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
lImiseryIl
Discordia
20
6 / 2 / 19
11,649
728
18,173
8,969
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
legion_kev585
Heimdallr
20
12 / 5 / 19
13,373
836
19,911
17,183
8,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
1 / 5 / 16
11,262
704
14,947
22,196
25,680
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
MerKSXX
Hun Batz
18
8 / 7 / 8
11,449
716
16,723
13,858
5,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 13
10,789
674
11,388
13,374
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
meaddddd
Cernunnos
18
7 / 8 / 9
11,519
720
21,616
16,793
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
ЖУЛЬЕНН
Chernobog
17
3 / 10 / 8
10,788
674
11,704
16,799
5,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
75
35
Kills
21
22
Deaths
35
94
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
3
17
6.17
L
Geb
 
Geb
1
5
16
1.8
L
Hun Batz
MerKSXX
Hun Batz
8
7
8
1.71
W
6
8
19
1.94
W
Gilgamesh
jaystartin
Gilgamesh
1
4
20
2.75
W
Discordia
lImiseryIl
Discordia
6
2
19
7.75
W
Heimdallr
legion_kev585
Heimdallr
12
5
19
4.3
L
2
5
13
1.7
L
Cernunnos
meaddddd
Cernunnos
7
8
9
1.44
L
Chernobog
ЖУЛЬЕНН
Chernobog
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,078
Damage
76,378
97,378
Taken
83,020
64,375
Mitigated
49,138
42,491
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,791
5,628
411
3,717
15,780
8,504
1,473
4,286
11,494
0
32,062
L
Geb
 
Geb
14,947
1,195
1,515
5,927
22,196
25,680
266
9,793
12,403
30,527
0
L
Hun Batz
MerKSXX
Hun Batz
16,723
4,860
1,965
977
13,858
5,642
498
7,249
6,609
0
27,460
W
16,173
733
3,414
10,420
30,892
29,330
385
7,416
23,476
29,494
0
W
Gilgamesh
jaystartin
Gilgamesh
6,030
1,377
4,332
9,110
24,554
14,862
812
7,212
17,342
0
12,756
W
Discordia
lImiseryIl
Discordia
18,173
371
3,238
2,067
8,969
3,532
1,070
1,936
7,033
38,529
0
W
Heimdallr
legion_kev585
Heimdallr
19,911
10,166
1,663
4,119
17,183
8,147
1,315
5,485
11,698
0
44,880
L
11,388
1,524
1,683
2,842
13,374
5,172
1,030
5,790
7,584
32,590
0
L
Cernunnos
meaddddd
Cernunnos
21,616
8,496
1,536
1,639
16,793
6,735
1,353
6,148
10,645
0
34,117
L
Chernobog
ЖУЛЬЕНН
Chernobog
11,704
5,110
1,548
1,630
16,799
5,909
75
5,366
11,433
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,083
Gold Earned
55,807
141
Minions Killed
150
0
Camps Cleared
0
1,493,723
Distance Traveled
1,326,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,053
816
27
2
0
265,052
0
L
Geb
11,262
704
17
1
0
287,484
0
L
Hun Batz
11,449
716
19
1
0
255,263
0
W
Artio
11,336
709
23
1
0
280,093
0
W
Gilgamesh
11,672
730
11
1
0
306,712
0
W
Discordia
11,649
728
29
2
0
343,652
0
W
Heimdallr
13,373
836
51
3
0
298,214
0
L
Nox
10,789
674
53
3
0
271,801
0
L
Cernunnos
11,519
720
42
3
0
252,755
0
L
Chernobog
10,788
674
19
1
0
259,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role