Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cethfisto
Yemoja
Level 29
God Stats
6W - 5L
1,647 SR
Queue Stats
107W - 96L
1,577 Elo+
Solo
Hades
Hades
Eelonal
Hades
Level 23
God Stats
5W - 3L
1,780 SR
Queue Stats
57W - 65L
1,554 Elo+
Solo
Pele
Pele
Goodman552
Pele
Level 13
God Stats
1W - 6L
1,370 SR
Queue Stats
18W - 25L
1,568 Elo+
Solo
Hel
Hel
Kemilk
Hel
Level 28
God Stats
9W - 12L
1,630 SR
Queue Stats
118W - 120L
1,646 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,569 Elo+

VS

Team Averages
Level 17
1,393 SR
1,566 Elo+
Neith
Neith
Atmosfearr
Neith
Level 13
God Stats
3W - 5L
1,214 SR
Queue Stats
11W - 19L
1,448 Elo+
Solo
Thoth
Thoth
Epe262
Thoth
Level 29
God Stats
1W - 2L
1,215 SR
Queue Stats
49W - 50L
1,571 Elo+
Solo
Bakasura
Bakasura
Przecietny
Bakasura
Level 4
God Stats
3W - 4L
1,733 SR
Queue Stats
4W - 6L
1,584 Elo+
Solo
Thanatos
Thanatos
Valkonen
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,694 Elo+
Solo
Athena
Athena
zombie2870
Athena
Level 26
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 3 / 3
6,371
398
4,983
12,579
8,548
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Cethfisto
Yemoja
11
0 / 1 / 6
7,487
468
5,924
13,448
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
Eelonal
Hades
9
1 / 2 / 0
6,597
412
3,764
8,583
3,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 2
7,186
449
3,556
10,157
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
Kemilk
Hel
17
9 / 2 / 0
10,132
633
13,555
11,253
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 4 / 2
7,077
442
7,432
9,283
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Epe262
Thoth
12
0 / 5 / 5
7,285
455
4,763
7,767
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Przecietny
Bakasura
14
2 / 1 / 2
8,403
525
6,010
12,962
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Valkonen
Thanatos
17
8 / 1 / 3
10,485
655
16,692
14,143
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
zombie2870
Athena
11
2 / 2 / 2
7,649
478
6,749
13,521
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
13
Kills
13
13
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
3
1.17
W
Neith
1
4
2
0.5
L
Yemoja
Cethfisto
Yemoja
0
1
6
3
L
Hades
Eelonal
Hades
1
2
0
0.5
W
Thoth
Epe262
Thoth
0
5
5
0.5
L
1
5
2
0.4
L
Hel
Kemilk
Hel
9
2
0
4.5
W
Bakasura
Przecietny
Bakasura
2
1
2
3
W
Thanatos
Valkonen
Thanatos
8
1
3
9.5
W
Athena
zombie2870
Athena
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
41,646
56,020
Taken
57,676
29,027
Mitigated
31,469
21,245
Healing
27,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,983
779
1,374
3,349
12,579
8,548
13
4,924
7,162
0
22,263
W
Neith
7,432
3,239
0
1,745
9,283
3,560
662
4,774
4,427
0
38,012
L
Yemoja
Cethfisto
Yemoja
5,924
1,728
1,445
2,706
13,448
10,649
103
3,316
9,731
28,661
0
L
Hades
Eelonal
Hades
3,764
894
0
3,112
8,583
3,010
0
0
7,932
24,592
0
W
Thoth
Epe262
Thoth
4,763
272
0
1,941
7,767
2,201
926
4,545
2,964
46,726
0
L
3,556
826
0
915
10,157
2,729
0
1,117
8,757
0
40,421
L
Hel
Kemilk
Hel
13,555
814
2,372
5,972
11,253
4,091
0
2,725
7,414
85,497
0
W
Bakasura
Przecietny
Bakasura
6,010
3,601
0
5,543
12,962
5,508
0
4,758
8,070
0
48,398
W
Thanatos
Valkonen
Thanatos
16,692
4,831
0
15,038
14,143
8,438
684
4,604
9,495
3,501
66,770
W
Athena
zombie2870
Athena
6,749
2,586
0
3,477
13,521
11,762
478
3,966
9,477
24,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
40,899
392
Minions Killed
444
0
Camps Cleared
0
1,409,012
Distance Traveled
1,598,590
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,371
398
29
2
0
298,163
1
W
Neith
7,077
442
74
5
0
266,741
0
L
Yemoja
7,487
468
51
3
0
281,306
3
L
Hades
6,597
412
64
4
0
195,063
5
W
Thoth
7,285
455
92
6
0
296,202
1
L
Pele
7,186
449
73
5
0
310,980
1
L
Hel
10,132
633
175
11
0
323,500
8
W
Bakasura
8,403
525
111
7
0
349,482
2
W
Thanatos
10,485
655
133
8
0
334,632
3
W
Athena
7,649
478
34
2
0
351,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role