Player Matchup

Chernobog
Chernobog
Ismael_pm_30
Chernobog
Level 32
God Stats
0W - 1L
1,257 SR
Queue Stats
4W - 13L
1,093 Elo+
Solo
Geb
Geb
Skycrystl
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
926 Elo+
Party 2
Tiamat
Tiamat
nick080104
Tiamat
Level 37
God Stats
1W - 2L
1,450 SR
Queue Stats
10W - 17L
1,377 Elo+
Party 2
Team Averages
Level 25
1,402 SR
1,132 Elo+

VS

Team Averages
Level 36
1,291 SR
1,287 Elo+
Tsukuyomi
Tsukuyomi
Deadshotfox100
Tsukuyomi
Level 57
God Stats
3W - 2L
1,225 SR
Queue Stats
39W - 62L
1,347 Elo+
Party 1
Nox
Nox
MergedCornet59
Nox
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 28L
1,295 Elo+
Party 1
Fenrir
Fenrir
pallkr1992
Fenrir
Level 25
God Stats
1W - 4L
1,149 SR
Queue Stats
24W - 53L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ismael_pm_30
Chernobog
16
7 / 8 / 3
12,624
701
15,277
18,404
6,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 7
10,113
562
3,835
24,941
8,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
nick080104
Tiamat
14
3 / 8 / 3
11,283
627
12,123
16,065
7,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deadshotfox100
Tsukuyomi
18
16 / 4 / 7
13,796
766
32,916
22,553
10,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 12
12,569
698
14,865
11,540
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pallkr1992
Fenrir
13
0 / 5 / 15
10,843
602
4,588
14,122
5,662
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
23
23
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Deadshotfox100
Tsukuyomi
16
4
7
4.88
L
Chernobog
Ismael_pm_30
Chernobog
7
8
3
1.06
W
7
1
12
13
L
0
7
7
0.5
L
Tiamat
nick080104
Tiamat
3
8
3
0.56
W
Fenrir
pallkr1992
Fenrir
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,235
Damage
52,369
59,410
Taken
48,215
22,879
Mitigated
20,622
11,393
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Deadshotfox100
Tsukuyomi
32,916
9,124
403
9,388
22,553
10,222
650
6,505
15,635
0
76,631
L
Chernobog
Ismael_pm_30
Chernobog
15,277
9,158
366
3,120
18,404
6,635
906
5,473
12,931
0
52,022
W
14,865
1,622
498
3,028
11,540
4,738
1,265
4,905
6,260
35,824
0
L
3,835
103
373
5,770
24,941
8,515
0
6,731
18,210
17,123
0
L
Tiamat
nick080104
Tiamat
12,123
1,417
0
1,764
16,065
7,729
87
3,474
12,591
36,290
0
W
Fenrir
pallkr1992
Fenrir
4,588
487
0
941
14,122
5,662
174
4,746
9,014
0
15,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
37,208
164
Minions Killed
149
6
Camps Cleared
8
797,586
Distance Traveled
939,000
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,796
766
73
4
5
322,466
0
L
Chernobog
12,624
701
99
6
2
247,712
0
W
Nox
12,569
698
58
3
2
322,250
1
L
Geb
10,113
562
13
1
0
268,927
0
L
Tiamat
11,283
627
52
3
4
280,947
1
W
Fenrir
10,843
602
18
1
1
294,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role