Player Matchup

Thanatos
Thanatos
ThatProfessorMan
Thanatos
Level 27
God Stats
1W - 3L
1,307 SR
Queue Stats
5W - 15L
1,150 Elo+
Party 1
Nox
Nox
ThatWhisperGuy
Nox
Level 78
God Stats
19W - 30L
1,401 SR
Queue Stats
50W - 74L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ΒαckgroundEXE
Tsukuyomi
Level 160
God Stats
2W - 2L
1,703 SR
Queue Stats
319W - 259L
1,515 Elo+
Solo
Team Averages
Level 88
1,470 SR
1,338 Elo+

VS

Team Averages
Level 101
1,427 SR
1,489 Elo+
Tiamat
Tiamat
BadShow
Tiamat
Level 109
God Stats
3W - 2L
1,251 SR
Queue Stats
245W - 243L
1,514 Elo+
Solo
Xbalanque
Xbalanque
MyChances
Xbalanque
Level 76
God Stats
1W - 0L
1,307 SR
Queue Stats
117W - 105L
1,463 Elo+
Solo
Bellona
Bellona
Toothless1001
Bellona
Level 119
God Stats
3W - 1L
1,722 SR
Queue Stats
152W - 194L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,536
654
1,678
7,558
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
6,559
656
2,748
7,176
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ΒαckgroundEXE
Tsukuyomi
10
0 / 6 / 2
6,388
639
5,606
9,736
5,071
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BadShow
Tiamat
12
7 / 0 / 10
8,430
843
5,298
3,055
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MyChances
Xbalanque
12
6 / 1 / 9
7,949
795
9,292
5,100
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
4 / 1 / 11
7,755
776
7,138
11,194
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BadShow
Tiamat
7
0
10
12
W
Xbalanque
MyChances
Xbalanque
6
1
9
10.5
L
1
7
0
0.14
L
1
4
0
0.25
W
Bellona
4
1
11
9.5
L
Tsukuyomi
ΒαckgroundEXE
Tsukuyomi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
21,728
24,470
Taken
19,349
9,459
Mitigated
11,871
5,098
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BadShow
Tiamat
5,298
300
63
1,168
3,055
1,862
389
709
2,346
18,601
0
W
Xbalanque
MyChances
Xbalanque
9,292
4,656
0
729
5,100
2,270
2,045
669
4,431
0
29,868
L
1,678
244
0
2,062
7,558
2,155
0
1,164
5,930
0
7,949
L
2,748
32
322
1,790
7,176
2,233
0
1,305
5,615
14,571
0
W
Bellona
7,138
1,115
303
2,924
11,194
7,739
42
1,572
9,622
0
17,780
L
Tsukuyomi
ΒαckgroundEXE
Tsukuyomi
5,606
724
0
924
9,736
5,071
0
2,584
6,700
0
21,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,483
Gold Earned
24,134
73
Minions Killed
120
3
Camps Cleared
6
472,915
Distance Traveled
572,773
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,430
843
40
4
1
200,796
3
W
Xbalanque
7,949
795
56
6
3
175,476
4
L
Thanatos
6,536
654
16
2
0
142,169
0
L
Nox
6,559
656
28
3
1
154,241
2
W
Bellona
7,755
776
24
2
2
196,501
2
L
Tsukuyomi
6,388
639
29
3
2
176,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role