Player Matchup

Tiamat
Tiamat
GrumpyGazmondo
Tiamat
Level 10
God Stats
4W - 6L
1,403 SR
Queue Stats
9W - 14L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Khataclism
Sun Wukong
Level 5
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Arachne
Arachne
Tailchaser42
Arachne
Level 10
God Stats
7W - 15L
1,426 SR
Queue Stats
10W - 18L
1,322 Elo+
Party 1
Team Averages
Level 8
1,386 SR
1,297 Elo+

VS

Team Averages
Level 66
1,496 SR
1,406 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JekaKtoTut
Neith
Level 67
God Stats
3W - 9L
1,471 SR
Queue Stats
83W - 100L
1,378 Elo+
Solo
Loki
Loki
ViagraMaker
Loki
Level 28
God Stats
1W - 1L
1,517 SR
Queue Stats
5W - 12L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 6
8,249
635
6,068
11,232
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Khataclism
Sun Wukong
11
3 / 4 / 2
7,992
615
5,568
14,414
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Tailchaser42
Arachne
12
5 / 5 / 5
8,821
679
8,488
11,420
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 10
9,601
739
9,422
7,319
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
12
1 / 4 / 5
8,379
645
3,755
6,521
2,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
13 / 4 / 4
11,468
882
18,543
9,276
3,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
17
17
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
10
4
L
2
8
6
0.63
W
Neith
1
4
5
0.88
L
Sun Wukong
Khataclism
Sun Wukong
3
4
2
1
L
Arachne
Tailchaser42
Arachne
5
5
5
1.5
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
31,720
37,066
Taken
23,116
23,695
Mitigated
8,024
5,559
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,422
4,620
588
3,463
7,319
2,687
1,276
3,073
4,040
29,154
2,769
L
6,068
642
0
1,487
11,232
5,103
0
1,753
9,479
24,622
0
W
Neith
3,755
1,069
0
400
6,521
2,264
1,037
1,409
4,979
0
21,667
L
Sun Wukong
Khataclism
Sun Wukong
5,568
924
0
1,373
14,414
13,391
0
4,424
9,990
0
17,251
L
Arachne
Tailchaser42
Arachne
8,488
4,769
0
2,699
11,420
5,201
0
2,856
8,564
0
21,434
W
18,543
8,756
0
50
9,276
3,073
185
1,875
6,916
0
41,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
29,448
93
Minions Killed
181
4
Camps Cleared
8
672,834
Distance Traveled
692,250
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,601
739
71
5
0
238,879
2
L
Tiamat
8,249
635
40
3
0
200,898
6
W
Neith
8,379
645
49
4
1
221,449
6
L
Sun Wukong
7,992
615
29
2
1
238,874
2
L
Arachne
8,821
679
24
2
3
233,062
3
W
Loki
11,468
882
61
5
7
231,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role