Player Matchup

Rama
Rama
Diamond II
CutesyGod
Rama
Diamond II
Level 146
God Stats
1W - 1L
1,371 SR
Queue Stats
76W - 64L
2,349 MMR
Party 1
Merlin
Merlin
Diamond I
Faceaggro
Merlin
Diamond I
Level 121
God Stats
100W - 77L
1,730 SR
Queue Stats
671W - 663L
2,408 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
FlirNeckLizard
Gilgamesh
Diamond II
Level 146
God Stats
2W - 10L
1,424 SR
Queue Stats
254W - 245L
2,385 MMR
Solo
Ravana
Ravana
Diamond V
MaggetSackNL
Ravana
Diamond V
Level 136
God Stats
2W - 2L
1,563 SR
Queue Stats
88W - 82L
2,110 MMR
Party 1
Sobek
Sobek
Diamond I
XannZeee
Sobek
Diamond I
Level 160
God Stats
38W - 32L
1,601 SR
Queue Stats
171W - 163L
2,369 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,538 SR
2,324 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,601 SR
2,326 MMR
Medusa
Medusa
Diamond II
Alaxendor
Medusa
Diamond II
Level 155
God Stats
7W - 5L
1,617 SR
Queue Stats
434W - 416L
2,468 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond III
DJHentaiDaddy
Kumbhakarna
Diamond III
Level 158
God Stats
10W - 7L
1,756 SR
Queue Stats
235W - 218L
2,235 MMR
Party 2
Ne Zha
Ne Zha
Masters
Player39874
Ne Zha
Masters
Level 106
God Stats
20W - 16L
1,515 SR
Queue Stats
602W - 584L
2,475 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Sentö
Guan Yu
Diamond III
Level 71
God Stats
12W - 4L
1,833 SR
Queue Stats
195W - 176L
2,226 MMR
Solo
Scylla
Scylla
Diamond III
kingzluv
Scylla
Diamond III
Level 155
God Stats
2W - 1L
1,285 SR
Queue Stats
253W - 244L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
4 / 4 / 1
12,771
555
12,882
15,807
4,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Faceaggro
Merlin
18
3 / 7 / 6
11,623
505
16,304
16,038
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FlirNeckLizard
Gilgamesh
19
4 / 5 / 5
11,845
515
9,987
21,955
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
17
0 / 4 / 2
10,608
461
7,107
16,442
7,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
XannZeee
Sobek
14
0 / 6 / 6
9,611
418
7,927
27,132
25,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothArtioUllr

VS

Bans
SolAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alaxendor
Medusa
20
4 / 4 / 9
13,467
586
17,654
18,259
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
DJHentaiDaddy
Kumbhakarna
16
0 / 1 / 18
12,312
535
4,719
22,180
22,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
8 / 2 / 10
15,025
653
20,110
16,374
6,952
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Sentö
Guan Yu
20
7 / 0 / 13
14,838
645
16,783
24,605
35,267
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
kingzluv
Scylla
20
7 / 4 / 7
13,758
598
17,331
12,992
4,791
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
11
Kills
26
26
Deaths
11
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alaxendor
Medusa
4
4
9
2.13
L
Rama
4
4
1
1.13
W
Kumbhakarna
DJHentaiDaddy
Kumbhakarna
0
1
18
9
L
Merlin
Faceaggro
Merlin
3
7
6
0.86
L
Gilgamesh
FlirNeckLizard
Gilgamesh
4
5
5
1.3
L
Ravana
0
4
2
0.25
W
Ne Zha
8
2
10
6.5
W
Guan Yu
Sentö
Guan Yu
7
0
13
13.5
L
Sobek
XannZeee
Sobek
0
6
6
0.5
W
Scylla
kingzluv
Scylla
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,207
Damage
76,597
97,374
Taken
94,410
49,826
Mitigated
76,332
19,343
Healing
52,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alaxendor
Medusa
17,654
8,969
0
6,192
18,259
6,726
7,948
5,572
12,687
0
113,877
L
Rama
12,882
9,454
0
3,446
15,807
4,717
3,609
1,555
14,103
0
103,937
W
Kumbhakarna
DJHentaiDaddy
Kumbhakarna
4,719
806
4,982
7,968
22,180
22,596
560
5,788
16,205
15,588
0
L
Merlin
Faceaggro
Merlin
16,304
487
243
3,359
16,038
4,648
0
4,010
11,782
86,066
0
L
Gilgamesh
FlirNeckLizard
Gilgamesh
9,987
2,001
0
6,050
21,955
7,085
0
5,401
16,220
0
88,655
L
Ravana
7,107
989
0
1,470
16,442
7,745
874
2,829
13,127
5,815
62,996
W
Ne Zha
20,110
5,092
0
9,007
16,374
6,952
3,112
3,306
13,068
0
147,435
W
Guan Yu
Sentö
Guan Yu
16,783
2,567
5,706
15,828
24,605
35,267
1,350
6,364
18,241
0
95,941
L
Sobek
XannZeee
Sobek
7,927
447
0
4,775
27,132
25,631
0
7,800
18,405
29,857
0
W
Scylla
kingzluv
Scylla
17,331
2,635
0
2,883
12,992
4,791
1,234
6,381
6,611
106,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
69,400
654
Minions Killed
720
0
Camps Cleared
0
2,158,627
Distance Traveled
2,483,377
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,467
586
167
7
0
469,762
7
L
Rama
12,771
555
211
9
0
404,765
6
W
Kumbhakarna
12,312
535
21
1
0
524,761
9
L
Merlin
11,623
505
138
6
0
402,589
5
L
Gilgamesh
11,845
515
146
6
0
479,820
9
L
Ravana
10,608
461
132
6
0
460,333
6
W
Ne Zha
15,025
653
175
8
0
520,068
7
W
Guan Yu
14,838
645
187
8
0
528,785
7
L
Sobek
9,611
418
27
1
0
411,120
11
W
Scylla
13,758
598
170
7
0
440,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role