Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Catho
Anhur
Level 137
God Stats
1W - 2L
1,655 SR
Queue Stats
96W - 96L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Dokkma
Ah Puch
Level 117
God Stats
24W - 23L
1,587 SR
Queue Stats
283W - 284L
1,492 Elo+
Solo
Guan Yu
Guan Yu
TheKeelhauled
Guan Yu
Level 145
God Stats
7W - 5L
1,684 SR
Queue Stats
82W - 79L
1,561 Elo+
Solo
Poseidon
Poseidon
arkhamasyum667
Poseidon
Level 126
God Stats
0W - 3L
1,579 SR
Queue Stats
169W - 153L
1,568 Elo+
Solo
Team Averages
Level 135
1,601 SR
1,529 Elo+

VS

Team Averages
Level 120
1,591 SR
1,548 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cholerak
Ullr
Level 153
God Stats
18W - 21L
1,534 SR
Queue Stats
303W - 316L
1,556 Elo+
Solo
Khepri
Khepri
Ivan0625
Khepri
Level 90
God Stats
13W - 10L
1,559 SR
Queue Stats
490W - 503L
1,561 Elo+
Solo
Serqet
Serqet
TheSightblinder
Serqet
Level 109
God Stats
7W - 3L
1,715 SR
Queue Stats
83W - 84L
1,546 Elo+
Solo
Merlin
Merlin
niekthehandyman
Merlin
Level 89
God Stats
1W - 2L
1,650 SR
Queue Stats
223W - 168L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 2
5,498
550
1,759
6,255
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Catho
Anhur
10
2 / 1 / 0
6,050
605
4,721
5,238
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Dokkma
Ah Puch
10
0 / 4 / 0
5,394
539
3,851
6,934
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
5 / 1 / 0
6,624
662
7,140
8,524
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
5
0 / 1 / 1
4,307
431
913
2,853
456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 3
5,457
546
2,275
5,446
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
10
1 / 2 / 0
5,565
557
3,212
5,957
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Ivan0625
Khepri
8
1 / 5 / 0
5,134
513
2,884
7,488
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 4
5,842
584
3,257
5,002
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 1
5,899
590
5,260
3,970
1,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
7
7
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
2
1
W
Ganesha
 
Ganesha
0
0
3
1.5
L
Anhur
Catho
Anhur
2
1
0
2
W
Ullr
1
2
0
0.5
L
Ah Puch
Dokkma
Ah Puch
0
4
0
0
W
Khepri
Ivan0625
Khepri
1
5
0
0.2
L
Guan Yu
5
1
0
5
W
2
0
4
4
L
Poseidon
0
1
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
16,888
29,804
Taken
27,863
12,287
Mitigated
9,720
13,462
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,759
942
2,075
2,955
6,255
2,900
0
1,489
4,706
17,266
0
W
Ganesha
 
Ganesha
2,275
385
0
2,965
5,446
2,373
0
1,326
4,120
18,022
0
L
Anhur
Catho
Anhur
4,721
2,921
0
1,558
5,238
1,341
0
733
4,133
0
37,146
W
Ullr
3,212
1,545
0
1,671
5,957
1,186
0
1,258
4,699
0
32,090
L
Ah Puch
Dokkma
Ah Puch
3,851
81
0
1,342
6,934
2,115
0
4,130
2,448
33,949
0
W
Khepri
Ivan0625
Khepri
2,884
455
0
815
7,488
3,374
0
0
7,096
20,497
0
L
Guan Yu
7,140
2,565
60
3,976
8,524
5,475
372
3,590
4,934
0
37,749
W
3,257
685
0
2,745
5,002
1,454
0
1,249
3,717
0
28,638
L
Poseidon
913
423
0
1,496
2,853
456
0
169
2,684
9,194
0
W
5,260
640
0
428
3,970
1,333
182
2,690
1,280
36,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
27,897
278
Minions Killed
310
0
Camps Cleared
0
846,530
Distance Traveled
1,000,885
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,498
550
28
3
0
177,934
3
W
Ganesha
5,457
546
14
1
0
177,170
2
L
Anhur
6,050
605
77
8
0
179,556
4
W
Ullr
5,565
557
87
9
0
209,830
3
L
Ah Puch
5,394
539
65
7
0
198,714
3
W
Khepri
5,134
513
40
4
0
186,618
2
L
Guan Yu
6,624
662
83
8
0
201,933
0
W
Serqet
5,842
584
69
7
0
244,494
4
L
Poseidon
4,307
431
25
3
0
88,393
1
W
Merlin
5,899
590
100
10
0
182,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role