Player Matchup

Tyr
Tyr
JSalas
Tyr
Level 149
God Stats
1W - 1L
1,445 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 1
Gilgamesh
Gilgamesh
TDS GL0RY
Gilgamesh
Level 127
God Stats
7W - 5L
1,604 SR
Queue Stats
85W - 114L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
ThePorkLord
Hou Yi
Level 159
God Stats
12W - 5L
1,753 SR
Queue Stats
67W - 59L
1,660 Elo+
Solo
Bacchus
Bacchus
yologanster
Bacchus
Level 145
God Stats
10W - 8L
1,504 SR
Queue Stats
156W - 181L
1,415 Elo+
Party 1
Scylla
Scylla
Ċåřňåġě
Scylla
Level 129
God Stats
2W - 4L
1,369 SR
Queue Stats
133W - 134L
1,520 Elo+
Party 1
Team Averages
Level 142
1,535 SR
1,460 Elo+

VS

Team Averages
Level 127
1,554 SR
1,546 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BLAK EMINEM47
Merlin
Level 156
God Stats
46W - 46L
1,587 SR
Queue Stats
397W - 369L
1,510 Elo+
Solo
Anhur
Anhur
HABonobo
Anhur
Level 149
God Stats
2W - 4L
1,523 SR
Queue Stats
80W - 48L
1,658 Elo+
Solo
Ra
Ra
IMitUA
Ra
Level 105
God Stats
6W - 3L
1,674 SR
Queue Stats
22W - 26L
1,504 Elo+
Solo
Ullr
Ullr
SirXV
Ullr
Level 69
God Stats
0W - 1L
1,487 SR
Queue Stats
13W - 12L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JSalas
Tyr
14
4 / 2 / 5
8,575
780
7,210
10,753
7,638
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TDS GL0RY
Gilgamesh
17
11 / 2 / 9
11,452
1,041
11,358
9,724
5,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Hou Yi
17
7 / 2 / 6
10,375
943
12,664
8,880
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
yologanster
Bacchus
14
1 / 0 / 12
9,070
825
6,837
8,733
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 13
9,170
834
11,019
8,610
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 7 / 5
7,412
674
7,872
14,620
9,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 1
7,496
681
6,864
5,185
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
HABonobo
Anhur
17
8 / 4 / 0
11,083
1,008
13,939
12,951
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
12
0 / 9 / 1
6,470
588
2,803
11,137
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
SirXV
Ullr
13
0 / 4 / 2
7,053
641
2,865
10,746
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
27
Kills
9
9
Deaths
27
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
5
0.36
L
1
3
1
0.5
L
Anhur
HABonobo
Anhur
8
4
0
2
L
Ra
0
9
1
0.06
W
Tyr
JSalas
Tyr
4
2
5
3.25
L
Ullr
SirXV
Ullr
0
4
2
0.25
W
Gilgamesh
TDS GL0RY
Gilgamesh
11
2
9
7.75
W
Hou Yi
7
2
6
5
W
Bacchus
yologanster
Bacchus
1
0
12
7
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,088
Damage
34,343
46,700
Taken
54,639
27,339
Mitigated
22,709
9,933
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,872
1,338
0
1,146
14,620
9,138
1
5,387
9,233
740
20,880
L
6,864
320
0
47
5,185
1,829
0
2,666
2,519
26,025
0
L
Anhur
HABonobo
Anhur
13,939
8,014
0
3,355
12,951
4,249
0
2,525
10,426
0
42,837
L
Ra
2,803
268
956
709
11,137
3,980
0
2,787
8,350
18,380
0
W
Tyr
JSalas
Tyr
7,210
660
0
1,015
10,753
7,638
57
2,808
7,781
0
23,486
L
Ullr
SirXV
Ullr
2,865
1,126
0
582
10,746
3,513
1
4,990
5,756
0
13,423
W
Gilgamesh
TDS GL0RY
Gilgamesh
11,358
3,598
0
713
9,724
5,205
902
2,189
7,441
0
26,064
W
Hou Yi
12,664
7,534
0
3,304
8,880
2,399
1,243
1,320
7,418
0
46,711
W
Bacchus
yologanster
Bacchus
6,837
519
753
2,091
8,733
10,071
106
2,523
5,930
15,728
0
W
11,019
1,524
86
1,971
8,610
2,026
224
1,212
7,398
33,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
39,514
260
Minions Killed
255
8
Camps Cleared
9
997,171
Distance Traveled
911,667
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,412
674
29
3
3
188,963
3
L
Merlin
7,496
681
61
6
1
193,962
1
L
Anhur
11,083
1,008
86
8
2
190,639
3
L
Ra
6,470
588
36
3
3
143,430
0
W
Tyr
8,575
780
34
3
0
207,626
2
L
Ullr
7,053
641
43
4
0
194,673
3
W
Gilgamesh
11,452
1,041
42
4
1
191,823
0
W
Hou Yi
10,375
943
102
9
3
166,697
2
W
Bacchus
9,070
825
18
2
1
238,777
4
W
Scylla
9,170
834
64
6
3
192,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role