Player Matchup

Bacchus
Bacchus
Meskonsing
Bacchus
Level 27
God Stats
1W - 0L
1,458 SR
Queue Stats
25W - 30L
1,387 Elo+
Solo
Loki
Loki
NastyKraken
Loki
Level 28
God Stats
16W - 10L
1,606 SR
Queue Stats
41W - 16L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
Romanianhater95
Zhong Kui
Level 29
God Stats
4W - 2L
1,510 SR
Queue Stats
36W - 33L
1,436 Elo+
Solo
Fenrir
Fenrir
ToPoR2735
Fenrir
Level 27
God Stats
3W - 0L
1,356 SR
Queue Stats
49W - 78L
1,316 Elo+
Solo
Scylla
Scylla
iFeed3190
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,491 Elo+

VS

Team Averages
Level 15
1,465 SR
1,369 Elo+
Merlin
Merlin
Autumn_Knightz
Merlin
Level 27
God Stats
3W - 6L
1,413 SR
Queue Stats
80W - 109L
1,403 Elo+
Solo
Hou Yi
Hou Yi
RNOxZekeDaFr34k
Hou Yi
Level 29
God Stats
5W - 5L
1,496 SR
Queue Stats
108W - 156L
1,391 Elo+
Solo
Olorun
Olorun
andra_malou
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
nukieryan
Sun Wukong
Level 8
God Stats
4W - 8L
1,417 SR
Queue Stats
11W - 17L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ロンリネスタイタン
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Meskonsing
Bacchus
20
1 / 2 / 18
13,922
994
8,652
16,314
26,026
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 1 / 19
15,735
1,124
22,263
9,230
3,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Romanianhater95
Zhong Kui
20
4 / 3 / 19
13,136
938
22,096
14,011
8,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ToPoR2735
Fenrir
20
4 / 9 / 17
12,576
898
7,053
19,670
16,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
iFeed3190
Scylla
20
20 / 3 / 16
17,258
1,233
38,487
19,476
8,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 11
13,026
930
15,671
11,120
3,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 8
15,309
1,094
25,915
27,668
9,608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
18
1 / 6 / 6
11,047
789
4,143
11,882
4,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
nukieryan
Sun Wukong
19
2 / 8 / 11
12,628
902
9,037
28,081
20,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 16 / 7
12,355
883
16,669
25,716
8,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
61
38
Kills
18
18
Deaths
38
89
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
2
11
4.25
W
Bacchus
Meskonsing
Bacchus
1
2
18
5
W
9
1
19
18.5
L
10
6
8
2.33
W
Zhong Kui
Romanianhater95
Zhong Kui
4
3
19
4.5
W
Fenrir
ToPoR2735
Fenrir
4
9
17
1.39
L
Olorun
1
6
6
0.67
W
Scylla
iFeed3190
Scylla
20
3
16
9.33
L
Sun Wukong
nukieryan
Sun Wukong
2
8
11
0.94
L
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,551
Damage
71,435
78,701
Taken
104,467
63,351
Mitigated
46,941
11,877
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,671
1,257
0
0
11,120
3,501
0
7,471
3,649
51,468
0
W
Bacchus
Meskonsing
Bacchus
8,652
274
0
2,034
16,314
26,026
0
4,112
12,202
31,183
0
W
22,263
4,525
0
0
9,230
3,895
0
1,966
7,264
0
53,397
L
25,915
22,854
0
1,996
27,668
9,608
0
15,706
11,962
0
51,721
W
Zhong Kui
Romanianhater95
Zhong Kui
22,096
2,537
0
2,447
14,011
8,790
0
3,746
10,265
35,750
0
W
Fenrir
ToPoR2735
Fenrir
7,053
1,741
0
262
19,670
16,290
0
3,590
15,988
0
13,752
L
Olorun
4,143
2,721
426
743
11,882
4,236
0
7,438
4,444
5,253
0
W
Scylla
iFeed3190
Scylla
38,487
3,035
1,328
5,806
19,476
8,350
0
6,400
13,076
75,566
0
L
Sun Wukong
nukieryan
Sun Wukong
9,037
1,711
0
3,088
28,081
20,718
0
21,086
6,995
0
18,447
L
16,669
9,875
0
1,066
25,716
8,878
0
17,534
8,182
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,627
Gold Earned
64,365
263
Minions Killed
235
14
Camps Cleared
3
1,244,182
Distance Traveled
967,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,026
930
86
6
2
224,014
2
W
Bacchus
13,922
994
44
3
0
249,611
0
W
Loki
15,735
1,124
48
3
13
298,349
0
L
Hou Yi
15,309
1,094
60
4
0
218,018
0
W
Zhong Kui
13,136
938
38
3
0
210,740
0
W
Fenrir
12,576
898
15
1
1
229,955
0
L
Olorun
11,047
789
2
0
0
81,341
0
W
Scylla
17,258
1,233
118
8
0
255,527
0
L
Sun Wukong
12,628
902
23
2
0
234,241
0
L
Ah Muzen Cab
12,355
883
64
5
1
210,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role