Player Matchup

Anubis
Anubis
AbuubisReborn
Anubis
Level 25
God Stats
47W - 67L
1,402 SR
Queue Stats
65W - 97L
1,355 Elo+
Solo
Scylla
Scylla
Duerock
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,481 Elo+
Solo
Fenrir
Fenrir
Kracksa
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Solo
Bacchus
Bacchus
WeebGodsOnly
Bacchus
Level 28
God Stats
6W - 8L
1,717 SR
Queue Stats
191W - 174L
1,581 Elo+
Solo
Charybdis
Charybdis
caraxxes
Charybdis
Level 29
God Stats
41W - 43L
1,572 SR
Queue Stats
185W - 189L
1,512 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,412 Elo+

VS

Team Averages
Level 21
1,516 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
BorisDelphine
Tsukuyomi
Level 27
God Stats
22W - 17L
1,330 SR
Queue Stats
31W - 35L
1,302 Elo+
Solo
Nu Wa
Nu Wa
DEANWINCHESTER88
Nu Wa
Level 23
God Stats
68W - 40L
1,694 SR
Queue Stats
95W - 72L
1,647 Elo+
Solo
Nemesis
Nemesis
PointGod
Nemesis
Level 7
God Stats
4W - 1L
1,697 SR
Queue Stats
10W - 9L
1,318 Elo+
Solo
Chaac
Chaac
fourstrs
Chaac
Level 26
God Stats
2W - 2L
1,396 SR
Queue Stats
28W - 26L
1,488 Elo+
Party 1
Cupid
Cupid
zhuanquanquan
Cupid
Level 24
God Stats
2W - 1L
1,462 SR
Queue Stats
39W - 43L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 6
12,299
946
13,774
26,128
9,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Duerock
Scylla
18
3 / 5 / 5
11,710
901
12,481
14,083
4,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kracksa
Fenrir
18
1 / 19 / 6
11,363
874
5,569
31,382
22,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
WeebGodsOnly
Bacchus
19
1 / 0 / 11
13,061
1,005
12,826
25,406
40,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
caraxxes
Charybdis
19
7 / 1 / 4
14,013
1,078
18,782
18,193
7,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BorisDelphine
Tsukuyomi
20
10 / 6 / 18
13,612
1,047
26,614
21,397
12,965
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 21
13,566
1,044
30,857
4,988
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PointGod
Nemesis
20
5 / 4 / 19
12,781
983
11,631
13,081
5,451
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
fourstrs
Chaac
20
6 / 1 / 24
13,525
1,040
17,777
17,431
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 2 / 18
12,662
974
22,279
12,524
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
138
13
Kills
38
38
Deaths
13
32
Assists
100
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
W
Tsukuyomi
BorisDelphine
Tsukuyomi
10
6
18
3.17
W
8
0
21
18.5
L
Scylla
Duerock
Scylla
3
5
5
1.1
L
Fenrir
Kracksa
Fenrir
1
19
6
0.21
W
Nemesis
PointGod
Nemesis
5
4
19
3.63
L
Bacchus
WeebGodsOnly
Bacchus
1
0
11
6.5
L
Charybdis
caraxxes
Charybdis
7
1
4
9
W
Chaac
fourstrs
Chaac
6
1
24
18
W
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,432
Damage
109,158
115,192
Taken
69,421
83,802
Mitigated
38,917
7,596
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,774
171
0
4,939
26,128
9,768
0
7,968
17,554
57,243
0
W
Tsukuyomi
BorisDelphine
Tsukuyomi
26,614
7,401
0
3,935
21,397
12,965
0
12,264
9,133
0
40,081
W
30,857
6,904
0
766
4,988
1,750
0
3,218
1,770
64,234
0
L
Scylla
Duerock
Scylla
12,481
375
0
0
14,083
4,107
0
5,296
8,465
19,845
0
L
Fenrir
Kracksa
Fenrir
5,569
1,536
0
586
31,382
22,670
0
7,792
23,057
0
16,839
W
Nemesis
PointGod
Nemesis
11,631
3,211
0
1,581
13,081
5,451
0
7,227
5,854
0
32,706
L
Bacchus
WeebGodsOnly
Bacchus
12,826
1,127
0
1,166
25,406
40,252
0
6,253
17,937
24,889
0
L
Charybdis
caraxxes
Charybdis
18,782
8,807
0
905
18,193
7,005
0
4,120
13,425
0
71,761
W
Chaac
fourstrs
Chaac
17,777
1,935
0
8,250
17,431
13,472
0
10,439
6,992
658
39,133
W
22,279
13,823
1,402
2,047
12,524
5,279
0
5,933
6,591
0
44,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,446
Gold Earned
66,146
282
Minions Killed
268
9
Camps Cleared
11
1,084,674
Distance Traveled
1,282,031
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,299
946
100
8
2
205,970
0
W
Tsukuyomi
13,612
1,047
21
2
1
241,454
0
W
Nu Wa
13,566
1,044
69
5
3
264,507
3
L
Scylla
11,710
901
29
2
1
236,566
0
L
Fenrir
11,363
874
20
2
0
152,794
0
W
Nemesis
12,781
983
54
4
5
262,494
0
L
Bacchus
13,061
1,005
24
2
2
256,112
0
L
Charybdis
14,013
1,078
109
8
4
233,232
2
W
Chaac
13,525
1,040
65
5
0
269,944
0
W
Cupid
12,662
974
59
5
2
243,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role