Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BIGMACyrj
Chiron
Level 103
God Stats
1W - 4L
1,158 SR
Queue Stats
44W - 54L
1,392 Elo+
Party 1
Bacchus
Bacchus
FEB GARAG
Bacchus
Level 93
God Stats
25W - 25L
1,504 SR
Queue Stats
398W - 458L
1,355 Elo+
Solo
Jing Wei
Jing Wei
mtndewqueen01
Jing Wei
Level 17
God Stats
4W - 11L
1,340 SR
Queue Stats
33W - 39L
1,452 Elo+
Party 1
Team Averages
Level 74
1,400 SR
1,440 Elo+

VS

Team Averages
Level 89
1,417 SR
1,471 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dibzn
Izanami
Level 46
God Stats
4W - 4L
1,190 SR
Queue Stats
135W - 129L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Ramon408
Jormungandr
Level 63
God Stats
19W - 14L
1,330 SR
Queue Stats
294W - 304L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
SirXV
Kuzenbo
Level 69
God Stats
11W - 9L
1,566 SR
Queue Stats
27W - 17L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 3 / 1
8,551
534
6,116
8,727
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
11
2 / 7 / 4
7,282
455
3,568
12,458
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
BIGMACyrj
Chiron
13
5 / 7 / 1
8,161
510
9,849
13,993
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FEB GARAG
Bacchus
11
1 / 3 / 5
7,316
457
4,550
12,607
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
mtndewqueen01
Jing Wei
15
4 / 4 / 6
9,084
568
9,611
12,081
4,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 2 / 1
9,710
607
8,122
10,486
9,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
 
Danzaburou
15
8 / 4 / 1
9,283
580
11,160
13,593
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Dibzn
Izanami
13
1 / 5 / 8
8,099
506
5,864
8,706
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Ramon408
Jormungandr
14
2 / 3 / 7
8,361
523
7,273
10,752
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
SirXV
Kuzenbo
14
5 / 1 / 8
9,037
565
9,628
13,906
20,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
23
24
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
1
1.17
L
Fenrir
 
Fenrir
2
7
4
0.57
W
Achilles
 
Achilles
7
2
1
3.75
W
Danzaburou
 
Danzaburou
8
4
1
2.13
L
Chiron
BIGMACyrj
Chiron
5
7
1
0.79
W
Izanami
Dibzn
Izanami
1
5
8
1
L
Bacchus
FEB GARAG
Bacchus
1
3
5
1.17
W
Jormungandr
Ramon408
Jormungandr
2
3
7
1.83
W
Kuzenbo
SirXV
Kuzenbo
5
1
8
9
L
Jing Wei
mtndewqueen01
Jing Wei
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
42,047
59,866
Taken
57,443
27,283
Mitigated
42,881
17,121
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,116
851
0
3,283
8,727
3,381
0
4,436
3,979
51,392
1,429
L
Fenrir
 
Fenrir
3,568
891
0
3,248
12,458
4,075
189
3,098
9,328
0
32,409
W
Achilles
 
Achilles
8,122
1,424
0
2,656
10,486
9,470
272
943
9,503
11,717
42,384
W
Danzaburou
 
Danzaburou
11,160
5,183
0
6,200
13,593
5,292
910
2,224
11,353
0
63,307
L
Chiron
BIGMACyrj
Chiron
9,849
4,224
510
5,100
13,993
4,140
0
3,682
10,283
0
40,467
W
Izanami
Dibzn
Izanami
5,864
3,933
0
1,508
8,706
2,587
714
1,188
7,461
0
41,348
L
Bacchus
FEB GARAG
Bacchus
4,550
469
0
1,796
12,607
11,515
0
4,086
8,423
19,772
0
W
Jormungandr
Ramon408
Jormungandr
7,273
700
0
1,166
10,752
4,803
0
2,782
7,732
54,141
0
W
Kuzenbo
SirXV
Kuzenbo
9,628
3,012
657
3,484
13,906
20,729
278
2,458
11,296
39,698
0
L
Jing Wei
mtndewqueen01
Jing Wei
9,611
7,334
0
3,184
12,081
4,172
1,067
2,717
9,314
0
51,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
44,490
386
Minions Killed
452
0
Camps Cleared
0
1,405,247
Distance Traveled
1,516,869
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,551
534
106
7
0
297,683
4
L
Fenrir
7,282
455
68
4
0
237,163
1
W
Achilles
9,710
607
115
7
0
316,572
4
W
Danzaburou
9,283
580
113
7
0
274,834
3
L
Chiron
8,161
510
75
5
0
274,216
1
W
Izanami
8,099
506
69
4
0
315,205
2
L
Bacchus
7,316
457
31
2
0
294,093
8
W
Jormungandr
8,361
523
101
6
0
299,858
1
W
Kuzenbo
9,037
565
54
3
0
310,400
4
L
Jing Wei
9,084
568
106
7
0
302,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role