Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AzBlaster69
Loki
Level 85
God Stats
6W - 7L
1,472 SR
Queue Stats
676W - 674L
1,579 Elo+
Solo
Merlin
Merlin
IWalkingTarget
Merlin
Level 85
God Stats
9W - 2L
1,782 SR
Queue Stats
180W - 140L
1,524 Elo+
Solo
Aphrodite
Aphrodite
SwobuSwagins
Aphrodite
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 73L
1,459 Elo+
Solo
Cthulhu
Cthulhu
YPAXAPA
Cthulhu
Level 115
God Stats
10W - 7L
1,620 SR
Queue Stats
587W - 565L
1,466 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,506 Elo+

VS

Team Averages
Level 97
1,526 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jack_Morandi
Xbalanque
Level 124
God Stats
0W - 1L
1,297 SR
Queue Stats
38W - 44L
1,423 Elo+
Solo
Hel
Hel
Tyrant Druth
Hel
Level 127
God Stats
0W - 2L
1,516 SR
Queue Stats
160W - 166L
1,498 Elo+
Solo
Anubis
Anubis
Vertanoir
Anubis
Level 36
God Stats
5W - 5L
1,721 SR
Queue Stats
157W - 160L
1,536 Elo+
Party 1
Chiron
Chiron
Z-e-r-0-x-_-
Chiron
Level 40
God Stats
6W - 2L
1,596 SR
Queue Stats
128W - 128L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
8 / 4 / 12
11,860
741
22,696
19,511
8,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 7 / 12
10,862
679
13,386
16,216
7,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 2 / 11
12,201
763
24,234
20,607
10,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SwobuSwagins
Aphrodite
20
0 / 1 / 18
11,228
702
13,569
18,532
17,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
YPAXAPA
Cthulhu
20
10 / 2 / 16
12,985
812
23,077
28,610
36,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 5 / 7
12,135
758
17,604
25,673
35,369
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Jack_Morandi
Xbalanque
11
0 / 4 / 1
8,052
503
10,297
13,082
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 5 / 8
10,815
676
16,780
23,592
16,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Vertanoir
Anubis
19
3 / 9 / 4
11,103
694
11,599
21,363
11,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
4 / 6 / 5
10,355
647
24,316
20,044
9,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
29
Kills
16
16
Deaths
29
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
4
12
3.5
L
Sun Wukong
 
Sun Wukong
6
5
7
1.9
W
5
7
12
1.57
W
6
2
11
5.75
L
Xbalanque
Jack_Morandi
Xbalanque
0
4
1
0.13
W
Aphrodite
SwobuSwagins
Aphrodite
0
1
18
9
L
3
5
8
1.4
L
Anubis
Vertanoir
Anubis
3
9
4
0.56
W
Cthulhu
YPAXAPA
Cthulhu
10
2
16
9
L
Chiron
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,962
Damage
80,596
103,476
Taken
103,754
79,203
Mitigated
79,163
48,621
Healing
51,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,696
848
3,314
5,352
19,511
8,233
1,863
5,432
13,852
37,219
0
L
Sun Wukong
 
Sun Wukong
17,604
1,358
1,327
5,382
25,673
35,369
0
20,450
5,223
7,538
29,348
W
13,386
1,044
1,096
1,211
16,216
7,125
294
4,260
11,595
0
25,205
W
24,234
820
2,676
3,690
20,607
10,020
1,545
5,615
14,580
48,782
0
L
Xbalanque
Jack_Morandi
Xbalanque
10,297
2,003
467
1,228
13,082
6,605
27
10,854
2,228
0
17,705
W
Aphrodite
SwobuSwagins
Aphrodite
13,569
1,034
11,929
11,221
18,532
17,313
984
7,165
11,011
30,749
0
L
16,780
601
19,521
13,013
23,592
16,149
0
19,327
4,265
31,839
0
L
Anubis
Vertanoir
Anubis
11,599
51
1,096
3,715
21,363
11,388
384
17,819
3,544
30,418
0
W
Cthulhu
YPAXAPA
Cthulhu
23,077
620
2,200
5,932
28,610
36,512
0
8,954
18,907
41,847
0
L
Chiron
24,316
2,416
3,301
2,933
20,044
9,652
0
15,126
4,906
0
34,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
52,460
171
Minions Killed
166
0
Camps Cleared
0
1,518,361
Distance Traveled
1,294,144
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,860
741
33
2
0
257,333
5
L
Sun Wukong
12,135
758
37
2
0
295,772
2
W
Loki
10,862
679
26
2
0
322,070
0
W
Merlin
12,201
763
51
3
0
322,206
1
L
Xbalanque
8,052
503
30
2
0
172,083
0
W
Aphrodite
11,228
702
34
2
0
326,705
0
L
Hel
10,815
676
27
2
0
297,899
2
L
Anubis
11,103
694
48
3
0
240,956
1
W
Cthulhu
12,985
812
27
2
0
290,047
5
L
Chiron
10,355
647
24
2
0
287,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role