Player Matchup

Khepri
Khepri
Asenald
Khepri
Level 20
God Stats
4W - 3L
1,656 SR
Queue Stats
19W - 14L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Om2ga
Zhong Kui
Level 7
God Stats
2W - 3L
1,520 SR
Queue Stats
33W - 14L
1,835 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prajituri
Tsukuyomi
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
4W - 3L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
SomeRandomBud
Sun Wukong
Level 18
God Stats
3W - 2L
1,683 SR
Queue Stats
56W - 62L
1,564 Elo+
Solo
Skadi
Skadi
xanxo
Skadi
Level 27
God Stats
1W - 1L
1,745 SR
Queue Stats
28W - 19L
1,597 Elo+
Solo
Team Averages
Level 16
1,675 SR
1,628 Elo+

VS

Team Averages
Level 18
1,526 SR
1,642 Elo+
Cernunnos
Cernunnos
Ado770
Cernunnos
Level 36
God Stats
6W - 4L
1,637 SR
Queue Stats
182W - 136L
1,701 Elo+
Party 1
Horus
Horus
Ayraz
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,740 Elo+
Solo
He Bo
He Bo
Colmatic
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kizaru696
Cu Chulainn
Level 7
God Stats
4W - 2L
1,720 SR
Queue Stats
8W - 5L
1,558 Elo+
Solo
Arachne
Arachne
Аdарtink
Arachne
Level 11
God Stats
1W - 0L
1,271 SR
Queue Stats
13W - 9L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Asenald
Khepri
9
0 / 3 / 0
5,871
419
1,916
6,480
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Om2ga
Zhong Kui
13
3 / 3 / 2
8,037
574
11,858
12,084
7,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Prajituri
Tsukuyomi
10
2 / 7 / 1
6,648
475
2,746
10,715
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SomeRandomBud
Sun Wukong
13
3 / 7 / 1
8,147
582
7,723
14,467
7,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
xanxo
Skadi
10
1 / 6 / 0
6,664
476
5,346
9,081
1,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ado770
Cernunnos
15
6 / 0 / 6
8,597
614
10,413
8,767
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Ayraz
Horus
13
0 / 0 / 12
8,029
574
2,414
5,602
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Colmatic
He Bo
17
9 / 2 / 3
10,028
716
10,608
6,203
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
kizaru696
Cu Chulainn
13
1 / 4 / 3
7,821
559
7,108
13,394
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Аdарtink
Arachne
14
10 / 3 / 7
9,156
654
9,995
14,023
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
9
Kills
26
26
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ado770
Cernunnos
6
0
6
9
L
Khepri
Asenald
Khepri
0
3
0
0
W
Horus
Ayraz
Horus
0
0
12
6
W
He Bo
Colmatic
He Bo
9
2
3
5.25
L
Zhong Kui
Om2ga
Zhong Kui
3
3
2
1.33
L
Tsukuyomi
Prajituri
Tsukuyomi
2
7
1
0.36
L
Sun Wukong
SomeRandomBud
Sun Wukong
3
7
1
0.5
W
Cu Chulainn
kizaru696
Cu Chulainn
1
4
3
0.63
L
Skadi
xanxo
Skadi
1
6
0
0.17
W
Arachne
Аdарtink
Arachne
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,589
Damage
40,538
52,827
Taken
47,989
22,649
Mitigated
21,471
10,832
Healing
20,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ado770
Cernunnos
10,413
5,267
0
4,133
8,767
3,252
0
1,410
7,357
0
75,164
L
Khepri
Asenald
Khepri
1,916
66
0
1,291
6,480
3,513
0
1,203
5,269
9,999
0
W
Horus
Ayraz
Horus
2,414
1,322
2,896
2,126
5,602
4,566
126
454
5,148
0
13,220
W
He Bo
Colmatic
He Bo
10,608
1,299
0
490
6,203
1,664
458
217
5,986
81,624
0
L
Zhong Kui
Om2ga
Zhong Kui
11,858
2,501
0
3,222
12,084
7,706
0
603
10,857
56,888
0
L
Tsukuyomi
Prajituri
Tsukuyomi
2,746
1,150
0
2,877
10,715
2,796
0
1,413
9,140
0
36,576
L
Sun Wukong
SomeRandomBud
Sun Wukong
7,723
2,092
0
2,402
14,467
7,400
0
6,257
7,930
0
58,588
W
Cu Chulainn
kizaru696
Cu Chulainn
7,108
1,182
0
4,415
13,394
7,124
0
7,198
6,196
0
46,554
L
Skadi
xanxo
Skadi
5,346
2,299
0
1,040
9,081
1,234
0
806
8,275
0
45,803
W
Arachne
Аdарtink
Arachne
9,995
6,665
0
6,434
14,023
4,865
150
4,495
9,528
0
32,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
43,631
421
Minions Killed
446
0
Camps Cleared
0
1,295,901
Distance Traveled
1,452,540
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,597
614
130
9
0
252,457
6
L
Khepri
5,871
419
11
1
0
252,302
10
W
Horus
8,029
574
19
1
0
304,987
5
W
He Bo
10,028
716
146
10
0
286,214
5
L
Zhong Kui
8,037
574
122
9
0
240,104
4
L
Tsukuyomi
6,648
475
77
6
0
284,030
0
L
Sun Wukong
8,147
582
114
8
0
272,073
1
W
Cu Chulainn
7,821
559
98
7
0
289,837
4
L
Skadi
6,664
476
97
7
0
247,392
2
W
Arachne
9,156
654
53
4
0
319,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role