Player Matchup

Erlang Shen
Erlang Shen
JoD Mayuri
Erlang Shen
Level 63
God Stats
9W - 10L
1,394 SR
Queue Stats
204W - 316L
1,221 Elo+
Party 1
Zeus
Zeus
JoD Snow8084
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 156L
1,245 Elo+
Party 1
Ullr
Ullr
SawdustHippo
Ullr
Level 26
God Stats
18W - 5L
1,749 SR
Queue Stats
159W - 52L
1,754 Elo+
Solo
Team Averages
Level 39
1,548 SR
1,407 Elo+

VS

Team Averages
Level 59
1,563 SR
1,410 Elo+
Izanami
Izanami
DeeElle
Izanami
Level 5
God Stats
6W - 7L
1,642 SR
Queue Stats
6W - 11L
1,506 Elo+
Solo
Discordia
Discordia
Nohedidit
Discordia
Level 153
God Stats
9W - 9L
1,547 SR
Queue Stats
266W - 294L
1,432 Elo+
Solo
Khepri
Khepri
Trazkur
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JoD Mayuri
Erlang Shen
12
3 / 2 / 5
9,493
633
4,571
10,028
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 10
10,286
686
11,277
8,926
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 1 / 5
12,205
814
21,615
12,318
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeeElle
Izanami
11
1 / 11 / 2
8,702
580
5,064
14,440
4,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Nohedidit
Discordia
13
2 / 5 / 1
9,404
627
11,936
10,684
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Trazkur
Khepri
12
0 / 4 / 2
8,515
568
2,592
15,211
16,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
3
5
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeeElle
Izanami
1
11
2
0.18
W
Erlang Shen
JoD Mayuri
Erlang Shen
3
2
5
2.75
W
4
2
10
4.5
L
Discordia
Nohedidit
Discordia
2
5
1
0.5
W
13
1
5
15.5
L
Khepri
Trazkur
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
19,592
31,272
Taken
40,335
11,887
Mitigated
23,329
4,748
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeeElle
Izanami
5,064
3,613
0
174
14,440
4,264
0
2,247
11,941
0
15,971
W
Erlang Shen
JoD Mayuri
Erlang Shen
4,571
2,447
0
2,533
10,028
4,442
428
3,543
6,331
0
21,734
W
11,277
1,235
0
819
8,926
2,739
1,329
4,547
3,941
24,421
0
L
Discordia
Nohedidit
Discordia
11,936
789
31
1,795
10,684
3,018
0
2,575
7,947
43,622
0
W
21,615
11,046
0
1,396
12,318
4,706
794
6,407
5,425
0
71,825
L
Khepri
Trazkur
Khepri
2,592
535
32
152
15,211
16,047
0
5,954
8,759
13,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
26,621
169
Minions Killed
131
8
Camps Cleared
4
811,040
Distance Traveled
648,921
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,702
580
26
2
0
180,378
0
W
Erlang Shen
9,493
633
28
2
4
275,014
1
W
Zeus
10,286
686
47
3
1
249,660
2
L
Discordia
9,404
627
81
5
4
228,923
4
W
Ullr
12,205
814
94
6
3
286,366
4
L
Khepri
8,515
568
24
2
0
239,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role