Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BE_77
Hercules
Level 158
God Stats
5W - 5L
1,461 SR
Queue Stats
581W - 590L
1,422 Elo+
Solo
Odin
Odin
Veinvictus
Odin
Level 158
God Stats
2W - 0L
1,625 SR
Queue Stats
96W - 85L
1,508 Elo+
Solo
Tiamat
Tiamat
Xenomorphic
Tiamat
Level 156
God Stats
1W - 1L
1,266 SR
Queue Stats
56W - 69L
1,460 Elo+
Solo
Hera
Hera
killerikanki
Hera
Level 85
God Stats
1W - 0L
1,212 SR
Queue Stats
87W - 81L
1,450 Elo+
Solo
Team Averages
Level 142
1,413 SR
1,468 Elo+

VS

Team Averages
Level 123
1,529 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hagechkin
Skadi
Level 116
God Stats
3W - 3L
1,483 SR
Queue Stats
111W - 126L
1,412 Elo+
Party 1
Sobek
Sobek
Jack_Morandi
Sobek
Level 124
God Stats
2W - 1L
1,838 SR
Queue Stats
38W - 44L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
XxIGunSIxX
Sun Wukong
Level 129
God Stats
0W - 2L
1,326 SR
Queue Stats
175W - 192L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 7
5,655
1,131
1,997
4,750
2,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BE_77
Hercules
11
3 / 1 / 6
6,364
1,273
3,456
9,089
4,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
3 / 2 / 6
6,021
1,204
4,090
4,709
2,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
12
3 / 1 / 5
6,653
1,331
4,793
2,905
1,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 6
6,622
1,324
8,204
3,180
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 3
6,070
1,214
4,690
5,692
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
4,332
866
0
0
0
Skadi
Hagechkin
Skadi
10
1 / 2 / 4
5,417
1,083
5,551
4,201
1,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 3
5,156
1,031
1,805
8,962
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
XxIGunSIxX
Sun Wukong
12
3 / 3 / 2
6,024
1,205
2,055
6,043
4,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
13
Kills
6
6
Deaths
13
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
L
Anubis
 
Anubis
2
4
3
0.88
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Hercules
BE_77
Hercules
3
1
6
6
L
Skadi
Hagechkin
Skadi
1
2
4
1.5
L
0
4
3
0.38
W
3
2
6
3
W
Tiamat
3
1
5
5.5
L
Sun Wukong
XxIGunSIxX
Sun Wukong
3
3
2
1.33
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
14,101
24,633
Taken
24,898
12,317
Mitigated
16,767
9,734
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,997
149
775
1,135
4,750
2,532
120
1,248
3,502
5,985
0
L
Anubis
 
Anubis
4,690
255
84
1,392
5,692
2,788
0
2,320
3,372
13,309
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
BE_77
Hercules
3,456
665
625
3,930
9,089
4,805
114
1,646
7,443
0
6,414
L
Skadi
Hagechkin
Skadi
5,551
2,256
297
631
4,201
1,497
0
2,380
1,821
0
11,561
L
1,805
65
307
1,574
8,962
7,999
0
6,142
2,820
4,871
0
W
4,090
606
0
577
4,709
2,474
183
1,096
3,613
0
6,186
W
Tiamat
4,793
161
662
1,168
2,905
1,614
528
851
2,054
14,683
0
L
Sun Wukong
XxIGunSIxX
Sun Wukong
2,055
710
251
1,086
6,043
4,483
0
4,152
1,891
0
4,425
W
8,204
2,286
211
651
3,180
892
684
1,654
1,526
13,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
26,999
61
Minions Killed
35
0
Camps Cleared
0
580,898
Distance Traveled
365,244
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,655
1,131
6
1
0
101,500
3
L
Anubis
6,070
1,214
22
4
0
87,794
1
L
Kuzenbo
4,332
866
0
0
0
0
0
W
Hercules
6,364
1,273
12
2
0
112,981
3
L
Skadi
5,417
1,083
6
1
0
96,599
0
L
Sobek
5,156
1,031
3
1
0
90,301
0
W
Odin
6,021
1,204
9
2
0
112,293
1
W
Tiamat
6,653
1,331
19
4
0
141,880
1
L
Sun Wukong
6,024
1,205
4
1
0
90,550
0
W
Hera
6,622
1,324
15
3
0
112,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role