Player Matchup

Olorun
Olorun
FlatySvk
Olorun
Level 27
God Stats
16W - 15L
1,494 SR
Queue Stats
60W - 63L
1,343 Elo+
Party 1
Hachiman
Hachiman
KoszJan420
Hachiman
Level 28
God Stats
4W - 10L
1,313 SR
Queue Stats
12W - 26L
1,316 Elo+
Solo
Hel
Hel
MalawiBH
Hel
Level 16
God Stats
5W - 2L
1,869 SR
Queue Stats
27W - 27L
1,448 Elo+
Solo
Freya
Freya
STU 091
Freya
Level 29
God Stats
2W - 2L
1,643 SR
Queue Stats
23W - 24L
1,322 Elo+
Solo
Loki
Loki
Sectorer
Loki
Level 29
God Stats
16W - 8L
1,709 SR
Queue Stats
95W - 86L
1,421 Elo+
Party 1
Team Averages
Level 26
1,606 SR
1,370 Elo+

VS

Team Averages
Level 25
1,536 SR
1,407 Elo+
Danzaburou
Danzaburou
BadHyperon24
Danzaburou
Level 28
God Stats
22W - 17L
1,735 SR
Queue Stats
41W - 39L
1,502 Elo+
Solo
Fenrir
Fenrir
FJElTerrible
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,458 Elo+
Solo
He Bo
He Bo
Mortality-mox
He Bo
Level 26
God Stats
1W - 0L
1,838 SR
Queue Stats
14W - 11L
1,348 Elo+
Solo
Athena
Athena
TRAVIS170
Athena
Level 29
God Stats
14W - 14L
1,361 SR
Queue Stats
31W - 35L
1,406 Elo+
Solo
Camazotz
Camazotz
fOcuswOw4405
Camazotz
Level 22
God Stats
1W - 1L
1,246 SR
Queue Stats
52W - 50L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FlatySvk
Olorun
13
2 / 2 / 3
7,850
491
2,767
11,857
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
KoszJan420
Hachiman
9
0 / 8 / 2
6,381
399
2,704
11,983
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 3
8,192
512
7,272
12,377
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
STU 091
Freya
10
2 / 5 / 3
7,172
448
3,356
9,883
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
4 / 5 / 2
7,595
475
5,513
11,182
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadHyperon24
Danzaburou
13
5 / 3 / 7
8,295
518
10,660
7,926
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
13 / 0 / 4
9,618
601
15,216
13,082
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 2
7,624
477
5,824
7,459
3,436
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
TRAVIS170
Athena
11
4 / 0 / 6
7,855
491
4,623
9,023
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
fOcuswOw4405
Camazotz
10
0 / 3 / 5
6,728
421
1,518
10,369
4,360
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
25
25
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadHyperon24
Danzaburou
5
3
7
2.83
W
Fenrir
13
0
4
15
L
Olorun
FlatySvk
Olorun
2
2
3
1.75
L
Hachiman
KoszJan420
Hachiman
0
8
2
0.13
L
3
5
3
0.9
W
3
5
2
0.8
L
Freya
STU 091
Freya
2
5
3
0.7
L
Loki
4
5
2
1
W
Athena
TRAVIS170
Athena
4
0
6
7
W
Camazotz
fOcuswOw4405
Camazotz
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
37,841
57,282
Taken
47,859
19,644
Mitigated
25,899
17,208
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadHyperon24
Danzaburou
10,660
3,206
0
2,470
7,926
2,627
1,332
2,351
5,575
0
46,418
W
Fenrir
15,216
2,139
0
4,356
13,082
9,601
256
3,635
9,447
7,388
55,801
L
Olorun
FlatySvk
Olorun
2,767
1,010
228
4,638
11,857
3,867
0
3,009
8,525
43,590
0
L
Hachiman
KoszJan420
Hachiman
2,704
1,605
92
1,365
11,983
3,277
850
1,791
9,954
0
25,967
L
7,272
642
1,286
5,237
12,377
6,278
0
1,265
10,612
46,544
0
W
5,824
279
0
1,520
7,459
3,436
535
1,736
5,723
31,455
0
L
Freya
STU 091
Freya
3,356
1,265
0
2,126
9,883
3,196
0
3,647
6,008
26,291
0
L
Loki
5,513
1,014
0
2,236
11,182
3,026
0
1,500
9,450
0
40,719
W
Athena
TRAVIS170
Athena
4,623
463
0
1,528
9,023
5,875
29
2,970
6,053
21,061
0
W
Camazotz
fOcuswOw4405
Camazotz
1,518
472
0
5,116
10,369
4,360
821
2,703
7,666
0
25,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
40,120
349
Minions Killed
293
0
Camps Cleared
0
1,381,447
Distance Traveled
1,416,145
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,295
518
69
4
0
285,950
3
W
Fenrir
9,618
601
77
5
0
286,156
5
L
Olorun
7,850
491
93
6
0
297,651
1
L
Hachiman
6,381
399
43
3
0
241,854
0
L
Hel
8,192
512
98
6
0
287,258
0
W
He Bo
7,624
477
54
3
0
257,960
3
L
Freya
7,172
448
56
4
0
224,319
4
L
Loki
7,595
475
59
4
0
330,365
3
W
Athena
7,855
491
39
2
0
322,643
12
W
Camazotz
6,728
421
54
3
0
263,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role