Player Matchup

Ra
Ra
Beastnastyy
Ra
Level 16
God Stats
3W - 6L
1,279 SR
Queue Stats
3W - 6L
1,213 Elo+
Solo
Ares
Ares
Tsallagov
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,437 Elo+
Solo
Cerberus
Cerberus
dydix_a_la_trix
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
geode_kiose
Danzaburou
Level 18
God Stats
13W - 22L
1,376 SR
Queue Stats
19W - 29L
1,256 Elo+
Party 1
Artemis
Artemis
pianoDavid
Artemis
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 4L
1,208 Elo+
Solo
Team Averages
Level 12
1,385 SR
1,323 Elo+

VS

Team Averages
Level 16
1,632 SR
1,466 Elo+
Eset
Eset
ItsTojis_Cmslt02
Eset
Level 3
God Stats
2W - 1L
1,711 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Baron Samedi
Baron Samedi
SmokiePanduh
Baron Samedi
Level 17
God Stats
6W - 12L
1,274 SR
Queue Stats
18W - 23L
1,304 Elo+
Solo
Fenrir
Fenrir
TinnierJaguar15
Fenrir
Level 29
God Stats
2W - 1L
1,711 SR
Queue Stats
30W - 33L
1,396 Elo+
Solo
Chaac
Chaac
blckout95
Chaac
Level 16
God Stats
2W - 2L
1,723 SR
Queue Stats
15W - 13L
1,568 Elo+
Solo
Izanami
Izanami
teopolp93
Izanami
Level 15
God Stats
7W - 2L
1,739 SR
Queue Stats
18W - 17L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 2
11,445
477
12,867
18,099
6,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
16
4 / 4 / 3
9,706
404
5,876
21,788
16,617
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
0 / 9 / 4
8,328
347
6,035
26,705
27,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
geode_kiose
Danzaburou
12
2 / 13 / 2
8,827
368
6,881
18,778
5,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
pianoDavid
Artemis
13
0 / 12 / 6
8,353
348
6,910
15,681
4,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 16
10,709
446
10,044
14,528
5,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SmokiePanduh
Baron Samedi
17
5 / 0 / 13
11,753
490
22,359
11,675
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
17 / 6 / 10
12,712
530
20,827
24,254
11,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
blckout95
Chaac
20
12 / 0 / 8
14,154
590
15,980
12,504
11,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
teopolp93
Izanami
19
7 / 5 / 0
13,132
547
15,657
14,399
5,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
12
Kills
43
46
Deaths
14
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
W
2
3
16
3.33
W
Baron Samedi
SmokiePanduh
Baron Samedi
5
0
13
11.5
W
17
6
10
3.67
L
Ares
4
4
3
1.38
W
Chaac
blckout95
Chaac
12
0
8
16
L
Cerberus
0
9
4
0.22
L
Danzaburou
geode_kiose
Danzaburou
2
13
2
0.23
L
Artemis
pianoDavid
Artemis
0
12
6
0.25
W
Izanami
teopolp93
Izanami
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
84,867
101,051
Taken
77,360
60,119
Mitigated
38,901
11,224
Healing
28,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,867
448
331
1,935
18,099
6,606
0
6,336
11,357
89,939
0
W
10,044
1,248
1,922
2,474
14,528
5,206
1,081
5,526
9,002
43,806
0
W
Baron Samedi
SmokiePanduh
Baron Samedi
22,359
2,788
2,529
5,006
11,675
5,468
2,214
3,796
7,879
61,986
0
W
20,827
7,694
0
8,800
24,254
11,414
112
8,151
16,103
0
71,152
L
Ares
5,876
649
0
4,986
21,788
16,617
966
5,769
15,859
45,343
0
W
Chaac
blckout95
Chaac
15,980
1,755
0
4,224
12,504
11,131
2,303
2,446
10,058
0
93,309
L
Cerberus
6,035
650
0
3,029
26,705
27,048
0
9,791
16,437
15,028
0
L
Danzaburou
geode_kiose
Danzaburou
6,881
3,032
0
807
18,778
5,410
0
4,946
13,744
0
29,789
L
Artemis
pianoDavid
Artemis
6,910
2,205
0
136
15,681
4,438
0
4,194
11,251
0
22,808
W
Izanami
teopolp93
Izanami
15,657
12,000
0
3,621
14,399
5,682
9,219
4,859
9,540
0
100,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
62,460
303
Minions Killed
594
0
Camps Cleared
0
1,642,416
Distance Traveled
2,212,866
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,445
477
149
6
0
388,253
0
W
Eset
10,709
446
74
3
0
409,949
0
W
Baron Samedi
11,753
490
97
4
0
403,476
0
W
Fenrir
12,712
530
92
4
0
452,376
1
L
Ares
9,706
404
47
2
0
423,347
0
W
Chaac
14,154
590
162
7
0
511,894
0
L
Cerberus
8,328
347
25
1
0
283,212
2
L
Danzaburou
8,827
368
48
2
0
263,003
0
L
Artemis
8,353
348
34
1
0
284,601
0
W
Izanami
13,132
547
169
7
0
435,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role