Player Matchup

Ra
Ra
Cristianello97
Ra
Level 26
God Stats
14W - 13L
1,516 SR
Queue Stats
99W - 108L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
GoofyRapped
Danzaburou
Level 28
God Stats
31W - 31L
1,521 SR
Queue Stats
100W - 118L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
I PaNiCo I 10
Gilgamesh
Level 23
God Stats
9W - 4L
1,679 SR
Queue Stats
100W - 106L
1,463 Elo+
Party 1
Bakasura
Bakasura
Minikoto67
Bakasura
Level 15
God Stats
2W - 1L
1,523 SR
Queue Stats
18W - 8L
1,614 Elo+
Solo
Ares
Ares
TeilzeitG0Dy
Ares
Level 26
God Stats
5W - 1L
1,557 SR
Queue Stats
40W - 35L
1,469 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,504 Elo+

VS

Team Averages
Level 16
1,579 SR
1,480 Elo+
Artio
Artio
Belarmino
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo
Horus
Horus
IchSitze_AmWC
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Nox
Nox
NBD_KnighTz
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,426 Elo+
Solo
Chiron
Chiron
Zessop1611
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,466 Elo+
Solo
Loki
Loki
xGohst_Assassin
Loki
Level 4
God Stats
4W - 1L
1,897 SR
Queue Stats
4W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,541
539
4,218
3,871
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
GoofyRapped
Danzaburou
15
4 / 0 / 7
9,193
657
7,129
6,429
2,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
I PaNiCo I 10
Gilgamesh
11
1 / 5 / 3
6,435
460
4,102
8,529
4,269
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Minikoto67
Bakasura
15
5 / 0 / 7
8,738
624
7,384
8,657
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 8
9,038
646
9,845
10,191
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Belarmino
Artio
8
0 / 5 / 1
5,541
396
2,926
12,926
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 1
7,212
515
7,306
11,065
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 4 / 0
6,641
474
1,528
5,040
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Zessop1611
Chiron
9
1 / 5 / 1
5,920
423
3,535
7,928
1,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 6 / 1
7,017
501
3,619
10,318
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
7
8
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
Belarmino
Artio
0
5
1
0.1
W
2
1
8
6
W
Danzaburou
GoofyRapped
Danzaburou
4
0
7
7.5
W
Gilgamesh
I PaNiCo I 10
Gilgamesh
1
5
3
0.5
L
3
2
1
1.75
W
Bakasura
Minikoto67
Bakasura
5
0
7
8.5
L
1
4
0
0.25
W
9
2
8
6.5
L
Chiron
Zessop1611
Chiron
1
5
1
0.3
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
18,914
37,677
Taken
47,277
21,607
Mitigated
20,919
11,366
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Belarmino
Artio
2,926
573
960
1,925
12,926
6,563
0
5,383
7,392
11,856
0
W
4,218
490
114
1,194
3,871
1,308
1,646
874
2,899
40,557
0
W
Danzaburou
GoofyRapped
Danzaburou
7,129
3,254
0
2,413
6,429
2,097
2,591
938
5,491
0
58,500
W
Gilgamesh
I PaNiCo I 10
Gilgamesh
4,102
834
0
950
8,529
4,269
234
779
7,373
0
18,102
L
7,306
2,089
143
4,405
11,065
8,071
0
1,471
8,737
8,977
26,040
W
Bakasura
Minikoto67
Bakasura
7,384
4,804
0
4,837
8,657
4,589
1,671
894
7,603
0
53,134
L
1,528
189
0
278
5,040
1,588
0
2,195
2,600
28,390
0
W
9,845
335
0
1,858
10,191
9,344
811
2,384
7,647
31,561
0
L
Chiron
Zessop1611
Chiron
3,535
1,150
345
1,599
7,928
1,863
86
2,580
4,763
0
21,124
L
3,619
1,052
0
2,952
10,318
2,834
0
2,434
7,750
0
36,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
32,331
396
Minions Killed
267
0
Camps Cleared
0
1,337,626
Distance Traveled
1,231,958
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,541
396
17
1
0
293,685
5
W
Ra
7,541
539
90
6
0
273,897
1
W
Danzaburou
9,193
657
112
8
0
265,158
1
W
Gilgamesh
6,435
460
34
2
0
211,764
2
L
Horus
7,212
515
70
5
0
258,291
7
W
Bakasura
8,738
624
118
8
0
331,705
4
L
Nox
6,641
474
64
5
0
187,924
1
W
Ares
9,038
646
42
3
0
255,102
2
L
Chiron
5,920
423
38
3
0
246,362
3
L
Loki
7,017
501
78
6
0
245,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role