Player Matchup

Athena
Athena
Bubblin_Bongrip
Athena
Level 16
God Stats
3W - 2L
1,628 SR
Queue Stats
70W - 66L
1,559 Elo+
Party 1
Yemoja
Yemoja
EIoNtk
Yemoja
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,532 Elo+
Party 1
Agni
Agni
TTV_Yung_Gravy69
Agni
Level 49
God Stats
10W - 11L
1,517 SR
Queue Stats
218W - 223L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGodOfShinobi-
Ao Kuang
Level 29
God Stats
4W - 3L
1,495 SR
Queue Stats
199W - 170L
1,529 Elo+
Party 1
Neith
Neith
naclers
Neith
Level 15
God Stats
6W - 5L
1,573 SR
Queue Stats
29W - 22L
1,556 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,522 Elo+

VS

Team Averages
Level 20
1,498 SR
1,542 Elo+
Artemis
Artemis
DubstepLord
Artemis
Level 26
God Stats
2W - 3L
1,404 SR
Queue Stats
12W - 21L
1,347 Elo+
Solo
Tiamat
Tiamat
LaVirtuosa
Tiamat
Level 5
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Thor
Thor
RoomTemplQ
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,653 Elo+
Solo
Loki
Loki
kingjaime26
Loki
Level 26
God Stats
0W - 1L
1,564 SR
Queue Stats
4W - 10L
1,340 Elo+
Solo
Sobek
Sobek
shamingbuxinga
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,923
538
2,582
5,952
2,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
EIoNtk
Yemoja
10
1 / 3 / 5
6,615
601
3,217
9,420
4,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 5
6,524
593
3,880
5,319
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
6,846
622
3,966
6,997
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
naclers
Neith
12
10 / 1 / 0
7,364
669
9,188
6,205
1,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DubstepLord
Artemis
7
1 / 5 / 1
4,796
436
4,149
5,916
1,071
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
LaVirtuosa
Tiamat
8
0 / 3 / 0
4,850
441
2,464
4,674
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 1
6,555
596
4,846
8,608
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 5 / 2
5,426
493
3,643
6,992
1,537
Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,360
487
2,511
8,803
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Artemis
DubstepLord
Artemis
1
5
1
0.3
W
Yemoja
EIoNtk
Yemoja
1
3
5
1.17
L
Tiamat
LaVirtuosa
Tiamat
0
3
0
0
L
2
1
1
2.5
W
1
3
5
1.17
W
5
0
0
5
L
2
5
2
0.6
W
Neith
naclers
Neith
10
1
0
10
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
17,613
33,893
Taken
34,993
12,497
Mitigated
13,291
12,455
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,582
658
141
2,426
5,952
2,786
0
1,092
4,763
21,399
0
L
Artemis
DubstepLord
Artemis
4,149
2,186
0
297
5,916
1,071
0
1,739
4,177
0
14,173
W
Yemoja
EIoNtk
Yemoja
3,217
1,010
1,012
1,461
9,420
4,061
309
689
8,731
21,434
0
L
Tiamat
LaVirtuosa
Tiamat
2,464
587
0
696
4,674
1,552
551
1,885
2,586
21,527
0
L
4,846
1,039
0
3,626
8,608
2,719
0
2,984
5,464
0
39,439
W
3,880
342
0
1,310
5,319
1,551
466
1,224
4,022
30,808
0
W
3,966
1,357
0
4,579
6,997
2,641
104
1,086
5,718
31,779
8,811
L
3,643
1,114
0
935
6,992
1,537
0
2,034
4,922
0
20,647
W
Neith
naclers
Neith
9,188
5,009
0
1,526
6,205
1,458
1,741
477
5,539
0
42,090
L
2,511
270
0
1,629
8,803
6,412
0
3,987
4,678
15,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
26,987
309
Minions Killed
206
0
Camps Cleared
0
1,072,535
Distance Traveled
997,848
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,923
538
44
4
0
221,362
5
L
Artemis
4,796
436
17
2
0
170,432
0
W
Yemoja
6,615
601
41
4
0
180,905
1
L
Tiamat
4,850
441
53
5
0
200,097
0
L
Thor
6,555
596
78
7
0
217,017
1
W
Agni
6,524
593
74
7
0
201,619
3
W
Ao Kuang
6,846
622
84
8
0
257,045
5
L
Loki
5,426
493
40
4
0
209,829
0
W
Neith
7,364
669
66
6
0
211,604
1
L
Sobek
5,360
487
18
2
0
200,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role