Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BloodHunterT
Poseidon
Level 106
God Stats
2W - 6L
1,422 SR
Queue Stats
280W - 263L
1,554 Elo+
Party 1
Bastet
Bastet
LochNess526
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,616 Elo+
Party 1
Kuzenbo
Kuzenbo
Ragnarok57726
Kuzenbo
Level 62
God Stats
6W - 4L
1,682 SR
Queue Stats
209W - 162L
1,605 Elo+
Party 1
Hel
Hel
SKULLIE911
Hel
Level 92
God Stats
10W - 5L
1,697 SR
Queue Stats
251W - 202L
1,585 Elo+
Party 1
Team Averages
Level 67
1,560 SR
1,572 Elo+

VS

Team Averages
Level 153
1,547 SR
1,685 Elo+
Thoth
Thoth
Fetoh
Thoth
Level 160
God Stats
252W - 89L
1,807 SR
Queue Stats
627W - 219L
1,814 Elo+
Party 2
Ne Zha
Ne Zha
HelpMeOrQuit
Ne Zha
Level 143
God Stats
1W - 2L
1,381 SR
Queue Stats
98W - 78L
1,588 Elo+
Solo
Sylvanus
Sylvanus
Kumave
Sylvanus
Level 157
God Stats
7W - 0L
1,649 SR
Queue Stats
109W - 53L
1,723 Elo+
Party 2
King Arthur
King Arthur
Yamizora
King Arthur
Level 160
God Stats
9W - 4L
1,611 SR
Queue Stats
392W - 111L
1,761 Elo+
Party 2
Tsukuyomi
Tsukuyomi
spitfire41
Tsukuyomi
Level 147
God Stats
2W - 2L
1,284 SR
Queue Stats
99W - 108L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 10 / 3
9,205
921
6,418
31,511
18,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
BloodHunterT
Poseidon
16
2 / 8 / 4
10,420
1,042
14,717
17,631
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
15
2 / 7 / 1
9,193
919
7,475
16,605
5,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
16
1 / 2 / 3
10,222
1,022
14,192
24,844
35,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 9 / 2
8,593
859
6,958
18,794
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

86

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fetoh
Thoth
19
10 / 0 / 20
11,977
1,198
43,292
4,680
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
8 / 1 / 10
11,191
1,119
12,058
10,323
4,192
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kumave
Sylvanus
17
4 / 1 / 20
10,366
1,037
8,033
14,063
20,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Yamizora
King Arthur
17
8 / 1 / 18
11,030
1,103
20,698
14,297
14,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
spitfire41
Tsukuyomi
17
6 / 3 / 18
11,098
1,110
20,354
11,425
5,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
122
6
Kills
36
36
Deaths
6
13
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
10
3
0.25
L
Poseidon
BloodHunterT
Poseidon
2
8
4
0.5
W
Thoth
Fetoh
Thoth
10
0
20
20
W
Ne Zha
8
1
10
13
W
Sylvanus
Kumave
Sylvanus
4
1
20
14
L
Bastet
2
7
1
0.36
L
Kuzenbo
1
2
3
1.25
L
0
9
2
0.11
W
King Arthur
Yamizora
King Arthur
8
1
18
17
W
Tsukuyomi
spitfire41
Tsukuyomi
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,760
Damage
104,435
109,385
Taken
54,788
73,402
Mitigated
46,482
15,234
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,418
1,552
485
4,822
31,511
18,908
0
10,716
20,410
0
28,074
L
Poseidon
BloodHunterT
Poseidon
14,717
1,392
244
767
17,631
5,339
0
9,163
8,282
49,052
0
W
Thoth
Fetoh
Thoth
43,292
698
225
1,932
4,680
2,315
0
2,992
1,662
71,753
0
W
Ne Zha
12,058
1,095
0
1,666
10,323
4,192
0
5,947
4,224
0
34,756
W
Sylvanus
Kumave
Sylvanus
8,033
1,143
5,101
4,472
14,063
20,031
0
9,370
4,524
10,339
0
L
Bastet
7,475
2,286
0
384
16,605
5,904
0
8,074
8,229
0
13,986
L
Kuzenbo
14,192
4,056
253
1,597
24,844
35,910
0
11,258
13,254
26,672
0
L
6,958
388
4,172
2,510
18,794
7,341
0
10,611
7,885
15,426
0
W
King Arthur
Yamizora
King Arthur
20,698
5,396
0
0
14,297
14,644
0
9,915
4,187
0
28,702
W
Tsukuyomi
spitfire41
Tsukuyomi
20,354
3,885
0
85
11,425
5,300
0
7,051
4,324
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,633
Gold Earned
55,662
178
Minions Killed
201
3
Camps Cleared
9
944,023
Distance Traveled
1,003,387
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,205
921
45
5
1
190,471
0
L
Poseidon
10,420
1,042
76
8
0
174,746
0
W
Thoth
11,977
1,198
67
7
2
211,868
0
W
Ne Zha
11,191
1,119
41
4
4
203,033
0
W
Sylvanus
10,366
1,037
8
1
1
175,051
3
L
Bastet
9,193
919
11
1
0
179,845
0
L
Kuzenbo
10,222
1,022
23
2
1
212,964
1
L
Hel
8,593
859
23
2
1
185,997
0
W
King Arthur
11,030
1,103
21
2
0
207,918
0
W
Tsukuyomi
11,098
1,110
64
6
2
205,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role