Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Borgeslbf
Ne Zha
Level 68
God Stats
8W - 7L
1,537 SR
Queue Stats
306W - 371L
1,485 Elo+
Solo
Sol
Sol
Zankka
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,590 Elo+
Solo
Cabrakan
Cabrakan
h4ngg__
Cabrakan
Level 143
God Stats
3W - 6L
1,514 SR
Queue Stats
223W - 243L
1,583 Elo+
Solo
Danzaburou
Danzaburou
joaomelchior
Danzaburou
Level 111
God Stats
19W - 16L
1,502 SR
Queue Stats
415W - 425L
1,522 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,536 Elo+

VS

Team Averages
Level 112
1,498 SR
1,493 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ALFATOR36
Morgan Le Fay
Level 45
God Stats
5W - 9L
1,373 SR
Queue Stats
250W - 292L
1,394 Elo+
Solo
Neith
Neith
Dathena
Neith
Level 146
God Stats
3W - 1L
1,576 SR
Queue Stats
76W - 57L
1,582 Elo+
Solo
Yemoja
Yemoja
exekarmagames
Yemoja
Level 101
God Stats
203W - 183L
1,540 SR
Queue Stats
214W - 219L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 1 / 1
5,545
555
4,663
7,626
4,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Borgeslbf
Ne Zha
8
0 / 3 / 3
5,025
503
2,919
5,892
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
Zankka
Sol
8
1 / 2 / 0
4,850
485
2,713
5,241
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
h4ngg__
Cabrakan
8
0 / 4 / 0
4,708
471
1,845
7,460
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
joaomelchior
Danzaburou
9
2 / 2 / 1
5,348
535
5,712
5,276
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 1
6,197
620
4,724
7,261
4,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
 
Hun Batz
10
1 / 1 / 2
5,662
566
2,387
6,876
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ALFATOR36
Morgan Le Fay
9
1 / 3 / 5
5,265
527
3,058
4,465
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Dathena
Neith
12
5 / 0 / 4
6,902
690
7,941
5,043
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 8
6,438
644
3,580
4,814
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
1
1.5
W
Tyr
 
Tyr
2
0
1
2.5
W
Hun Batz
 
Hun Batz
1
1
2
2
W
Morgan Le Fay
ALFATOR36
Morgan Le Fay
1
3
5
1.17
L
Ne Zha
Borgeslbf
Ne Zha
0
3
3
0.5
W
Neith
Dathena
Neith
5
0
4
7
L
Sol
Zankka
Sol
1
2
0
0.5
W
3
0
8
7
L
Cabrakan
h4ngg__
Cabrakan
0
4
0
0
L
Danzaburou
joaomelchior
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
21,690
31,495
Taken
28,459
13,942
Mitigated
13,567
10,632
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,663
722
0
3,929
7,626
4,686
0
1,107
6,519
3,354
25,961
W
Tyr
 
Tyr
4,724
812
0
4,959
7,261
4,716
168
665
6,596
4,650
28,478
W
Hun Batz
 
Hun Batz
2,387
475
0
3,499
6,876
2,048
90
1,946
4,856
0
31,374
W
Morgan Le Fay
ALFATOR36
Morgan Le Fay
3,058
201
0
827
4,465
1,311
0
993
3,439
15,738
0
L
Ne Zha
Borgeslbf
Ne Zha
2,919
917
0
2,203
5,892
1,918
0
1,427
4,373
0
19,295
W
Neith
Dathena
Neith
7,941
3,558
0
2,613
5,043
1,667
2,036
385
4,604
0
48,213
L
Sol
Zankka
Sol
2,713
709
0
2,060
5,241
1,413
0
1,964
3,105
18,104
0
W
3,580
302
905
2,121
4,814
3,825
276
1,217
3,597
13,864
0
L
Cabrakan
h4ngg__
Cabrakan
1,845
320
0
1,650
7,460
4,456
0
1,088
6,303
18,368
0
L
Danzaburou
joaomelchior
Danzaburou
5,712
2,646
0
790
5,276
1,469
0
1,299
3,935
0
27,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
30,464
241
Minions Killed
297
0
Camps Cleared
0
890,626
Distance Traveled
974,619
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,545
555
64
6
0
152,155
3
W
Tyr
6,197
620
79
8
0
212,286
3
W
Hun Batz
5,662
566
71
7
0
214,233
1
W
Morgan Le Fay
5,265
527
32
3
0
181,616
0
L
Ne Zha
5,025
503
47
5
0
182,696
1
W
Neith
6,902
690
96
10
0
181,497
3
L
Sol
4,850
485
43
4
0
178,909
1
W
Yemoja
6,438
644
19
2
0
184,987
2
L
Cabrakan
4,708
471
28
3
0
188,966
1
L
Danzaburou
5,348
535
59
6
0
187,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role