Player Matchup

Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KozerKrestii
Thanatos
Level 17
God Stats
24W - 7L
1,729 SR
Queue Stats
28W - 17L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
Zouthen
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
973 Elo+
Solo
Tiamat
Tiamat
mordekaiser187
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,440 Elo+
Solo
Awilix
Awilix
Кронрейнтид
Awilix
Level 26
God Stats
7W - 3L
1,533 SR
Queue Stats
81W - 77L
1,490 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,387 Elo+

VS

Team Averages
Level 16
1,500 SR
1,460 Elo+
Ra
Ra
C0rvo
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Erebos987
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,356 Elo+
Solo
Neith
Neith
FeelMySilence
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Athena
Athena
Spanu2021
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,384 Elo+
Solo
Kukulkan
Kukulkan
blackarrow112
Kukulkan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
0 / 3 / 11
10,940
912
4,001
8,470
4,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
KozerKrestii
Thanatos
20
22 / 3 / 10
15,796
1,316
30,736
15,382
6,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Zouthen
Kukulkan
19
1 / 7 / 22
11,902
992
20,622
15,846
5,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 16
11,825
985
14,635
14,923
9,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 0 / 9
13,031
1,086
17,772
7,002
2,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 4 / 7
11,852
988
14,018
14,718
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Erebos987
Sun Wukong
17
1 / 13 / 4
10,208
851
7,932
28,202
19,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 7 / 6
11,241
937
8,555
14,633
5,267
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Spanu2021
Athena
18
4 / 5 / 8
12,339
1,028
9,529
21,605
32,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
blackarrow112
Kukulkan
18
3 / 9 / 9
11,939
995
14,529
15,090
6,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
38
Kills
16
16
Deaths
38
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
3
11
1.83
L
Ra
4
4
7
1.88
L
Sun Wukong
Erebos987
Sun Wukong
1
13
4
0.23
L
4
7
6
1
W
Thanatos
KozerKrestii
Thanatos
22
3
10
9
L
Athena
Spanu2021
Athena
4
5
8
1.6
W
Kukulkan
Zouthen
Kukulkan
1
7
22
1.71
L
Kukulkan
blackarrow112
Kukulkan
3
9
9
0.83
W
2
3
16
3.33
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,766
Damage
54,563
61,623
Taken
94,248
28,327
Mitigated
69,115
17,332
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,001
1,686
0
220
8,470
4,078
0
6,052
2,285
0
22,801
L
Ra
14,018
418
2,170
1,185
14,718
5,436
0
4,830
9,888
42,248
0
L
Sun Wukong
Erebos987
Sun Wukong
7,932
1,923
0
668
28,202
19,421
0
9,791
18,411
0
25,526
L
8,555
4,415
0
1,092
14,633
5,267
0
5,380
9,253
0
39,378
W
Thanatos
KozerKrestii
Thanatos
30,736
14,460
0
11,323
15,382
6,423
0
9,113
5,859
0
50,482
L
Athena
Spanu2021
Athena
9,529
1,315
0
1,422
21,605
32,235
0
10,537
11,068
16,802
0
W
Kukulkan
Zouthen
Kukulkan
20,622
3,452
0
250
15,846
5,882
0
9,863
5,855
41,740
0
L
Kukulkan
blackarrow112
Kukulkan
14,529
1,836
98
204
15,090
6,756
0
4,719
10,371
25,242
0
W
14,635
1,530
747
4,412
14,923
9,114
0
9,304
5,336
45,371
0
W
17,772
10,841
0
380
7,002
2,830
0
3,744
3,038
0
31,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,494
Gold Earned
57,579
230
Minions Killed
219
9
Camps Cleared
3
1,090,760
Distance Traveled
1,078,732
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,940
912
46
4
1
194,375
0
L
Ra
11,852
988
74
6
1
250,573
0
L
Sun Wukong
10,208
851
35
3
1
205,669
3
L
Neith
11,241
937
59
5
1
196,721
1
W
Thanatos
15,796
1,316
43
4
7
242,675
3
L
Athena
12,339
1,028
21
2
0
254,586
0
W
Kukulkan
11,902
992
64
5
0
179,043
0
L
Kukulkan
11,939
995
30
3
0
171,183
0
W
Tiamat
11,825
985
61
5
0
217,596
2
W
Awilix
13,031
1,086
16
1
1
257,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role