Player Matchup

Yemoja
Yemoja
Anxiety92
Yemoja
Level 47
God Stats
6W - 8L
1,591 SR
Queue Stats
51W - 59L
1,431 Elo+
Party 1
Fenrir
Fenrir
AssassinNoahAj
Fenrir
Level 65
God Stats
18W - 27L
1,393 SR
Queue Stats
176W - 231L
1,456 Elo+
Party 2
Neith
Neith
J4CK1219
Neith
Level 107
God Stats
7W - 6L
1,615 SR
Queue Stats
653W - 539L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
clemski
Kukulkan
Level 33
God Stats
4W - 3L
1,724 SR
Queue Stats
117W - 149L
1,304 Elo+
Solo
Hercules
Hercules
lil_diamond4
Hercules
Level 28
God Stats
3W - 3L
1,485 SR
Queue Stats
108W - 153L
1,313 Elo+
Party 2
Team Averages
Level 56
1,562 SR
1,426 Elo+

VS

Team Averages
Level 67
1,423 SR
1,408 Elo+
Camazotz
Camazotz
Baxi85
Camazotz
Level 114
God Stats
4W - 5L
1,540 SR
Queue Stats
652W - 671L
1,464 Elo+
Solo
Discordia
Discordia
Fikizolo
Discordia
Level 38
God Stats
1W - 3L
1,091 SR
Queue Stats
53W - 60L
1,362 Elo+
Solo
Ah Puch
Ah Puch
ItzJustGold
Ah Puch
Level 39
God Stats
1W - 2L
1,391 SR
Queue Stats
42W - 47L
1,465 Elo+
Solo
Medusa
Medusa
anthoelmoucho
Medusa
Level 31
God Stats
11W - 17L
1,405 SR
Queue Stats
40W - 43L
1,302 Elo+
Solo
Achilles
Achilles
zeesecond
Achilles
Level 115
God Stats
10W - 5L
1,687 SR
Queue Stats
221W - 196L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anxiety92
Yemoja
16
2 / 1 / 10
10,837
516
4,677
12,405
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 2
9,571
456
6,412
11,476
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
J4CK1219
Neith
20
11 / 3 / 1
12,722
606
14,761
13,510
5,684
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
clemski
Kukulkan
16
2 / 5 / 6
9,792
466
5,983
12,159
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
lil_diamond4
Hercules
15
0 / 2 / 3
9,374
446
2,908
16,335
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Baxi85
Camazotz
17
1 / 4 / 4
9,981
475
7,182
17,451
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Fikizolo
Discordia
14
3 / 9 / 1
9,554
455
8,194
10,341
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
ItzJustGold
Ah Puch
17
6 / 3 / 1
10,868
518
16,548
10,892
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
5,556
265
108
573
50
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
zeesecond
Achilles
16
3 / 4 / 3
10,094
481
13,454
16,346
19,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
13
13
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anxiety92
Yemoja
2
1
10
7
W
6
2
2
3.5
L
Camazotz
Baxi85
Camazotz
1
4
4
0.75
L
Discordia
Fikizolo
Discordia
3
9
1
0.39
L
Ah Puch
ItzJustGold
Ah Puch
6
3
1
2.17
W
Neith
J4CK1219
Neith
11
3
1
3.83
L
0
1
0
0
W
Kukulkan
clemski
Kukulkan
2
5
6
1
W
Hercules
lil_diamond4
Hercules
0
2
3
0.75
L
Achilles
zeesecond
Achilles
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
45,486
65,885
Taken
55,603
34,309
Mitigated
30,418
22,985
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anxiety92
Yemoja
4,677
1,290
4,020
5,846
12,405
7,974
902
7,529
4,178
49,693
0
W
6,412
605
0
1,489
11,476
4,161
1,278
2,042
8,935
0
36,159
L
Camazotz
Baxi85
Camazotz
7,182
1,886
0
9,900
17,451
5,862
0
1,687
15,764
0
74,452
L
Discordia
Fikizolo
Discordia
8,194
148
0
370
10,341
2,175
0
2,042
8,299
37,931
0
L
Ah Puch
ItzJustGold
Ah Puch
16,548
340
0
1,756
10,892
3,209
138
3,356
7,536
67,352
0
W
Neith
J4CK1219
Neith
14,761
5,423
0
3,576
13,510
5,684
3,698
5,768
7,287
0
123,351
L
108
43
0
0
573
50
0
78
495
0
1,406
W
Kukulkan
clemski
Kukulkan
5,983
853
0
673
12,159
4,455
0
4,986
6,458
56,797
0
W
Hercules
lil_diamond4
Hercules
2,908
801
0
7,381
16,335
12,035
0
2,523
12,895
0
40,473
L
Achilles
zeesecond
Achilles
13,454
4,197
0
4,263
16,346
19,122
105
3,497
12,247
0
53,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
46,053
559
Minions Killed
420
0
Camps Cleared
0
1,958,565
Distance Traveled
1,625,780
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,837
516
89
4
0
360,033
1
W
Fenrir
9,571
456
60
3
0
457,357
1
L
Camazotz
9,981
475
114
5
0
459,645
5
L
Discordia
9,554
455
85
4
0
372,510
0
L
Ah Puch
10,868
518
125
6
0
386,537
2
W
Neith
12,722
606
188
9
0
332,897
3
L
Medusa
5,556
265
4
0
0
23,873
0
W
Kukulkan
9,792
466
133
6
0
398,838
5
W
Hercules
9,374
446
89
4
0
409,440
1
L
Achilles
10,094
481
92
4
0
383,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role