Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Ayrum
Chang'e
Bronze III
Level 112
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
roborockey
Chiron
Bronze III
Level 115
God Stats
0W - 1L
1,291 SR
Queue Stats
38W - 52L
1,374 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,437 SR
1,458 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 70
1,576 SR
1,646 MMR
Nike
Nike
Gold III
Voidssh
Nike
Gold III
Level 79
God Stats
16W - 14L
1,572 SR
Queue Stats
36W - 38L
1,441 MMR
Party 1
Bacchus
Bacchus
Silver III
daniferndz
Bacchus
Silver III
Level 68
God Stats
7W - 4L
1,658 SR
Queue Stats
42W - 43L
967 MMR
Party 1
Zeus
Zeus
Diamond II
pedroboy2004
Zeus
Diamond II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 16L
2,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 0
5,916
592
6,846
10,644
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Ayrum
Chang'e
10
0 / 5 / 0
6,092
609
4,505
7,774
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
roborockey
Chiron
10
0 / 4 / 0
6,146
615
3,301
8,295
2,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AresGebGilgameshOdinAh Puch

VS

Bans
ThothHou YiSobekHeimdallrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Voidssh
Nike
11
0 / 0 / 9
6,752
675
5,490
6,594
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
daniferndz
Bacchus
11
3 / 0 / 8
8,050
805
4,000
10,232
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
9 / 0 / 3
8,620
862
14,381
6,071
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Chang'e
Ayrum
Chang'e
0
5
0
0
W
Nike
Voidssh
Nike
0
0
9
4.5
W
Bacchus
daniferndz
Bacchus
3
0
8
7
W
9
0
3
10.5
L
Chiron
roborockey
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
23,871
26,713
Taken
22,897
13,680
Mitigated
15,733
7,689
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,846
818
0
3,792
10,644
8,582
0
5,992
4,652
0
16,012
L
Chang'e
Ayrum
Chang'e
4,505
741
808
1,690
7,774
2,438
0
6,326
1,448
14,319
0
W
Nike
Voidssh
Nike
5,490
688
0
1,948
6,594
4,006
243
792
5,538
0
21,065
W
Bacchus
daniferndz
Bacchus
4,000
290
0
3,844
10,232
9,588
243
2,458
7,104
12,277
0
W
14,381
2,714
0
2,367
6,071
2,139
353
1,040
4,885
38,179
0
L
Chiron
roborockey
Chiron
3,301
1,102
322
1,077
8,295
2,660
0
6,125
2,135
0
21,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,154
Gold Earned
23,422
101
Minions Killed
115
3
Camps Cleared
6
559,007
Distance Traveled
633,622
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,916
592
17
2
0
212,774
3
L
Chang'e
6,092
609
29
3
0
172,740
3
W
Nike
6,752
675
39
4
2
217,490
4
W
Bacchus
8,050
805
13
1
2
206,929
2
W
Zeus
8,620
862
63
6
2
209,203
3
L
Chiron
6,146
615
55
6
3
173,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role