Player Matchup

Sun Wukong
Sun Wukong
Chelens1
Sun Wukong
Level 27
God Stats
1W - 1L
1,067 SR
Queue Stats
4W - 5L
1,240 Elo+
Solo
Hercules
Hercules
McMaker
Hercules
Level 27
God Stats
3W - 0L
1,550 SR
Queue Stats
71W - 60L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Papalem
Zhong Kui
Level 29
God Stats
2W - 2L
1,519 SR
Queue Stats
11W - 11L
1,510 Elo+
Solo
Ymir
Ymir
tBFG
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,545 Elo+
Solo
Neith
Neith
utopia1989
Neith
Level 7
God Stats
4W - 5L
1,206 SR
Queue Stats
7W - 15L
1,083 Elo+
Solo
Team Averages
Level 19
1,369 SR
1,384 Elo+

VS

Team Averages
Level 13
1,555 SR
1,489 Elo+
Kukulkan
Kukulkan
BMaxXxX
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,759 Elo+
Party 1
Hun Batz
Hun Batz
barlos120
Hun Batz
Level 16
God Stats
8W - 6L
1,637 SR
Queue Stats
27W - 39L
1,313 Elo+
Solo
Rama
Rama
mrcynex
Rama
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,321 Elo+
Solo
Athena
Athena
wexret
Athena
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Set
Set
xpredator42x
Set
Level 28
God Stats
5W - 5L
1,637 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chelens1
Sun Wukong
12
1 / 3 / 0
6,657
512
3,374
7,208
2,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
McMaker
Hercules
14
5 / 1 / 3
8,219
632
3,798
6,835
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Papalem
Zhong Kui
13
8 / 0 / 3
8,166
628
7,973
6,558
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
tBFG
Ymir
11
2 / 1 / 4
7,261
559
6,701
10,484
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
9
0 / 3 / 4
5,691
438
2,880
5,239
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMaxXxX
Kukulkan
4
0 / 3 / 0
4,774
367
514
1,847
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
barlos120
Hun Batz
13
1 / 4 / 2
7,228
556
4,219
10,626
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
mrcynex
Rama
10
3 / 4 / 1
6,453
496
6,869
6,926
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
wexret
Athena
8
0 / 2 / 4
6,026
464
2,104
10,765
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 0
7,639
588
5,678
6,903
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
8
8
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BMaxXxX
Kukulkan
0
3
0
0
W
Sun Wukong
Chelens1
Sun Wukong
1
3
0
0.33
W
Hercules
McMaker
Hercules
5
1
3
6.5
W
Zhong Kui
Papalem
Zhong Kui
8
0
3
9.5
L
Hun Batz
barlos120
Hun Batz
1
4
2
0.5
L
Rama
mrcynex
Rama
3
4
1
0.88
W
Ymir
tBFG
Ymir
2
1
4
4
W
Neith
0
3
4
0.67
L
Athena
wexret
Athena
0
2
4
1
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
19,384
36,324
Taken
37,067
18,952
Mitigated
17,316
10,674
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BMaxXxX
Kukulkan
514
222
0
100
1,847
493
0
960
731
6,084
0
W
Sun Wukong
Chelens1
Sun Wukong
3,374
411
0
1,465
7,208
2,994
0
0
7,208
0
28,525
W
Hercules
McMaker
Hercules
3,798
1,528
0
1,045
6,835
2,604
486
83
6,752
0
49,716
W
Zhong Kui
Papalem
Zhong Kui
7,973
1,177
0
2,586
6,558
4,287
1,975
573
5,985
37,841
0
L
Hun Batz
barlos120
Hun Batz
4,219
997
0
3,188
10,626
3,921
0
2,821
7,655
0
45,902
L
Rama
mrcynex
Rama
6,869
5,549
0
878
6,926
2,315
1,224
3,722
3,176
0
35,127
W
Ymir
tBFG
Ymir
6,701
1,428
380
4,214
10,484
7,653
583
1,246
9,238
30,993
0
W
Neith
2,880
848
0
984
5,239
1,414
690
716
4,523
0
18,689
L
Athena
wexret
Athena
2,104
919
0
927
10,765
7,816
462
5,560
5,033
8,991
0
L
5,678
2,421
0
820
6,903
2,771
235
1,314
5,505
0
41,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
32,120
331
Minions Killed
278
0
Camps Cleared
0
1,210,764
Distance Traveled
1,091,463
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,774
367
16
1
0
100,519
0
W
Sun Wukong
6,657
512
60
5
0
225,618
3
W
Hercules
8,219
632
86
7
0
290,609
1
W
Zhong Kui
8,166
628
97
7
0
244,045
0
L
Hun Batz
7,228
556
96
7
0
259,749
0
L
Rama
6,453
496
60
5
0
217,062
0
W
Ymir
7,261
559
50
4
0
240,949
3
W
Neith
5,691
438
38
3
0
209,543
2
L
Athena
6,026
464
12
1
0
248,233
0
L
Set
7,639
588
94
7
0
265,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role