Player Matchup

Ares
Ares
Berbik
Ares
Level 29
God Stats
8W - 6L
1,616 SR
Queue Stats
97W - 84L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Davileti
Heimdallr
Level 26
God Stats
11W - 9L
1,683 SR
Queue Stats
29W - 20L
1,476 Elo+
Solo
Medusa
Medusa
Over90PermaBans
Medusa
Level 26
God Stats
22W - 15L
1,706 SR
Queue Stats
75W - 52L
1,661 Elo+
Solo
Agni
Agni
Prajituri
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Solo
Loki
Loki
snDigt
Loki
Level 25
God Stats
3W - 3L
1,473 SR
Queue Stats
11W - 16L
1,366 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,511 Elo+

VS

Team Averages
Level 21
1,678 SR
1,554 Elo+
Thanatos
Thanatos
Goldfinch1654
Thanatos
Level 26
God Stats
18W - 20L
1,462 SR
Queue Stats
67W - 88L
1,347 Elo+
Solo
Nox
Nox
NoMo CMEPTb
Nox
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chronos
Chronos
TradingLegend
Chronos
Level 29
God Stats
51W - 15L
1,882 SR
Queue Stats
259W - 117L
1,774 Elo+
Solo
Kukulkan
Kukulkan
knufeljesi
Kukulkan
Level 20
God Stats
21W - 17L
1,609 SR
Queue Stats
47W - 40L
1,526 Elo+
Solo
Charybdis
Charybdis
xanxo
Charybdis
Level 27
God Stats
3W - 0L
1,935 SR
Queue Stats
28W - 19L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Berbik
Ares
15
1 / 4 / 8
9,798
490
3,762
17,609
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Davileti
Heimdallr
17
8 / 5 / 5
10,987
549
12,630
14,197
6,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 2
12,750
638
19,803
16,573
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 6 / 3
9,214
461
7,422
13,120
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
snDigt
Loki
16
10 / 4 / 4
10,691
535
8,741
13,585
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Goldfinch1654
Thanatos
17
4 / 7 / 10
11,235
562
8,880
17,591
5,671
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 5
8,421
421
3,303
14,296
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
20
12 / 2 / 1
14,861
743
18,854
18,945
9,484
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
knufeljesi
Kukulkan
17
4 / 4 / 4
11,044
552
8,596
9,582
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
xanxo
Charybdis
17
4 / 9 / 2
11,014
551
11,634
15,986
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
29
Kills
24
24
Deaths
30
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
Berbik
Ares
1
4
8
1.25
L
Heimdallr
Davileti
Heimdallr
8
5
5
2.1
W
Thanatos
Goldfinch1654
Thanatos
4
7
10
1.29
W
0
8
5
0.31
L
9
5
2
2
L
Agni
1
6
3
0.42
W
Chronos
12
2
1
6.25
W
Kukulkan
knufeljesi
Kukulkan
4
4
4
1.5
L
Loki
snDigt
Loki
10
4
4
3
W
Charybdis
xanxo
Charybdis
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
51,267
75,084
Taken
76,400
43,209
Mitigated
32,542
17,353
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Berbik
Ares
3,762
458
0
3,732
17,609
19,859
296
1,891
15,662
32,256
0
L
Heimdallr
Davileti
Heimdallr
12,630
7,606
0
4,031
14,197
6,576
846
4,511
9,644
0
82,224
W
Thanatos
Goldfinch1654
Thanatos
8,880
2,918
0
10,806
17,591
5,671
1,127
1,651
15,872
0
58,053
W
3,303
1,369
0
382
14,296
9,632
328
3,227
10,778
12,695
0
L
19,803
8,832
0
3,475
16,573
7,292
1,292
10,175
6,230
0
100,009
L
Agni
7,422
700
0
1,931
13,120
4,351
0
6,445
6,371
52,730
0
W
Chronos
18,854
8,881
0
6,874
18,945
9,484
4,169
1,249
17,626
133,737
11,301
W
Kukulkan
knufeljesi
Kukulkan
8,596
395
525
1,402
9,582
3,372
538
1,309
8,219
58,111
0
L
Loki
snDigt
Loki
8,741
3,913
0
4,184
13,585
5,131
29
5,997
7,562
0
44,646
W
Charybdis
xanxo
Charybdis
11,634
5,380
0
4,064
15,986
4,383
3,662
3,464
12,426
0
75,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
56,575
508
Minions Killed
613
0
Camps Cleared
0
1,814,103
Distance Traveled
1,897,608
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,798
490
39
2
0
358,256
3
L
Heimdallr
10,987
549
120
6
0
337,822
0
W
Thanatos
11,235
562
98
5
0
454,329
0
W
Nox
8,421
421
24
1
0
355,409
4
L
Medusa
12,750
638
159
8
0
354,993
2
L
Agni
9,214
461
111
6
0
339,117
0
W
Chronos
14,861
743
226
11
0
396,555
3
W
Kukulkan
11,044
552
112
6
0
377,140
12
L
Loki
10,691
535
79
4
0
423,915
0
W
Charybdis
11,014
551
153
8
0
314,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role