Player Matchup

Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Da3afto
Cliodhna
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 65L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
akuiire
Sun Wukong
Level 4
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 63
1,426 SR
1,470 Elo+

VS

Team Averages
Level 83
1,478 SR
1,421 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JAKUBIQlive
Tyr
Level 103
God Stats
2W - 3L
1,494 SR
Queue Stats
386W - 386L
1,525 Elo+
Solo
Tiamat
Tiamat
drNussahnung
Tiamat
Level 19
God Stats
2W - 1L
1,440 SR
Queue Stats
6W - 11L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 1 / 2
8,431
562
8,654
6,322
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Da3afto
Cliodhna
10
1 / 11 / 1
8,205
547
4,386
12,563
3,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
akuiire
Sun Wukong
12
1 / 4 / 2
8,403
560
6,666
13,458
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 0 / 7
10,102
673
8,757
6,886
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 0 / 6
10,888
726
12,065
14,271
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
13
2 / 3 / 10
9,421
628
6,384
11,638
8,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
16
16
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
2
1
W
Ullr
 
Ullr
4
0
7
7.5
L
Cliodhna
Da3afto
Cliodhna
1
11
1
0.14
W
10
0
6
13
L
Sun Wukong
akuiire
Sun Wukong
1
4
2
0.5
W
Tiamat
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
27,206
32,343
Taken
32,795
14,498
Mitigated
22,590
4,437
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,654
218
0
837
6,322
2,071
0
990
5,242
41,047
0
W
Ullr
 
Ullr
8,757
2,715
0
460
6,886
2,656
1,515
1,539
5,272
0
46,481
L
Cliodhna
Da3afto
Cliodhna
4,386
240
0
1,466
12,563
3,892
0
2,233
9,971
0
17,795
W
12,065
1,665
0
2,792
14,271
11,402
0
4,090
10,025
0
44,933
L
Sun Wukong
akuiire
Sun Wukong
6,666
1,936
0
2,134
13,458
8,535
0
3,816
9,357
0
18,332
W
Tiamat
6,384
822
24
4,053
11,638
8,532
429
3,971
7,294
20,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
30,411
137
Minions Killed
174
2
Camps Cleared
11
724,865
Distance Traveled
824,648
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,431
562
89
6
2
245,100
7
W
Ullr
10,102
673
77
5
2
279,092
3
L
Cliodhna
8,205
547
23
2
0
219,840
3
W
Tyr
10,888
726
65
4
8
326,305
3
L
Sun Wukong
8,403
560
25
2
0
259,925
0
W
Tiamat
9,421
628
32
2
1
219,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role