Player Matchup

Hades
Hades
ATM_PHANTOM
Hades
Level 26
God Stats
0W - 3L
1,215 SR
Queue Stats
13W - 18L
1,450 Elo+
Solo
Raijin
Raijin
HRimuru
Raijin
Level 28
God Stats
0W - 2L
1,553 SR
Queue Stats
73W - 66L
1,423 Elo+
Solo
Ravana
Ravana
Nothomelv9
Ravana
Level 26
God Stats
2W - 3L
1,676 SR
Queue Stats
83W - 71L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Verdao8284
Sylvanus
Level 28
God Stats
9W - 8L
1,599 SR
Queue Stats
94W - 78L
1,489 Elo+
Solo
Artemis
Artemis
id78895328
Artemis
Level 28
God Stats
4W - 3L
1,631 SR
Queue Stats
73W - 69L
1,540 Elo+
Solo
Team Averages
Level 27
1,535 SR
1,484 Elo+

VS

Team Averages
Level 13
1,626 SR
1,637 Elo+
Thanatos
Thanatos
IUltMinions9528
Thanatos
Level 3
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 4L
1,663 Elo+
Party 1
Fafnir
Fafnir
LanMagi
Fafnir
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 32L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Mcschn1ck
Danzaburou
Level 13
God Stats
3W - 1L
1,722 SR
Queue Stats
57W - 32L
1,734 Elo+
Solo
Mulan
Mulan
SirLongFAaT
Mulan
Level 22
God Stats
11W - 3L
1,662 SR
Queue Stats
37W - 32L
1,541 Elo+
Solo
Anubis
Anubis
YepFFUrTrash
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,001
400
973
6,343
2,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
HRimuru
Raijin
9
0 / 4 / 1
5,073
507
1,868
4,530
1,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Nothomelv9
Ravana
10
1 / 4 / 0
5,549
555
3,160
5,723
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Verdao8284
Sylvanus
6
0 / 4 / 1
4,156
416
3,129
4,916
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
id78895328
Artemis
8
1 / 2 / 1
4,904
490
4,708
6,334
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 1 / 5
6,395
640
2,752
6,483
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
LanMagi
Fafnir
9
3 / 1 / 4
5,931
593
2,155
5,874
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mcschn1ck
Danzaburou
11
4 / 1 / 2
6,532
653
6,951
7,802
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 0 / 1
7,028
703
5,481
4,671
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
5 / 0 / 2
6,809
681
3,801
3,132
1,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
20
20
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Raijin
HRimuru
Raijin
0
4
1
0.13
W
Thanatos
2
1
5
4.5
W
Fafnir
LanMagi
Fafnir
3
1
4
5
W
Danzaburou
Mcschn1ck
Danzaburou
4
1
2
5
L
Ravana
Nothomelv9
Ravana
1
4
0
0.25
W
6
0
1
6.5
L
Sylvanus
Verdao8284
Sylvanus
0
4
1
0.13
W
Anubis
5
0
2
6
L
Artemis
id78895328
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
21,140
27,846
Taken
27,962
9,847
Mitigated
11,801
5,379
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
973
230
0
696
6,343
2,061
0
186
5,721
7,796
0
L
Raijin
HRimuru
Raijin
1,868
239
0
306
4,530
1,746
0
2,659
1,871
26,860
0
W
Thanatos
2,752
1,037
0
5,864
6,483
1,773
0
619
5,864
0
28,525
W
Fafnir
LanMagi
Fafnir
2,155
560
230
2,759
5,874
4,239
212
820
5,054
12,989
0
W
Danzaburou
Mcschn1ck
Danzaburou
6,951
3,505
0
4,408
7,802
1,841
458
1,763
6,039
0
35,537
L
Ravana
Nothomelv9
Ravana
3,160
833
0
1,469
5,723
1,488
0
1,550
4,100
0
28,537
W
5,481
1,255
0
2,382
4,671
2,700
723
892
3,779
0
32,469
L
Sylvanus
Verdao8284
Sylvanus
3,129
1,287
276
1,092
4,916
2,791
0
850
4,066
10,735
4,205
W
Anubis
3,801
50
0
2,124
3,132
1,248
590
1,248
1,884
33,512
0
L
Artemis
id78895328
Artemis
4,708
2,135
0
1,540
6,334
1,761
0
711
5,623
0
24,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
32,695
209
Minions Killed
302
0
Camps Cleared
0
780,419
Distance Traveled
933,233
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,001
400
16
2
0
153,499
2
L
Raijin
5,073
507
48
5
0
160,350
4
W
Thanatos
6,395
640
71
7
0
204,584
1
W
Fafnir
5,931
593
20
2
0
186,034
4
W
Danzaburou
6,532
653
61
6
0
181,520
4
L
Ravana
5,549
555
71
7
0
180,342
1
W
Mulan
7,028
703
83
8
0
187,128
5
L
Sylvanus
4,156
416
23
2
0
111,933
1
W
Anubis
6,809
681
67
7
0
173,967
0
L
Artemis
4,904
490
51
5
0
174,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role