Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Allaguatov
Sun Wukong
Level 29
God Stats
4W - 0L
1,830 SR
Queue Stats
111W - 127L
1,446 Elo+
Solo
Heimdallr
Heimdallr
DIRT00782
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,018 Elo+
Solo
Neith
Neith
allisic98
Neith
Level 27
God Stats
16W - 8L
1,570 SR
Queue Stats
98W - 99L
1,369 Elo+
Solo
Thor
Thor
xXARTXMASTERXx
Thor
Level 24
God Stats
2W - 2L
1,247 SR
Queue Stats
7W - 6L
1,554 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,377 Elo+

VS

Team Averages
Level 14
1,527 SR
1,328 Elo+
Hun Batz
Hun Batz
AbhorentGhost
Hun Batz
Level 25
God Stats
4W - 6L
1,395 SR
Queue Stats
56W - 68L
1,320 Elo+
Solo
Guan Yu
Guan Yu
DeceptiveElf
Guan Yu
Level 13
God Stats
13W - 9L
1,533 SR
Queue Stats
29W - 24L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Elemelon_
Ne Zha
Level 6
God Stats
0W - 1L
1,756 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Ares
Ares
rebirth345
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo
Charybdis
Charybdis
wishflower19
Charybdis
Level 21
God Stats
16W - 17L
1,452 SR
Queue Stats
19W - 24L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 0 / 25
12,404
1,128
8,056
7,338
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Allaguatov
Sun Wukong
18
4 / 1 / 22
11,403
1,037
19,629
12,448
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
DIRT00782
Heimdallr
17
1 / 3 / 12
9,354
850
2,354
5,928
2,252
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
allisic98
Neith
19
7 / 0 / 23
11,529
1,048
25,289
7,800
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
21 / 1 / 8
13,683
1,244
18,313
11,502
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

294

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AbhorentGhost
Hun Batz
15
2 / 9 / 2
9,812
892
9,794
19,010
9,383
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
DeceptiveElf
Guan Yu
16
1 / 7 / 4
9,504
864
8,824
18,318
22,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Elemelon_
Ne Zha
15
0 / 6 / 2
9,005
819
6,484
14,210
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 9 / 1
8,562
778
1,372
16,681
8,097
Charybdis
wishflower19
Charybdis
15
2 / 4 / 3
9,678
880
11,194
15,321
6,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
17
35
Kills
5
5
Deaths
35
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
25
14.5
L
Hun Batz
AbhorentGhost
Hun Batz
2
9
2
0.33
W
Sun Wukong
Allaguatov
Sun Wukong
4
1
22
15
W
Heimdallr
DIRT00782
Heimdallr
1
3
12
2.33
L
Guan Yu
DeceptiveElf
Guan Yu
1
7
4
0.43
L
Ne Zha
Elemelon_
Ne Zha
0
6
2
0.17
W
Neith
allisic98
Neith
7
0
23
18.5
L
0
9
1
0.06
L
Charybdis
wishflower19
Charybdis
2
4
3
0.88
W
21
1
8
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,641
Damage
37,668
45,016
Taken
83,540
34,391
Mitigated
51,606
13,535
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,056
2,710
3,155
1,830
7,338
10,959
0
292
7,004
22,618
0
L
Hun Batz
AbhorentGhost
Hun Batz
9,794
2,493
0
21
19,010
9,383
0
2,362
16,237
0
36,965
W
Sun Wukong
Allaguatov
Sun Wukong
19,629
4,353
531
2,170
12,448
11,576
0
601
11,468
9,374
29,240
W
Heimdallr
DIRT00782
Heimdallr
2,354
819
0
144
5,928
2,252
0
0
5,766
0
10,115
L
Guan Yu
DeceptiveElf
Guan Yu
8,824
1,290
1,534
4,137
18,318
22,423
0
3,055
14,135
0
20,081
L
Ne Zha
Elemelon_
Ne Zha
6,484
2,437
0
1,043
14,210
5,509
0
2,483
11,368
0
22,742
W
Neith
allisic98
Neith
25,289
14,093
54
2,342
7,800
3,479
0
321
7,234
0
44,557
L
1,372
108
0
0
16,681
8,097
0
2,706
13,265
7,051
0
L
Charybdis
wishflower19
Charybdis
11,194
6,890
0
2,651
15,321
6,194
0
2,194
12,825
0
30,232
W
18,313
6,089
0
3,309
11,502
6,125
0
158
11,127
0
35,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,373
Gold Earned
46,561
177
Minions Killed
151
6
Camps Cleared
4
854,600
Distance Traveled
921,389
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,404
1,128
32
3
0
178,053
1
L
Hun Batz
9,812
892
68
6
1
177,622
1
W
Sun Wukong
11,403
1,037
56
5
2
195,640
0
W
Heimdallr
9,354
850
19
2
1
91,067
2
L
Guan Yu
9,504
864
18
2
2
213,880
2
L
Ne Zha
9,005
819
26
2
0
175,239
9
W
Neith
11,529
1,048
45
4
1
186,771
0
L
Ares
8,562
778
6
1
0
171,912
0
L
Charybdis
9,678
880
33
3
1
182,736
0
W
Thor
13,683
1,244
25
2
2
203,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role