Player Matchup

Neith
Neith
Nekzaren
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Ymir
Ymir
PhillyWhilly
Ymir
Level 6
God Stats
5W - 4L
1,699 SR
Queue Stats
23W - 26L
1,514 Elo+
Solo
Amaterasu
Amaterasu
SGushenKA23
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Shisui7
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Olorun
Olorun
coltize
Olorun
Level 14
God Stats
13W - 7L
1,619 SR
Queue Stats
38W - 29L
1,460 Elo+
Solo
Team Averages
Level 6
1,563 SR
1,495 Elo+

VS

Team Averages
Level 14
1,449 SR
1,426 Elo+
Ymir
Ymir
Cavit
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NinjAdrien77
Jing Wei
Level 26
God Stats
0W - 1L
1,470 SR
Queue Stats
19W - 23L
1,410 Elo+
Solo
Zeus
Zeus
WOLFlMongoose
Zeus
Level 20
God Stats
7W - 10L
1,488 SR
Queue Stats
10W - 15L
1,316 Elo+
Solo
Bellona
Bellona
hellraven666
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
rizos91
Loki
Level 15
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nekzaren
Neith
20
17 / 2 / 6
15,311
666
24,783
14,878
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 12
10,903
474
6,914
19,361
19,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
SGushenKA23
Amaterasu
15
0 / 6 / 3
10,431
454
3,451
18,189
19,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
Shisui7
Thor
19
7 / 5 / 4
12,271
534
14,116
21,993
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
coltize
Olorun
20
4 / 4 / 3
12,882
560
10,784
18,088
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cavit
Ymir
5
0 / 3 / 0
6,823
297
445
3,851
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
NinjAdrien77
Jing Wei
14
0 / 12 / 1
9,074
395
8,975
20,344
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 7 / 1
12,983
564
29,071
17,861
5,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
hellraven666
Bellona
10
0 / 12 / 1
7,688
334
2,584
17,327
12,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
rizos91
Loki
20
11 / 1 / 3
14,645
637
19,717
16,224
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
34
Kills
20
20
Deaths
35
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cavit
Ymir
0
3
0
0
W
Neith
Nekzaren
Neith
17
2
6
10
L
Jing Wei
NinjAdrien77
Jing Wei
0
12
1
0.04
W
6
3
12
4
W
Amaterasu
SGushenKA23
Amaterasu
0
6
3
0.25
W
Thor
Shisui7
Thor
7
5
4
1.8
L
9
7
1
1.36
W
Olorun
coltize
Olorun
4
4
3
1.38
L
Bellona
hellraven666
Bellona
0
12
1
0.04
L
Loki
rizos91
Loki
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,048
Damage
60,792
92,509
Taken
75,607
63,664
Mitigated
30,492
27,568
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cavit
Ymir
445
309
0
300
3,851
1,537
0
731
3,120
2,173
0
W
Neith
Nekzaren
Neith
24,783
12,816
0
6,536
14,878
7,121
6,246
3,676
11,202
0
120,381
L
Jing Wei
NinjAdrien77
Jing Wei
8,975
5,936
0
2,131
20,344
4,280
1,947
1,908
18,436
0
45,507
W
6,914
2,298
0
779
19,361
19,910
675
11,078
8,283
26,747
0
W
Amaterasu
SGushenKA23
Amaterasu
3,451
2,235
0
2,043
18,189
19,534
2,826
3,444
14,745
0
37,764
W
Thor
Shisui7
Thor
14,116
4,191
0
7,003
21,993
9,566
1,116
6,009
15,984
0
93,786
L
29,071
3,398
0
4,564
17,861
5,644
1,629
7,948
9,913
89,226
0
W
Olorun
coltize
Olorun
10,784
6,237
1,204
10,003
18,088
7,533
3,167
6,771
11,317
110,039
0
L
Bellona
hellraven666
Bellona
2,584
776
0
1,106
17,327
12,534
0
4,111
13,216
5,591
5,890
L
Loki
rizos91
Loki
19,717
6,784
0
3,777
16,224
6,497
5,572
3,000
13,224
0
116,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,798
Gold Earned
51,213
623
Minions Killed
446
0
Camps Cleared
0
1,946,696
Distance Traveled
1,636,023
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,823
297
2
0
0
97,342
1
W
Neith
15,311
666
179
8
0
356,758
2
L
Jing Wei
9,074
395
81
4
0
412,476
3
W
Ymir
10,903
474
39
2
0
437,835
2
W
Amaterasu
10,431
454
89
4
0
409,092
3
W
Thor
12,271
534
134
6
0
402,038
0
L
Zeus
12,983
564
130
6
0
363,089
5
W
Olorun
12,882
560
182
8
0
340,973
0
L
Bellona
7,688
334
27
1
0
327,774
1
L
Loki
14,645
637
206
9
0
435,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role