Player Matchup

Janus
Janus
Bellimbusto
Janus
Level 59
God Stats
11W - 9L
1,805 SR
Queue Stats
460W - 411L
1,627 Elo+
Solo
Sylvanus
Sylvanus
PutatoPoTAto
Sylvanus
Level 148
God Stats
11W - 14L
1,572 SR
Queue Stats
277W - 263L
1,622 Elo+
Solo
Bastet
Bastet
cheerio95
Bastet
Level 108
God Stats
123W - 77L
1,616 SR
Queue Stats
593W - 576L
1,577 Elo+
Solo
Team Averages
Level 105
1,665 SR
1,609 Elo+

VS

Team Averages
Level 127
1,583 SR
1,702 Elo+
Achilles
Achilles
Gulavar
Achilles
Level 64
God Stats
7W - 6L
1,621 SR
Queue Stats
34W - 34L
1,491 Elo+
Solo
Xbalanque
Xbalanque
ImLowAndSlow
Xbalanque
Level 159
God Stats
11W - 10L
1,629 SR
Queue Stats
390W - 290L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
Shiz0p
Baron Samedi
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 28L
1,893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 6
12,744
750
16,568
16,380
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PutatoPoTAto
Sylvanus
15
3 / 8 / 11
11,647
685
9,491
21,942
27,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
cheerio95
Bastet
15
5 / 7 / 10
11,726
690
24,385
20,494
7,380
Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gulavar
Achilles
16
1 / 5 / 16
11,559
680
6,617
15,541
14,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ImLowAndSlow
Xbalanque
18
12 / 3 / 7
14,694
864
27,850
23,831
7,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Shiz0p
Baron Samedi
17
9 / 9 / 12
13,521
795
17,453
20,580
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
17
Kills
22
22
Deaths
17
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
9
7
6
1.71
W
Achilles
Gulavar
Achilles
1
5
16
1.8
W
Xbalanque
ImLowAndSlow
Xbalanque
12
3
7
5.17
L
Sylvanus
PutatoPoTAto
Sylvanus
3
8
11
1.06
W
Baron Samedi
Shiz0p
Baron Samedi
9
9
12
1.67
L
Bastet
cheerio95
Bastet
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
51,920
58,816
Taken
59,952
40,163
Mitigated
30,351
12,896
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,568
638
0
1,042
16,380
5,131
702
6,117
10,263
46,306
0
W
Achilles
Gulavar
Achilles
6,617
1,854
124
3,802
15,541
14,598
420
7,104
8,437
0
18,154
W
Xbalanque
ImLowAndSlow
Xbalanque
27,850
15,936
0
11,598
23,831
7,827
2,806
8,865
14,966
0
87,287
L
Sylvanus
PutatoPoTAto
Sylvanus
9,491
1,920
3,720
3,716
21,942
27,652
555
6,926
15,016
19,092
2,668
W
Baron Samedi
Shiz0p
Baron Samedi
17,453
778
1,808
5,778
20,580
7,926
491
9,825
10,755
48,018
0
L
Bastet
cheerio95
Bastet
24,385
3,125
0
4,418
20,494
7,380
479
4,735
15,759
0
54,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
39,774
170
Minions Killed
225
7
Camps Cleared
9
954,494
Distance Traveled
810,943
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,744
750
68
4
4
335,420
4
W
Achilles
11,559
680
29
2
1
253,511
2
W
Xbalanque
14,694
864
130
8
6
300,666
2
L
Sylvanus
11,647
685
33
2
0
291,921
5
W
Baron Samedi
13,521
795
66
4
2
256,766
2
L
Bastet
11,726
690
69
4
3
327,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role