Player Matchup

Sun Wukong
Sun Wukong
Berbik
Sun Wukong
Level 29
God Stats
21W - 18L
1,551 SR
Queue Stats
97W - 84L
1,517 Elo+
Solo
Medusa
Medusa
ExtaticLad
Medusa
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 9L
1,849 Elo+
Solo
Kukulkan
Kukulkan
knufeljesi
Kukulkan
Level 20
God Stats
21W - 17L
1,634 SR
Queue Stats
47W - 40L
1,538 Elo+
Solo
Loki
Loki
orda79
Loki
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
17W - 28L
1,273 Elo+
Solo
Guan Yu
Guan Yu
玄都愿梦师
Guan Yu
Level 18
God Stats
15W - 14L
1,560 SR
Queue Stats
32W - 32L
1,512 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,538 Elo+

VS

Team Averages
Level 16
1,369 SR
1,523 Elo+
Guan Yu
Guan Yu
Cashammer
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,706 Elo+
Solo
Chronos
Chronos
EyesOfHorror
Chronos
Level 29
God Stats
1W - 3L
1,135 SR
Queue Stats
14W - 15L
1,512 Elo+
Solo
Thanatos
Thanatos
GManubisTR
Thanatos
Level 27
God Stats
10W - 12L
1,531 SR
Queue Stats
65W - 77L
1,410 Elo+
Solo
Scylla
Scylla
Idpesadito
Scylla
Level 4
God Stats
2W - 3L
1,177 SR
Queue Stats
7W - 8L
1,471 Elo+
Solo
Odin
Odin
нατємIIℓIIsєωαsy
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berbik
Sun Wukong
12
2 / 3 / 0
7,474
498
2,544
8,231
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ExtaticLad
Medusa
1
0 / 0 / 0
4,398
293
0
0
0
Kukulkan
knufeljesi
Kukulkan
12
3 / 4 / 2
7,627
508
8,670
6,962
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
orda79
Loki
10
1 / 7 / 2
6,609
441
5,023
10,387
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 3
7,933
529
7,537
12,215
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cashammer
Guan Yu
14
4 / 0 / 3
8,640
576
3,444
10,279
9,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
EyesOfHorror
Chronos
14
7 / 2 / 4
9,187
612
8,896
9,885
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
GManubisTR
Thanatos
15
5 / 1 / 4
8,961
597
7,326
9,670
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Idpesadito
Scylla
13
0 / 3 / 4
7,694
513
2,934
5,885
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 4
7,655
510
4,326
7,953
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
16
16
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Berbik
Sun Wukong
2
3
0
0.67
W
Guan Yu
Cashammer
Guan Yu
4
0
3
5.5
L
Medusa
ExtaticLad
Medusa
0
0
0
0
W
Chronos
EyesOfHorror
Chronos
7
2
4
4.5
W
Thanatos
GManubisTR
Thanatos
5
1
4
7
W
Scylla
Idpesadito
Scylla
0
3
4
0.67
L
Kukulkan
knufeljesi
Kukulkan
3
4
2
1
L
Loki
orda79
Loki
1
7
2
0.29
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
26,926
37,795
Taken
43,672
14,511
Mitigated
21,718
8,408
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Berbik
Sun Wukong
2,544
480
0
1,446
8,231
3,511
0
3,738
4,487
0
20,516
W
Guan Yu
Cashammer
Guan Yu
3,444
456
579
2,645
10,279
9,118
0
2,478
7,496
0
48,292
L
Medusa
ExtaticLad
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
EyesOfHorror
Chronos
8,896
4,121
0
3,380
9,885
3,980
1,087
781
8,974
52,332
8,391
W
Thanatos
GManubisTR
Thanatos
7,326
1,192
0
10,866
9,670
3,691
0
2,823
6,630
0
56,175
W
Scylla
Idpesadito
Scylla
2,934
547
0
443
5,885
1,756
472
1,956
3,744
41,760
0
L
Kukulkan
knufeljesi
Kukulkan
8,670
271
85
912
6,962
1,767
0
1,561
5,327
42,393
0
L
Loki
orda79
Loki
5,023
1,312
0
1,684
10,387
2,501
0
3,010
7,322
0
30,320
W
4,326
1,003
0
1,964
7,953
3,173
552
347
7,220
846
29,448
L
7,537
1,393
160
4,121
12,215
6,732
0
2,329
9,334
1,763
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
42,137
296
Minions Killed
433
0
Camps Cleared
0
1,050,214
Distance Traveled
1,466,885
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,474
498
36
2
0
259,129
1
W
Guan Yu
8,640
576
63
4
0
348,614
2
L
Medusa
4,398
293
0
0
0
1,200
0
W
Chronos
9,187
612
90
6
0
277,574
1
W
Thanatos
8,961
597
110
7
0
343,755
0
W
Scylla
7,694
513
99
7
0
248,317
2
L
Kukulkan
7,627
508
92
6
0
269,045
9
L
Loki
6,609
441
64
4
0
246,100
3
W
Odin
7,655
510
71
5
0
248,625
3
L
Guan Yu
7,933
529
104
7
0
274,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role