Player Matchup

Izanami
Izanami
HighkeyASimp
Izanami
Level 102
God Stats
3W - 1L
1,576 SR
Queue Stats
200W - 197L
1,521 Elo+
Party 1
Neith
Neith
KillingThem
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,466 Elo+
Solo
Fenrir
Fenrir
LowkeyASimp
Fenrir
Level 82
God Stats
7W - 3L
1,698 SR
Queue Stats
63W - 46L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
Syrphix
Cabrakan
Level 109
God Stats
2W - 3L
1,470 SR
Queue Stats
179W - 165L
1,523 Elo+
Party 3
King Arthur
King Arthur
ZuesMiester
King Arthur
Level 123
God Stats
4W - 0L
1,977 SR
Queue Stats
22W - 37L
1,379 Elo+
Party 3
Team Averages
Level 99
1,644 SR
1,497 Elo+

VS

Team Averages
Level 86
1,600 SR
1,511 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ghostlyotto
Rama
Level 106
God Stats
4W - 4L
1,731 SR
Queue Stats
811W - 809L
1,538 Elo+
Solo
Olorun
Olorun
MaarquisTheBeast
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Party 2
Khepri
Khepri
OneBeetleBoi
Khepri
Level 63
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
chadthegawd
Cliodhna
Level 29
God Stats
1W - 2L
1,575 SR
Queue Stats
105W - 80L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HighkeyASimp
Izanami
9
0 / 0 / 5
5,597
560
4,998
4,637
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 2
5,969
597
1,661
1,643
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
7 / 2 / 2
5,978
598
5,884
5,951
3,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Syrphix
Cabrakan
10
4 / 0 / 4
6,097
610
3,031
4,726
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ZuesMiester
King Arthur
10
3 / 2 / 2
5,881
588
5,495
7,772
4,253
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 4 / 0
5,697
570
4,778
8,892
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
4,561
456
3,022
5,793
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,360
436
38
3,077
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
7
0 / 3 / 0
4,755
476
1,776
6,404
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
chadthegawd
Cliodhna
8
1 / 2 / 1
5,222
522
1,614
5,477
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
4
4
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
L
1
3
0
0.33
W
Izanami
HighkeyASimp
Izanami
0
0
5
2.5
W
0
0
2
1
W
Fenrir
7
2
2
4
L
0
2
0
0
L
Khepri
0
3
0
0
W
Cabrakan
Syrphix
Cabrakan
4
0
4
6
W
King Arthur
ZuesMiester
King Arthur
3
2
2
2
L
Cliodhna
chadthegawd
Cliodhna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
11,228
24,729
Taken
29,643
11,834
Mitigated
10,244
8,597
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,778
883
0
2,509
8,892
4,541
85
1,156
7,736
0
28,448
L
3,022
1,409
0
1,864
5,793
843
676
537
5,256
0
21,849
W
Izanami
HighkeyASimp
Izanami
4,998
3,906
0
2,429
4,637
1,274
356
883
3,754
0
33,887
W
1,661
555
0
1,111
1,643
679
554
70
1,573
0
31,739
W
Fenrir
5,884
1,946
0
936
5,951
3,124
0
635
5,282
0
17,245
L
38
38
0
750
3,077
682
0
0
3,077
12,025
0
L
Khepri
1,776
279
0
1,396
6,404
2,790
250
703
5,701
11,298
0
W
Cabrakan
Syrphix
Cabrakan
3,031
717
0
2,266
4,726
2,504
0
226
4,469
24,829
0
W
King Arthur
ZuesMiester
King Arthur
5,495
449
0
1,855
7,772
4,253
392
0
7,182
0
23,991
L
Cliodhna
chadthegawd
Cliodhna
1,614
67
0
2,308
5,477
1,388
0
635
4,842
0
23,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
24,595
289
Minions Killed
195
0
Camps Cleared
0
929,802
Distance Traveled
853,545
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,697
570
57
6
0
186,855
2
L
Rama
4,561
456
31
3
0
160,797
3
W
Izanami
5,597
560
78
8
0
154,846
2
W
Neith
5,969
597
83
8
0
179,401
3
W
Fenrir
5,978
598
18
2
0
215,272
1
L
Olorun
4,360
436
36
4
0
117,320
2
L
Khepri
4,755
476
17
2
0
186,977
2
W
Cabrakan
6,097
610
57
6
0
179,262
2
W
King Arthur
5,881
588
53
5
0
201,021
0
L
Cliodhna
5,222
522
54
5
0
201,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role