Player Matchup

Ra
Ra
DarkStar807
Ra
Level 28
God Stats
3W - 1L
1,348 SR
Queue Stats
93W - 126L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
RayGnz
Cernunnos
Level 104
God Stats
2W - 1L
1,491 SR
Queue Stats
123W - 114L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
SixtyP5
Gilgamesh
Level 18
God Stats
2W - 0L
1,688 SR
Queue Stats
27W - 30L
1,372 Elo+
Solo
Team Averages
Level 50
1,509 SR
1,391 Elo+

VS

Team Averages
Level 32
1,337 SR
1,348 Elo+
Thanatos
Thanatos
Jerromee1375
Thanatos
Level 8
God Stats
5W - 12L
1,248 SR
Queue Stats
22W - 22L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
MG OFISH
Gilgamesh
Level 24
God Stats
4W - 5L
1,460 SR
Queue Stats
41W - 34L
1,371 Elo+
Party 2
Freya
Freya
PX Pandaxzs
Freya
Level 63
God Stats
0W - 2L
1,302 SR
Queue Stats
108W - 147L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
10,717
766
12,759
8,179
2,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RayGnz
Cernunnos
16
6 / 3 / 13
11,115
794
21,950
16,330
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SixtyP5
Gilgamesh
13
6 / 5 / 9
10,059
719
11,784
14,850
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jerromee1375
Thanatos
13
7 / 9 / 2
10,968
783
10,511
14,618
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MG OFISH
Gilgamesh
11
1 / 8 / 4
8,470
605
7,210
24,955
11,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 6
9,672
691
8,703
15,969
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
10
10
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Thanatos
Jerromee1375
Thanatos
7
9
2
0.89
L
Gilgamesh
MG OFISH
Gilgamesh
1
8
4
0.38
L
2
5
6
1
W
Cernunnos
RayGnz
Cernunnos
6
3
13
4.17
W
Gilgamesh
SixtyP5
Gilgamesh
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
26,424
39,359
Taken
55,542
20,871
Mitigated
22,626
14,635
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,759
1,379
1,737
2,554
8,179
2,843
602
2,371
5,613
36,719
0
L
Thanatos
Jerromee1375
Thanatos
10,511
1,909
0
6,560
14,618
6,443
0
3,591
10,796
0
20,346
L
Gilgamesh
MG OFISH
Gilgamesh
7,210
1,541
218
4,282
24,955
11,019
0
5,508
19,081
0
16,690
L
8,703
2,450
0
6,953
15,969
5,164
0
4,121
11,527
36,094
0
W
Cernunnos
RayGnz
Cernunnos
21,950
10,769
0
6,706
16,330
7,004
1,343
4,131
11,843
0
61,788
W
Gilgamesh
SixtyP5
Gilgamesh
11,784
3,234
282
3,356
14,850
11,024
761
2,921
11,592
0
23,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
29,110
164
Minions Killed
108
9
Camps Cleared
2
706,805
Distance Traveled
704,706
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,717
766
76
5
3
260,495
1
L
Thanatos
10,968
783
24
2
0
232,576
1
L
Gilgamesh
8,470
605
25
2
0
243,659
0
L
Freya
9,672
691
59
4
2
228,471
2
W
Cernunnos
11,115
794
76
5
4
219,726
3
W
Gilgamesh
10,059
719
12
1
2
226,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role