Player Matchup

Izanami
Izanami
ARKtic ARKana
Izanami
Level 158
God Stats
0W - 3L
1,552 SR
Queue Stats
208W - 180L
1,625 Elo+
Party 3
Tiamat
Tiamat
KnightofShadowsx
Tiamat
Level 155
God Stats
9W - 8L
1,670 SR
Queue Stats
234W - 195L
1,639 Elo+
Party 2
Janus
Janus
SGG Raccoon5013
Janus
Level 101
God Stats
5W - 10L
1,475 SR
Queue Stats
203W - 202L
1,492 Elo+
Solo
Achilles
Achilles
Shlorber
Achilles
Level 148
God Stats
10W - 11L
1,652 SR
Queue Stats
164W - 139L
1,659 Elo+
Party 3
Fafnir
Fafnir
TinySodaFox
Fafnir
Level 150
God Stats
5W - 7L
1,622 SR
Queue Stats
335W - 307L
1,586 Elo+
Party 2
Team Averages
Level 142
1,594 SR
1,600 Elo+

VS

Team Averages
Level 135
1,568 SR
1,649 Elo+
Chaac
Chaac
Babushhka
Chaac
Level 60
God Stats
25W - 13L
1,709 SR
Queue Stats
252W - 168L
1,613 Elo+
Party 1
Ullr
Ullr
Not Milenium
Ullr
Level 158
God Stats
2W - 3L
1,572 SR
Queue Stats
116W - 82L
1,662 Elo+
Party 1
Sol
Sol
SmurphaY
Sol
Level 160
God Stats
11W - 6L
1,682 SR
Queue Stats
714W - 679L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thurnz
Kumbhakarna
Level 137
God Stats
1W - 0L
1,350 SR
Queue Stats
3W - 3L
1,789 Elo+
Party 1
Loki
Loki
notsolid7
Loki
Level 160
God Stats
7W - 7L
1,527 SR
Queue Stats
188W - 165L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 2 / 1
7,898
527
6,600
7,781
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,346
490
4,731
7,406
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 0
7,668
511
2,666
5,817
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Shlorber
Achilles
12
2 / 5 / 1
6,901
460
4,004
11,776
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
10
0 / 3 / 3
6,822
455
3,703
12,927
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babushhka
Chaac
16
1 / 0 / 2
8,985
599
7,701
12,497
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 1
9,223
615
9,044
5,355
1,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 3
8,073
538
7,110
9,505
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Thurnz
Kumbhakarna
10
1 / 1 / 3
6,704
447
2,416
8,786
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
13
3 / 1 / 4
8,297
553
5,378
7,966
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
1
0.75
W
Chaac
Babushhka
Chaac
1
0
2
2
L
0
1
0
0
W
8
0
1
8.5
L
1
3
0
0.33
L
Achilles
Shlorber
Achilles
2
5
1
0.5
W
1
2
3
1.25
W
Kumbhakarna
Thurnz
Kumbhakarna
1
1
3
2.5
L
Fafnir
0
3
3
0.5
W
Loki
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
31,649
45,707
Taken
44,109
23,253
Mitigated
23,922
13,417
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,600
4,355
0
3,485
7,781
2,175
468
3,110
4,671
0
66,814
W
Chaac
Babushhka
Chaac
7,701
789
0
6,604
12,497
10,505
0
4,711
7,786
1,677
69,222
L
4,731
665
0
2,620
7,406
4,019
88
243
6,773
53,061
0
W
9,044
3,064
0
890
5,355
1,838
752
1,736
3,511
0
61,966
L
2,666
107
0
689
5,817
1,284
0
434
5,383
46,745
0
L
Achilles
Shlorber
Achilles
4,004
1,425
0
3,398
11,776
4,209
0
272
11,334
0
41,231
W
7,110
2,956
0
4,590
9,505
3,306
0
1,417
8,058
57,877
8,237
W
Kumbhakarna
Thurnz
Kumbhakarna
2,416
283
0
1,561
8,786
5,620
0
1,826
6,910
16,935
0
L
Fafnir
3,703
678
0
3,225
12,927
11,566
0
4,811
7,983
19,508
0
W
Loki
5,378
1,260
0
3,812
7,966
2,653
0
1,506
6,410
0
54,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
41,282
497
Minions Killed
536
0
Camps Cleared
0
1,450,636
Distance Traveled
1,496,477
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,898
527
154
10
0
258,760
4
W
Chaac
8,985
599
188
13
0
309,618
5
L
Tiamat
7,346
490
121
8
0
282,164
4
W
Ullr
9,223
615
116
8
0
280,075
9
L
Janus
7,668
511
120
8
0
321,532
3
L
Achilles
6,901
460
73
5
0
305,469
0
W
Sol
8,073
538
121
8
0
280,089
3
W
Kumbhakarna
6,704
447
15
1
0
298,865
4
L
Fafnir
6,822
455
29
2
0
282,711
5
W
Loki
8,297
553
96
6
0
327,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role