Player Matchup

The Morrigan
The Morrigan
Fearful_Harmony_
The Morrigan
Level 24
God Stats
5W - 2L
1,593 SR
Queue Stats
38W - 46L
1,265 Elo+
Party 1
Hel
Hel
LuckyThunder_
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,196 Elo+
Party 1
Mulan
Mulan
UnknownMisty
Mulan
Level 18
God Stats
15W - 6L
1,885 SR
Queue Stats
22W - 16L
1,376 Elo+
Party 1
Bakasura
Bakasura
aqua3865
Bakasura
Level 28
God Stats
2W - 2L
1,560 SR
Queue Stats
135W - 169L
1,319 Elo+
Solo
Cerberus
Cerberus
nobmega
Cerberus
Level 14
God Stats
9W - 3L
1,457 SR
Queue Stats
17W - 19L
1,349 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,301 Elo+

VS

Team Averages
Level 15
1,450 SR
1,277 Elo+
Arachne
Arachne
Anthony07m
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,266 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PrimeTheDime99
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,380 SR
Queue Stats
88W - 118L
1,308 Elo+
Party 2
Odin
Odin
Syphri
Odin
Level 27
God Stats
0W - 4L
1,259 SR
Queue Stats
83W - 114L
1,291 Elo+
Party 2
Loki
Loki
paterito03
Loki
Level 8
God Stats
4W - 4L
1,611 SR
Queue Stats
11W - 17L
1,329 Elo+
Party 3
Thor
Thor
xThranduilv0
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fearful_Harmony_
The Morrigan
10
2 / 1 / 2
6,305
525
4,951
4,617
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 0
6,182
515
4,530
5,498
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 1 / 2
8,115
676
9,591
5,733
5,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
aqua3865
Bakasura
12
5 / 2 / 2
6,992
583
5,218
8,666
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
nobmega
Cerberus
10
2 / 1 / 2
6,361
530
4,265
9,083
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anthony07m
Arachne
9
0 / 5 / 1
5,368
447
1,198
7,609
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
PrimeTheDime99
Ah Muzen Cab
9
2 / 4 / 0
5,481
457
6,209
12,161
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Odin
Syphri
Odin
10
2 / 3 / 1
6,239
520
3,447
6,476
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 0
6,189
516
1,381
5,525
1,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 1
6,451
538
4,383
8,236
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
19
Kills
8
8
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anthony07m
Arachne
0
5
1
0.1
W
The Morrigan
Fearful_Harmony_
The Morrigan
2
1
2
3
W
2
3
0
0.67
L
Ah Muzen Cab
PrimeTheDime99
Ah Muzen Cab
2
4
0
0.5
L
Odin
Syphri
Odin
2
3
1
0.83
W
8
1
2
9
W
Bakasura
aqua3865
Bakasura
5
2
2
3
W
Cerberus
nobmega
Cerberus
2
1
2
3
L
1
3
0
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
16,618
33,597
Taken
40,007
15,069
Mitigated
10,963
12,250
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anthony07m
Arachne
1,198
955
0
1,065
7,609
2,298
382
652
6,957
0
11,818
W
The Morrigan
Fearful_Harmony_
The Morrigan
4,951
1,848
0
1,009
4,617
1,892
914
0
4,617
32,529
6,845
W
4,530
1,327
40
1,791
5,498
1,241
249
0
5,186
28,612
0
L
Ah Muzen Cab
PrimeTheDime99
Ah Muzen Cab
6,209
2,962
0
3,120
12,161
2,369
102
7,272
4,889
0
24,771
L
Odin
Syphri
Odin
3,447
1,976
0
1,643
6,476
1,909
0
1,222
5,054
0
30,945
W
9,591
811
0
1,527
5,733
5,274
70
0
5,733
8,557
40,891
W
Bakasura
aqua3865
Bakasura
5,218
3,888
0
3,158
8,666
2,771
0
0
8,606
0
26,459
W
Cerberus
nobmega
Cerberus
4,265
558
0
4,725
9,083
3,891
150
0
9,047
26,824
0
L
1,381
85
211
1,217
5,525
1,510
409
471
5,054
0
19,470
L
4,383
1,767
0
1,462
8,236
2,877
0
3,760
4,062
0
27,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
29,728
394
Minions Killed
224
0
Camps Cleared
0
1,127,646
Distance Traveled
1,154,341
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,368
447
31
3
0
217,474
0
W
The Morrigan
6,305
525
89
7
0
212,200
1
W
Hel
6,182
515
44
4
0
218,153
0
L
Ah Muzen Cab
5,481
457
32
3
0
212,071
0
L
Odin
6,239
520
64
5
0
250,597
0
W
Mulan
8,115
676
112
9
0
211,454
0
W
Bakasura
6,992
583
71
6
0
259,505
0
W
Cerberus
6,361
530
78
7
0
226,334
1
L
Loki
6,189
516
42
4
0
254,804
1
L
Thor
6,451
538
55
5
0
219,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role