Player Matchup

Anubis
Anubis
FootLongCouchi
Anubis
Level 155
God Stats
3W - 1L
1,657 SR
Queue Stats
77W - 74L
1,635 Elo+
Party 1
Cupid
Cupid
SAVAGEAKUMAKAMI
Cupid
Level 153
God Stats
2W - 1L
1,540 SR
Queue Stats
78W - 75L
1,645 Elo+
Party 1
Horus
Horus
The_Sloth_Eater
Horus
Level 144
God Stats
3W - 0L
1,645 SR
Queue Stats
58W - 52L
1,649 Elo+
Party 1
Team Averages
Level 151
1,614 SR
1,643 Elo+

VS

Team Averages
Level 61
1,440 SR
1,328 Elo+
Nemesis
Nemesis
InfernalJam338
Nemesis
Level 69
God Stats
31W - 33L
1,448 SR
Queue Stats
185W - 256L
1,309 Elo+
Party 2
Chernobog
Chernobog
JavoPitud015
Chernobog
Level 55
God Stats
8W - 11L
1,422 SR
Queue Stats
85W - 135L
1,341 Elo+
Party 2
Bacchus
Bacchus
Momokameo
Bacchus
Level 60
God Stats
12W - 12L
1,451 SR
Queue Stats
161W - 247L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 17
12,655
844
25,085
15,597
7,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 18
11,730
782
14,588
8,099
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
10 / 1 / 17
10,996
733
12,466
11,686
5,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 0
9,179
612
6,746
18,697
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
JavoPitud015
Chernobog
10
0 / 12 / 2
8,106
540
3,194
17,806
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Momokameo
Bacchus
11
0 / 10 / 2
8,708
581
5,351
22,219
20,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
34
Kills
2
3
Deaths
34
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
2
17
11.75
L
2
12
0
0.17
L
Chernobog
JavoPitud015
Chernobog
0
12
2
0.08
L
Bacchus
Momokameo
Bacchus
0
10
2
0.1
W
9
0
18
18
W
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,139
Damage
15,291
35,382
Taken
58,722
17,482
Mitigated
27,890
16,622
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,085
2,202
0
10,128
15,597
7,812
525
3,492
12,105
57,705
0
L
6,746
1,324
0
1,261
18,697
4,124
0
8,592
10,105
0
22,719
L
Chernobog
JavoPitud015
Chernobog
3,194
1,857
0
1,155
17,806
2,980
0
8,200
9,606
0
19,656
L
Bacchus
Momokameo
Bacchus
5,351
567
0
1,028
22,219
20,786
0
8,585
13,634
17,201
0
W
14,588
8,269
56
1,443
8,099
4,000
1,329
1,783
6,316
0
53,270
W
12,466
4,403
1,899
3,096
11,686
5,670
249
741
10,314
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,381
Gold Earned
25,993
172
Minions Killed
86
10
Camps Cleared
2
707,084
Distance Traveled
639,470
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,655
844
62
4
4
202,852
1
L
Nemesis
9,179
612
40
3
1
223,875
3
L
Chernobog
8,106
540
25
2
1
180,866
0
L
Bacchus
8,708
581
21
1
0
234,729
1
W
Cupid
11,730
782
97
6
6
245,040
0
W
Horus
10,996
733
13
1
0
259,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role