Player Matchup

Olorun
Olorun
Falafels345
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,786 Elo+
Party 1
Athena
Athena
GonnaFondleUrBum
Athena
Level 15
God Stats
1W - 0L
1,725 SR
Queue Stats
15W - 8L
1,687 Elo+
Party 1
Loki
Loki
NoTime4Hammering
Loki
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 1L
1,673 Elo+
Party 1
Bastet
Bastet
SAIKISANNN
Bastet
Level 30
God Stats
1W - 2L
1,677 SR
Queue Stats
60W - 45L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
voperman328
Danzaburou
Level 28
God Stats
5W - 4L
1,277 SR
Queue Stats
147W - 171L
1,371 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,609 Elo+

VS

Team Averages
Level 22
1,444 SR
1,467 Elo+
Chiron
Chiron
ChewysFat
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,580 Elo+
Solo
Nox
Nox
FrodoTobaggans
Nox
Level 27
God Stats
0W - 1L
1,244 SR
Queue Stats
23W - 27L
1,491 Elo+
Solo
Ymir
Ymir
IllestAces
Ymir
Level 18
God Stats
2W - 2L
1,495 SR
Queue Stats
34W - 44L
1,446 Elo+
Solo
Loki
Loki
PandoraSN
Loki
Level 21
God Stats
7W - 8L
1,417 SR
Queue Stats
8W - 10L
1,289 Elo+
Solo
Bellona
Bellona
Severik77
Bellona
Level 26
God Stats
11W - 8L
1,566 SR
Queue Stats
98W - 128L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 1 / 4
10,694
594
7,941
12,248
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 3 / 10
9,755
542
14,212
11,455
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 10
10,078
560
8,000
17,128
13,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
SAIKISANNN
Bastet
17
1 / 1 / 7
10,120
562
4,436
13,216
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
voperman328
Danzaburou
17
7 / 1 / 7
11,215
623
14,207
7,947
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChewysFat
Chiron
15
3 / 2 / 1
9,178
510
6,471
10,409
3,371
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 2
7,575
421
9,752
10,453
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
6,697
372
4,183
13,300
13,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
1 / 6 / 2
7,485
416
5,303
12,344
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Severik77
Bellona
15
2 / 6 / 0
9,209
512
8,616
17,935
15,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
25
Kills
7
7
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
ChewysFat
Chiron
3
2
1
1.75
W
Olorun
4
1
4
6
L
1
7
2
0.29
W
6
3
10
3.67
L
0
4
2
0.25
W
7
1
10
12
L
Loki
1
6
2
0.33
W
Bastet
SAIKISANNN
Bastet
1
1
7
4.5
L
Bellona
Severik77
Bellona
2
6
0
0.33
W
Danzaburou
voperman328
Danzaburou
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
34,325
61,994
Taken
64,441
32,479
Mitigated
39,692
29,003
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ChewysFat
Chiron
6,471
2,558
535
5,018
10,409
3,371
0
3,690
6,711
0
57,688
W
Olorun
7,941
4,358
150
7,822
12,248
5,130
1,955
2,382
9,797
96,732
0
L
9,752
1,523
0
439
10,453
3,436
0
6,129
4,324
35,819
0
W
14,212
3,161
0
950
11,455
5,536
29
3,676
7,649
53,095
0
L
4,183
1,314
0
68
13,300
13,877
0
5,514
7,786
24,140
0
W
8,000
2,941
2,061
5,747
17,128
13,155
0
4,446
12,435
0
26,738
L
Loki
5,303
1,426
0
1,842
12,344
3,890
0
4,246
8,098
0
36,448
W
Bastet
SAIKISANNN
Bastet
4,436
1,290
0
8,146
13,216
5,474
0
2,511
10,557
0
79,586
L
Bellona
Severik77
Bellona
8,616
4,124
0
4,168
17,935
15,118
0
2,694
15,241
0
47,958
W
Danzaburou
voperman328
Danzaburou
14,207
6,633
0
4,127
7,947
3,184
3,380
529
7,395
0
69,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
40,144
548
Minions Killed
406
0
Camps Cleared
0
1,854,286
Distance Traveled
1,714,226
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,178
510
108
6
0
370,337
1
W
Olorun
10,694
594
162
9
0
345,830
1
L
Nox
7,575
421
79
4
0
333,471
6
W
Athena
9,755
542
86
5
0
385,831
3
L
Ymir
6,697
372
46
3
0
321,455
2
W
Loki
10,078
560
27
2
0
359,225
1
L
Loki
7,485
416
71
4
0
357,657
1
W
Bastet
10,120
562
154
9
0
430,348
0
L
Bellona
9,209
512
102
6
0
331,306
0
W
Danzaburou
11,215
623
119
7
0
333,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role