Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
Level 26
God Stats
64W - 61L
1,468 SR
Queue Stats
78W - 72L
1,392 Elo+
Solo
Chaac
Chaac
DoobySurfin
Chaac
Level 8
God Stats
14W - 8L
1,574 SR
Queue Stats
18W - 15L
1,308 Elo+
Solo
Nox
Nox
Kjblood12
Nox
Level 21
God Stats
0W - 1L
1,235 SR
Queue Stats
43W - 67L
1,259 Elo+
Solo
Thor
Thor
MR RUNNY PANTZ
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Nu Wa
Nu Wa
dj_chi1
Nu Wa
Level 16
God Stats
3W - 4L
1,501 SR
Queue Stats
31W - 56L
1,349 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,291 Elo+

VS

Team Averages
Level 18
1,480 SR
1,374 Elo+
Chang'e
Chang'e
CamPaladin
Chang'e
Level 26
God Stats
13W - 10L
1,318 SR
Queue Stats
26W - 22L
1,398 Elo+
Solo
Rama
Rama
Oobeest
Rama
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,150 Elo+
Solo
Danzaburou
Danzaburou
Sukk My Toes
Danzaburou
Level 28
God Stats
8W - 7L
1,441 SR
Queue Stats
34W - 49L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Virgil374
Baron Samedi
Level 9
God Stats
2W - 0L
1,470 SR
Queue Stats
9W - 11L
1,247 Elo+
Solo
Ymir
Ymir
youden140
Ymir
Level 5
God Stats
4W - 0L
1,672 SR
Queue Stats
4W - 0L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
20
10 / 6 / 9
15,879
1,134
43,400
21,924
10,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 8 / 9
13,063
933
20,592
21,755
21,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 11 / 12
15,096
1,078
13,063
24,190
12,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 11 / 11
13,118
937
6,045
23,511
10,682
Nu Wa
dj_chi1
Nu Wa
19
0 / 4 / 9
11,677
834
10,273
9,450
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CamPaladin
Chang'e
20
1 / 3 / 23
13,221
944
9,427
15,404
4,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Oobeest
Rama
20
13 / 3 / 16
15,613
1,115
21,158
14,421
5,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Sukk My Toes
Danzaburou
20
21 / 6 / 8
18,039
1,289
32,793
20,237
7,819
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Virgil374
Baron Samedi
20
4 / 5 / 25
13,918
994
18,395
25,906
11,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
1 / 7 / 20
13,088
935
12,687
23,583
27,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
132
24
Kills
40
40
Deaths
24
50
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CamPaladin
Chang'e
1
3
23
4.17
L
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
10
6
9
2.42
L
4
8
9
1.06
L
7
11
12
1.18
L
3
11
11
0.77
W
Rama
Oobeest
Rama
13
3
16
7
W
Danzaburou
Sukk My Toes
Danzaburou
21
6
8
4.17
W
Baron Samedi
Virgil374
Baron Samedi
4
5
25
3.3
L
Nu Wa
dj_chi1
Nu Wa
0
4
9
1.13
W
Ymir
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,373
Damage
94,460
100,830
Taken
99,551
59,928
Mitigated
57,233
7,827
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CamPaladin
Chang'e
9,427
3,228
4,525
4,152
15,404
4,888
0
3,623
11,389
35,302
0
L
Ah Muzen Cab
CynicalHermit27
Ah Muzen Cab
43,400
19,112
0
4,293
21,924
10,028
0
11,139
10,785
0
95,714
L
20,592
2,169
0
3,046
21,755
21,633
0
8,509
13,246
672
41,165
L
13,063
5,214
0
488
24,190
12,840
0
7,106
17,084
23,610
0
L
6,045
901
0
0
23,511
10,682
0
11,610
11,901
0
20,879
W
Rama
Oobeest
Rama
21,158
13,460
0
2,107
14,421
5,198
0
3,396
10,730
0
69,938
W
Danzaburou
Sukk My Toes
Danzaburou
32,793
21,817
391
2,618
20,237
7,819
0
5,569
14,361
0
58,311
W
Baron Samedi
Virgil374
Baron Samedi
18,395
2,212
3,594
4,169
25,906
11,580
0
4,312
21,097
38,059
0
L
Nu Wa
dj_chi1
Nu Wa
10,273
1,632
0
0
9,450
4,745
0
2,145
7,305
21,664
0
W
Ymir
12,687
1,921
0
768
23,583
27,748
0
5,323
17,788
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,833
Gold Earned
73,879
254
Minions Killed
307
3
Camps Cleared
5
1,231,171
Distance Traveled
999,507
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,221
944
60
4
1
168,259
0
L
Ah Muzen Cab
15,879
1,134
100
7
0
266,747
0
L
Chaac
13,063
933
66
5
0
259,215
2
L
Nox
15,096
1,078
26
2
2
236,075
0
L
Thor
13,118
937
30
2
1
234,642
5
W
Rama
15,613
1,115
118
8
0
212,228
1
W
Danzaburou
18,039
1,289
59
4
3
222,152
0
W
Baron Samedi
13,918
994
53
4
0
222,611
0
L
Nu Wa
11,677
834
32
2
0
234,492
1
W
Ymir
13,088
935
17
1
1
174,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role