Player Matchup

He Bo
He Bo
BannedSolo
He Bo
Level 20
God Stats
3W - 7L
1,176 SR
Queue Stats
40W - 72L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
NoVa16SpAce19
Cthulhu
Level 26
God Stats
8W - 9L
1,390 SR
Queue Stats
33W - 47L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
S0uR_Patoin
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 106L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
jacinto709
Ne Zha
Level 58
God Stats
7W - 4L
1,424 SR
Queue Stats
165W - 216L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
purplefuzzyl
Danzaburou
Level 28
God Stats
12W - 8L
1,528 SR
Queue Stats
54W - 63L
1,356 Elo+
Party 1
Team Averages
Level 32
1,404 SR
1,343 Elo+

VS

Team Averages
Level 22
1,497 SR
1,311 Elo+
Da Ji
Da Ji
DelectDelish229
Da Ji
Level 29
God Stats
20W - 28L
1,505 SR
Queue Stats
209W - 236L
1,398 Elo+
Solo
Hachiman
Hachiman
Lil whoosky
Hachiman
Level 7
God Stats
10W - 11L
1,273 SR
Queue Stats
14W - 21L
1,194 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViperPit
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 13L
1,288 Elo+
Solo
Izanami
Izanami
bellebottom
Izanami
Level 29
God Stats
54W - 51L
1,476 SR
Queue Stats
95W - 112L
1,344 Elo+
Solo
Ganesha
Ganesha
javabruin
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 115L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
4 / 2 / 4
5,916
592
3,858
4,903
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
10
2 / 2 / 5
5,646
565
1,981
9,790
3,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
S0uR_Patoin
Sun Wukong
10
2 / 0 / 0
5,939
594
2,790
7,088
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
jacinto709
Ne Zha
10
6 / 1 / 0
6,283
628
4,970
6,679
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
purplefuzzyl
Danzaburou
10
6 / 0 / 1
6,721
672
7,933
5,513
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,561
556
6,446
7,488
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
Lil whoosky
Hachiman
6
0 / 7 / 0
4,215
422
1,861
7,877
3,185
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ViperPit
Morgan Le Fay
7
0 / 4 / 0
4,351
435
4,845
5,346
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bellebottom
Izanami
9
0 / 5 / 1
5,170
517
1,671
5,422
862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
javabruin
Ganesha
7
1 / 3 / 0
4,625
463
3,336
8,258
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
20
Kills
4
5
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
4
2
4
3
L
3
1
1
3.5
L
Hachiman
Lil whoosky
Hachiman
0
7
0
0
W
Cthulhu
2
2
5
2.25
W
Sun Wukong
S0uR_Patoin
Sun Wukong
2
0
0
2
L
Morgan Le Fay
ViperPit
Morgan Le Fay
0
4
0
0
L
Izanami
bellebottom
Izanami
0
5
1
0.1
W
Ne Zha
jacinto709
Ne Zha
6
1
0
6
L
Ganesha
javabruin
Ganesha
1
3
0
0.33
W
Danzaburou
purplefuzzyl
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
18,159
33,973
Taken
34,391
10,999
Mitigated
10,754
11,735
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
3,858
758
0
1,828
4,903
1,258
625
928
3,809
20,842
0
L
6,446
1,514
11
3,913
7,488
1,945
0
383
7,105
0
22,613
L
Hachiman
Lil whoosky
Hachiman
1,861
1,022
0
0
7,877
3,185
51
3,167
4,710
0
9,244
W
Cthulhu
1,981
780
327
2,695
9,790
3,598
170
2,208
7,582
10,058
0
W
Sun Wukong
S0uR_Patoin
Sun Wukong
2,790
593
0
3,445
7,088
2,810
392
2,773
3,967
0
27,912
L
Morgan Le Fay
ViperPit
Morgan Le Fay
4,845
470
0
88
5,346
1,426
330
413
4,933
12,844
0
L
Izanami
bellebottom
Izanami
1,671
1,184
0
272
5,422
862
0
441
4,981
0
29,358
W
Ne Zha
jacinto709
Ne Zha
4,970
2,797
0
952
6,679
1,813
103
582
6,049
0
29,837
L
Ganesha
javabruin
Ganesha
3,336
291
0
701
8,258
3,336
0
1,435
6,823
10,918
0
W
Danzaburou
purplefuzzyl
Danzaburou
7,933
4,172
361
2,127
5,513
1,520
1,447
1,128
4,385
0
39,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
23,922
245
Minions Killed
156
0
Camps Cleared
0
982,369
Distance Traveled
868,743
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,916
592
37
4
0
186,149
0
L
Da Ji
5,561
556
41
4
0
200,410
0
L
Hachiman
4,215
422
15
2
0
153,901
1
W
Cthulhu
5,646
565
18
2
0
193,914
2
W
Sun Wukong
5,939
594
62
6
0
198,213
3
L
Morgan Le Fay
4,351
435
18
2
0
172,852
0
L
Izanami
5,170
517
78
8
0
148,000
0
W
Ne Zha
6,283
628
55
6
0
221,766
2
L
Ganesha
4,625
463
4
0
0
193,580
0
W
Danzaburou
6,721
672
73
7
0
182,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role