Player Matchup

Charybdis
Charybdis
AmNoobNoKillPlz
Charybdis
Level 40
God Stats
16W - 13L
1,540 SR
Queue Stats
123W - 107L
1,517 Elo+
Party 1
Fenrir
Fenrir
MeleeMiner
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 238L
1,625 Elo+
Party 1
Thoth
Thoth
MontagHappy
Thoth
Level 44
God Stats
8W - 8L
1,536 SR
Queue Stats
146W - 117L
1,574 Elo+
Party 1
Khepri
Khepri
Palafex
Khepri
Level 105
God Stats
2W - 0L
1,775 SR
Queue Stats
222W - 188L
1,626 Elo+
Party 1
Mulan
Mulan
bannanar
Mulan
Level 79
God Stats
4W - 6L
1,370 SR
Queue Stats
156W - 139L
1,615 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,591 Elo+

VS

Team Averages
Level 68
1,508 SR
1,542 Elo+
Sun Wukong
Sun Wukong
CRAZYTH3PLY3R
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,597 Elo+
Party 3
Cupid
Cupid
SativaDream
Cupid
Level 46
God Stats
0W - 3L
1,435 SR
Queue Stats
83W - 108L
1,363 Elo+
Party 2
Thor
Thor
VidalS24
Thor
Level 26
God Stats
0W - 3L
1,321 SR
Queue Stats
14W - 10L
1,572 Elo+
Party 3
Ares
Ares
alterchar
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,633 Elo+
Party 2
Zeus
Zeus
gabecdm
Zeus
Level 138
God Stats
1W - 1L
1,783 SR
Queue Stats
20W - 15L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AmNoobNoKillPlz
Charybdis
11
2 / 0 / 5
6,698
609
5,185
5,709
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MeleeMiner
Fenrir
11
5 / 0 / 3
6,549
595
6,262
8,113
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,591
599
3,988
4,176
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Palafex
Khepri
9
2 / 0 / 8
6,435
585
3,664
3,273
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
bannanar
Mulan
13
3 / 1 / 5
7,433
676
8,067
9,075
3,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRAZYTH3PLY3R
Sun Wukong
10
1 / 3 / 0
5,654
514
4,086
9,519
4,013
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 0
4,984
453
2,454
6,795
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
0 / 3 / 1
5,747
522
2,224
7,843
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 4 / 0
5,100
464
2,904
9,555
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
gabecdm
Zeus
9
0 / 2 / 0
5,414
492
2,816
4,118
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AmNoobNoKillPlz
Charybdis
2
0
5
4.5
L
Sun Wukong
CRAZYTH3PLY3R
Sun Wukong
1
3
0
0.33
W
Fenrir
MeleeMiner
Fenrir
5
0
3
6.5
W
4
0
1
4.5
W
Khepri
Palafex
Khepri
2
0
8
6
L
0
4
0
0
L
Thor
0
3
1
0.17
L
Ares
0
4
0
0
W
Mulan
bannanar
Mulan
3
1
5
5.5
L
Zeus
gabecdm
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,166
Damage
14,484
30,346
Taken
37,830
12,561
Mitigated
18,193
13,813
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AmNoobNoKillPlz
Charybdis
5,185
3,112
33
3,215
5,709
1,738
988
791
4,918
0
43,214
L
Sun Wukong
CRAZYTH3PLY3R
Sun Wukong
4,086
776
0
3,633
9,519
4,013
492
187
9,332
0
25,324
W
Fenrir
MeleeMiner
Fenrir
6,262
2,516
0
2,972
8,113
3,454
0
1,375
6,648
0
32,003
W
3,988
365
0
1,160
4,176
1,342
810
1,811
2,123
35,030
0
W
Khepri
Palafex
Khepri
3,664
445
0
1,080
3,273
2,094
308
1,177
2,055
13,568
0
L
2,454
1,150
276
1,786
6,795
1,670
0
1,138
5,657
0
24,231
L
Thor
2,224
671
0
500
7,843
2,565
0
1,868
5,975
0
34,107
L
Ares
2,904
273
0
668
9,555
8,703
0
2,767
6,788
14,101
0
W
Mulan
bannanar
Mulan
8,067
1,532
192
5,161
9,075
3,933
680
175
8,882
0
47,913
L
Zeus
gabecdm
Zeus
2,816
342
0
420
4,118
1,242
0
1,692
2,426
25,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
26,899
330
Minions Killed
251
0
Camps Cleared
0
1,178,891
Distance Traveled
1,009,857
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,698
609
90
8
0
224,756
2
L
Sun Wukong
5,654
514
49
4
0
212,599
4
W
Fenrir
6,549
595
59
5
0
265,922
4
W
Thoth
6,591
599
63
6
0
232,862
1
W
Khepri
6,435
585
18
2
0
230,143
3
L
Cupid
4,984
453
56
5
0
189,140
1
L
Thor
5,747
522
63
6
0
206,521
3
L
Ares
5,100
464
18
2
0
205,427
3
W
Mulan
7,433
676
100
9
0
225,208
3
L
Zeus
5,414
492
65
6
0
196,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role