Player Matchup

Kali
Kali
Platinum II
NauticalNinja98
Kali
Platinum II
Level 108
God Stats
0W - 1L
1,714 SR
Queue Stats
373W - 368L
1,790 MMR
Party 1
Geb
Geb
Gold V
cfunksta
Geb
Gold V
Level 142
God Stats
16W - 11L
1,691 SR
Queue Stats
323W - 330L
1,389 MMR
Party 1
Scylla
Scylla
Bronze III
flosky311
Scylla
Bronze III
Level 128
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 1L
1,539 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
hotstyle123
Sun Wukong
Gold III
Level 142
God Stats
3W - 6L
1,499 SR
Queue Stats
414W - 404L
1,555 MMR
Solo
Izanami
Izanami
Silver I
oghays
Izanami
Silver I
Level 148
God Stats
2W - 3L
1,588 SR
Queue Stats
10W - 14L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,568 SR
1,574 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,627 SR
1,577 MMR
Arachne
Arachne
Platinum III
AMtoPM
Arachne
Platinum III
Level 87
God Stats
10W - 3L
1,798 SR
Queue Stats
411W - 410L
1,613 MMR
Party 2
Ares
Ares
Gold II
JonnysLeftNut
Ares
Gold II
Level 91
God Stats
4W - 2L
1,629 SR
Queue Stats
30W - 31L
1,659 MMR
Party 3
Achilles
Achilles
Gold II
Saknom
Achilles
Gold II
Level 123
God Stats
20W - 13L
1,554 SR
Queue Stats
154W - 145L
1,430 MMR
Party 2
Thoth
Thoth
Gold II
dbone
Thoth
Gold II
Level 155
God Stats
9W - 13L
1,519 SR
Queue Stats
399W - 403L
1,522 MMR
Solo
Rama
Rama
Gold I
swolverene
Rama
Gold I
Level 119
God Stats
1W - 3L
1,634 SR
Queue Stats
105W - 92L
1,659 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
10,213
464
6,139
20,208
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 3
10,076
458
4,543
16,293
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
flosky311
Scylla
16
2 / 5 / 3
9,945
452
8,711
13,534
4,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
hotstyle123
Sun Wukong
16
1 / 7 / 3
10,316
469
15,297
30,570
26,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
oghays
Izanami
16
0 / 5 / 2
10,131
461
13,122
14,426
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
MulanMorgan Le FayThe MorriganLoki

VS

Bans
OdinArtioCliodhnaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AMtoPM
Arachne
18
8 / 4 / 8
11,853
539
12,397
20,722
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 9
10,837
493
9,996
15,550
18,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Saknom
Achilles
19
5 / 0 / 6
12,406
564
20,105
24,064
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
dbone
Thoth
19
8 / 1 / 5
12,722
578
17,851
9,086
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 6
11,083
504
9,542
14,448
5,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
26
26
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
AMtoPM
Arachne
8
4
8
3
W
1
1
9
5.5
L
3
7
2
0.57
W
Achilles
Saknom
Achilles
5
0
6
8
L
2
2
3
1.75
W
Thoth
dbone
Thoth
8
1
5
10.5
L
Scylla
flosky311
Scylla
2
5
3
0.7
L
Sun Wukong
hotstyle123
Sun Wukong
1
7
3
0.36
L
Izanami
oghays
Izanami
0
5
2
0.2
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,812
Damage
69,891
95,031
Taken
83,870
63,596
Mitigated
56,155
27,405
Healing
27,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AMtoPM
Arachne
12,397
7,844
0
9,996
20,722
8,054
438
4,080
16,642
0
58,159
W
9,996
380
0
2,286
15,550
18,222
0
4,072
11,478
33,134
0
L
6,139
1,602
0
7,031
20,208
7,727
76
7,120
12,629
0
76,111
W
Achilles
Saknom
Achilles
20,105
4,633
0
11,599
24,064
21,030
370
494
23,570
8,297
85,962
L
4,543
138
88
3,082
16,293
18,252
15
5,647
10,137
25,859
0
W
Thoth
dbone
Thoth
17,851
742
0
1,279
9,086
3,577
1,055
2,808
6,278
95,387
0
L
Scylla
flosky311
Scylla
8,711
451
0
1,418
13,534
4,752
0
5,985
7,231
63,919
0
L
Sun Wukong
hotstyle123
Sun Wukong
15,297
1,916
0
12,957
30,570
26,882
0
5,173
23,679
0
77,444
L
Izanami
oghays
Izanami
13,122
8,786
0
2,829
14,426
5,983
0
4,383
9,865
0
97,086
W
9,542
7,089
0
2,494
14,448
5,272
3,593
1,800
12,648
0
83,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
58,901
637
Minions Killed
599
0
Camps Cleared
0
2,125,057
Distance Traveled
2,351,146
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,853
539
90
4
0
506,220
2
W
Ares
10,837
493
51
2
0
473,628
5
L
Kali
10,213
464
136
6
0
427,445
2
W
Achilles
12,406
564
184
8
0
502,912
7
L
Geb
10,076
458
26
1
0
489,770
8
W
Thoth
12,722
578
147
7
0
458,815
7
L
Scylla
9,945
452
147
7
0
413,303
7
L
Sun Wukong
10,316
469
145
7
0
397,652
3
L
Izanami
10,131
461
183
8
0
396,887
6
W
Rama
11,083
504
127
6
0
409,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role