Player Matchup

Charybdis
Charybdis
BiigNiick
Charybdis
Level 87
God Stats
24W - 22L
1,503 SR
Queue Stats
75W - 110L
1,380 Elo+
Party 1
Scylla
Scylla
JACKAL1684
Scylla
Level 124
God Stats
22W - 21L
1,553 SR
Queue Stats
249W - 259L
1,480 Elo+
Party 1
Ganesha
Ganesha
Jellomouse3400
Ganesha
Level 84
God Stats
14W - 10L
1,571 SR
Queue Stats
156W - 170L
1,395 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,418 Elo+

VS

Team Averages
Level 26
1,538 SR
1,469 Elo+
Fafnir
Fafnir
ChampionMilo7
Fafnir
Level 20
God Stats
5W - 2L
1,471 SR
Queue Stats
43W - 20L
1,647 Elo+
Party 2
He Bo
He Bo
HxdesLast
He Bo
Level 35
God Stats
23W - 11L
1,709 SR
Queue Stats
69W - 79L
1,336 Elo+
Party 2
Artemis
Artemis
Lord of Chaos52
Artemis
Level 22
God Stats
6W - 8L
1,434 SR
Queue Stats
51W - 53L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BiigNiick
Charybdis
12
7 / 8 / 1
8,859
738
7,705
12,760
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
JACKAL1684
Scylla
11
1 / 8 / 4
7,490
624
5,914
10,148
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 6
7,919
660
5,978
16,185
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 13
9,437
786
7,764
12,758
9,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
HxdesLast
He Bo
12
2 / 5 / 12
8,359
697
7,928
7,106
2,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
14 / 1 / 7
10,889
907
18,652
10,197
3,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
21
22
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BiigNiick
Charybdis
7
8
1
0.94
W
5
3
13
3.83
W
He Bo
HxdesLast
He Bo
2
5
12
1.6
L
Scylla
JACKAL1684
Scylla
1
8
4
0.38
L
0
6
6
0.5
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
34,344
39,093
Taken
30,061
23,287
Mitigated
15,635
5,844
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BiigNiick
Charybdis
7,705
4,877
0
1,634
12,760
4,657
0
5,079
7,681
0
19,051
W
7,764
2,199
754
5,540
12,758
9,892
249
3,378
9,380
21,951
0
W
He Bo
HxdesLast
He Bo
7,928
934
723
704
7,106
2,231
0
3,578
3,528
20,925
0
L
Scylla
JACKAL1684
Scylla
5,914
797
0
1,216
10,148
3,171
0
3,736
6,412
19,861
0
L
5,978
335
405
2,589
16,185
15,459
0
7,169
9,016
19,770
0
W
18,652
8,101
0
3,917
10,197
3,512
540
5,582
4,615
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
28,685
102
Minions Killed
128
4
Camps Cleared
6
558,199
Distance Traveled
616,818
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,859
738
44
4
2
173,054
1
W
Fafnir
9,437
786
30
3
0
219,714
3
W
He Bo
8,359
697
34
3
1
202,190
0
L
Scylla
7,490
624
49
4
2
179,519
0
L
Ganesha
7,919
660
9
1
0
205,626
2
W
Artemis
10,889
907
64
5
5
194,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role