Player Matchup

Odin
Odin
Andfa1702
Odin
Level 73
God Stats
4W - 10L
1,513 SR
Queue Stats
109W - 144L
1,341 Elo+
Party 2
Janus
Janus
MrPache95
Janus
Level 67
God Stats
4W - 12L
1,066 SR
Queue Stats
65W - 100L
1,270 Elo+
Party 2
Fenrir
Fenrir
Sh1n0b1warr10r
Fenrir
Level 62
God Stats
0W - 2L
1,430 SR
Queue Stats
217W - 268L
1,404 Elo+
Solo
Ymir
Ymir
jeffeam
Ymir
Level 36
God Stats
51W - 72L
1,463 SR
Queue Stats
63W - 98L
1,280 Elo+
Party 2
Izanami
Izanami
paulencab
Izanami
Level 60
God Stats
8W - 6L
1,271 SR
Queue Stats
64W - 106L
1,249 Elo+
Party 2
Team Averages
Level 60
1,349 SR
1,309 Elo+

VS

Team Averages
Level 72
1,504 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KalLife
Bacchus
Level 69
God Stats
7W - 3L
1,406 SR
Queue Stats
479W - 586L
1,457 Elo+
Party 1
Izanami
Izanami
PapaCaleb
Izanami
Level 48
God Stats
3W - 2L
1,618 SR
Queue Stats
86W - 97L
1,400 Elo+
Solo
Eset
Eset
RLuzzBuzz
Eset
Level 68
God Stats
20W - 15L
1,478 SR
Queue Stats
189W - 189L
1,453 Elo+
Solo
Mulan
Mulan
aFatherFigure69
Mulan
Level 69
God Stats
80W - 70L
1,516 SR
Queue Stats
418W - 511L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 3 / 0
5,273
479
2,853
9,418
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MrPache95
Janus
7
0 / 6 / 1
4,500
409
2,425
6,313
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 6 / 1
6,077
552
5,829
8,158
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
jeffeam
Ymir
7
0 / 5 / 0
4,444
404
2,640
8,126
3,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
paulencab
Izanami
7
0 / 2 / 0
4,521
411
2,553
5,448
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
6 / 1 / 5
6,935
630
6,653
4,930
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
KalLife
Bacchus
9
4 / 2 / 6
5,748
523
3,314
5,270
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PapaCaleb
Izanami
12
6 / 0 / 1
7,139
649
5,369
6,076
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
8
3 / 1 / 9
6,015
547
4,495
7,816
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 4
6,232
567
6,412
6,104
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
22
22
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
5
8.5
L
Odin
1
3
0
0.33
W
Bacchus
KalLife
Bacchus
4
2
6
3.5
L
Janus
MrPache95
Janus
0
6
1
0.08
W
Izanami
PapaCaleb
Izanami
6
0
1
6.5
W
Eset
3
1
9
7.5
L
4
6
1
0.75
W
3
1
4
5
L
Ymir
jeffeam
Ymir
0
5
0
0
L
Izanami
paulencab
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
26,243
37,463
Taken
30,196
13,106
Mitigated
12,320
5,921
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,653
665
395
2,500
4,930
1,535
349
509
4,307
39,558
0
L
Odin
2,853
876
0
1,802
9,418
3,982
582
1,977
6,812
0
19,118
W
Bacchus
KalLife
Bacchus
3,314
472
0
1,194
5,270
2,562
70
1,095
4,050
12,585
0
L
Janus
MrPache95
Janus
2,425
166
0
425
6,313
1,679
0
3,459
2,602
19,812
0
W
Izanami
PapaCaleb
Izanami
5,369
4,495
0
3,663
6,076
1,622
405
1,185
4,891
0
47,870
W
Eset
4,495
767
0
3,147
7,816
3,147
50
1,449
6,211
17,227
0
L
5,829
668
0
1,346
8,158
2,807
0
4,155
3,680
0
23,111
W
6,412
1,178
0
2,357
6,104
3,454
0
650
5,124
0
27,781
L
Ymir
jeffeam
Ymir
2,640
65
93
825
8,126
3,573
0
2,252
5,785
14,795
0
L
Izanami
paulencab
Izanami
2,553
1,385
0
1,430
5,448
1,065
231
1,790
3,518
0
18,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
32,069
189
Minions Killed
282
0
Camps Cleared
0
1,008,497
Distance Traveled
1,008,135
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,935
630
80
7
0
197,490
0
L
Odin
5,273
479
51
5
0
199,113
1
W
Bacchus
5,748
523
28
3
0
223,218
1
L
Janus
4,500
409
38
3
0
199,442
1
W
Izanami
7,139
649
92
8
0
184,869
0
W
Eset
6,015
547
28
3
0
187,810
2
L
Fenrir
6,077
552
41
4
0
199,009
1
W
Mulan
6,232
567
54
5
0
214,748
2
L
Ymir
4,444
404
17
2
0
200,757
1
L
Izanami
4,521
411
42
4
0
210,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role