Player Matchup

Thanatos
Thanatos
MostWantedBandit
Thanatos
Level 136
God Stats
43W - 45L
1,639 SR
Queue Stats
206W - 198L
1,639 Elo+
Solo
Charybdis
Charybdis
Nreu
Charybdis
Level 121
God Stats
3W - 0L
1,848 SR
Queue Stats
326W - 268L
1,598 Elo+
Solo
Ganesha
Ganesha
SuperMonker8omb
Ganesha
Level 143
God Stats
4W - 3L
1,665 SR
Queue Stats
57W - 25L
1,769 Elo+
Solo
Odin
Odin
TheMuffinater
Odin
Level 155
God Stats
5W - 2L
1,652 SR
Queue Stats
211W - 192L
1,648 Elo+
Party 1
Janus
Janus
Tydaguy
Janus
Level 139
God Stats
2W - 3L
1,161 SR
Queue Stats
154W - 133L
1,664 Elo+
Party 1
Team Averages
Level 139
1,593 SR
1,664 Elo+

VS

Team Averages
Level 135
1,671 SR
1,691 Elo+
Achilles
Achilles
Don Weezing
Achilles
Level 149
God Stats
5W - 10L
1,579 SR
Queue Stats
543W - 430L
1,695 Elo+
Party 2
Eset
Eset
Johnny_Rebel831
Eset
Level 89
God Stats
3W - 1L
1,846 SR
Queue Stats
159W - 129L
1,615 Elo+
Party 2
Yemoja
Yemoja
Norasuko
Yemoja
Level 147
God Stats
12W - 7L
1,746 SR
Queue Stats
225W - 148L
1,694 Elo+
Party 2
Charybdis
Charybdis
Tsukaiyou
Charybdis
Level 155
God Stats
7W - 5L
1,542 SR
Queue Stats
202W - 145L
1,741 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xDRAZAx
Cu Chulainn
Level 136
God Stats
12W - 8L
1,644 SR
Queue Stats
397W - 297L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
9,497
594
11,376
14,219
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Nreu
Charybdis
16
8 / 2 / 3
10,479
655
12,508
10,667
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 14
8,425
527
5,613
14,000
11,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 6
8,646
540
10,670
12,111
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Tydaguy
Janus
13
2 / 4 / 8
8,441
528
9,080
8,618
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Don Weezing
Achilles
14
7 / 2 / 7
9,095
568
14,026
14,178
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 7 / 5
8,060
504
5,390
12,630
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Norasuko
Yemoja
13
3 / 3 / 4
8,333
521
6,250
15,458
14,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Tsukaiyou
Charybdis
14
0 / 6 / 4
8,286
518
6,202
12,027
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
xDRAZAx
Cu Chulainn
14
2 / 2 / 2
8,252
516
9,126
13,044
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
20
Kills
15
15
Deaths
20
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Don Weezing
Achilles
7
2
7
5.25
L
3
7
5
0.79
W
7
3
7
3.5
L
Yemoja
Norasuko
Yemoja
3
3
4
1.67
W
Charybdis
Nreu
Charybdis
8
2
3
4.75
W
0
3
14
2.33
W
3
3
6
2
L
Charybdis
Tsukaiyou
Charybdis
0
6
4
0.33
W
Janus
Tydaguy
Janus
2
4
8
1.5
L
Cu Chulainn
xDRAZAx
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
40,994
59,615
Taken
67,337
31,966
Mitigated
35,499
25,585
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Don Weezing
Achilles
14,026
4,151
0
4,695
14,178
5,548
0
4,498
9,643
0
58,469
L
5,390
444
693
2,477
12,630
3,634
0
3,525
8,969
35,471
0
W
11,376
2,871
0
12,681
14,219
6,139
0
2,444
11,543
0
61,940
L
Yemoja
Norasuko
Yemoja
6,250
1,082
3,674
2,315
15,458
14,299
92
4,269
10,887
28,254
0
W
Charybdis
Nreu
Charybdis
12,508
8,364
0
4,908
10,667
3,827
0
1,318
9,349
0
84,793
W
5,613
665
2,524
2,752
14,000
11,680
0
4,157
9,596
22,273
0
W
10,670
2,344
0
1,532
12,111
7,781
0
2,666
8,972
2,219
42,852
L
Charybdis
Tsukaiyou
Charybdis
6,202
3,358
0
907
12,027
3,399
0
980
11,001
0
60,738
W
Janus
Tydaguy
Janus
9,080
144
0
1,188
8,618
2,539
279
1,930
6,559
46,648
0
L
Cu Chulainn
xDRAZAx
Cu Chulainn
9,126
2,178
0
3,797
13,044
8,619
181
3,068
9,462
3,254
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
42,026
422
Minions Killed
438
0
Camps Cleared
0
1,666,519
Distance Traveled
1,549,744
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,095
568
90
6
0
359,425
3
L
Eset
8,060
504
70
4
0
286,740
5
W
Thanatos
9,497
594
98
6
0
345,800
3
L
Yemoja
8,333
521
47
3
0
288,784
2
W
Charybdis
10,479
655
136
9
0
299,089
7
W
Ganesha
8,425
527
15
1
0
333,694
9
W
Odin
8,646
540
85
5
0
336,487
4
L
Charybdis
8,286
518
123
8
0
291,603
1
W
Janus
8,441
528
88
6
0
351,449
3
L
Cu Chulainn
8,252
516
108
7
0
323,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role