Player Matchup

Sun Wukong
Sun Wukong
Jishuba
Sun Wukong
Level 9
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 2
Erlang Shen
Erlang Shen
ROUZAIGEGE
Erlang Shen
Level 29
God Stats
12W - 14L
1,691 SR
Queue Stats
238W - 251L
1,501 Elo+
Solo
Cthulhu
Cthulhu
andersgaem
Cthulhu
Level 66
God Stats
0W - 1L
1,212 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 2
Izanami
Izanami
manimbout2NUT
Izanami
Level 13
God Stats
3W - 1L
1,780 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 2
Merlin
Merlin
rollingboy27
Merlin
Level 15
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 2
Team Averages
Level 26
1,528 SR
1,633 Elo+

VS

Team Averages
Level 22
1,440 SR
1,444 Elo+
Cerberus
Cerberus
CayBrosInc
Cerberus
Level 21
God Stats
3W - 0L
1,746 SR
Queue Stats
19W - 7L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
EbolaCrisis
Heimdallr
Level 14
God Stats
1W - 6L
1,234 SR
Queue Stats
21W - 57L
1,327 Elo+
Party 3
Ymir
Ymir
HummptyDumpty
Ymir
Level 29
God Stats
4W - 7L
1,333 SR
Queue Stats
89W - 159L
1,260 Elo+
Party 3
Odin
Odin
MitchsSidePiece
Odin
Level 28
God Stats
3W - 10L
1,130 SR
Queue Stats
79W - 116L
1,280 Elo+
Party 3
Kali
Kali
Simp4Ackermanns
Kali
Level 18
God Stats
2W - 1L
1,758 SR
Queue Stats
58W - 32L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jishuba
Sun Wukong
12
0 / 6 / 2
8,135
354
4,666
12,698
7,254
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
ROUZAIGEGE
Erlang Shen
15
5 / 8 / 3
9,615
418
13,434
20,247
7,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
andersgaem
Cthulhu
13
2 / 6 / 7
9,338
406
12,218
22,890
21,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
16
13 / 4 / 4
11,334
493
18,579
16,408
5,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
0 / 10 / 4
8,282
360
6,735
14,451
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CayBrosInc
Cerberus
20
8 / 1 / 9
12,786
556
16,167
16,261
9,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
EbolaCrisis
Heimdallr
15
1 / 8 / 7
9,422
410
9,819
15,873
5,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 11 / 2
8,474
368
4,869
20,514
10,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 0 / 13
11,851
515
12,605
12,787
9,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 0 / 3
15,705
683
24,130
21,385
13,974
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
20
Kills
34
34
Deaths
20
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CayBrosInc
Cerberus
8
1
9
12.5
W
Heimdallr
EbolaCrisis
Heimdallr
1
8
7
0.56
W
1
11
2
0.18
L
Sun Wukong
Jishuba
Sun Wukong
0
6
2
0.17
W
4
0
13
10.5
L
Erlang Shen
ROUZAIGEGE
Erlang Shen
5
8
3
0.81
W
20
0
3
21.5
L
Cthulhu
andersgaem
Cthulhu
2
6
7
0.92
L
Izanami
13
4
4
3.75
L
Merlin
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,632
Damage
67,590
86,694
Taken
86,820
45,672
Mitigated
48,650
15,338
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CayBrosInc
Cerberus
16,167
708
0
6,464
16,261
9,119
700
4,859
10,678
105,794
0
W
Heimdallr
EbolaCrisis
Heimdallr
9,819
5,079
0
4,015
15,873
5,614
2,828
1,941
13,703
0
59,907
W
4,869
810
0
1,667
20,514
10,177
1,200
2,188
18,087
28,958
0
L
Sun Wukong
Jishuba
Sun Wukong
4,666
1,427
0
798
12,698
7,254
725
3,065
9,633
0
30,431
W
12,605
1,780
0
0
12,787
9,766
524
3,538
8,916
18,047
45,131
L
Erlang Shen
ROUZAIGEGE
Erlang Shen
13,434
5,510
0
5,395
20,247
7,705
22
6,444
13,803
0
52,936
W
24,130
11,539
0
12,445
21,385
13,974
582
4,350
16,483
0
154,443
L
Cthulhu
andersgaem
Cthulhu
12,218
1,669
317
2,955
22,890
21,143
775
6,303
16,587
38,125
0
L
Izanami
18,579
14,521
0
3,616
16,408
5,813
3,347
3,942
12,466
0
72,483
L
Merlin
6,735
447
0
2,257
14,451
3,757
0
5,375
9,076
27,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,704
Gold Earned
58,238
358
Minions Killed
671
0
Camps Cleared
0
2,037,660
Distance Traveled
2,292,364
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,786
556
201
9
0
466,628
2
W
Heimdallr
9,422
410
88
4
0
374,731
0
W
Ymir
8,474
368
43
2
0
383,194
4
L
Sun Wukong
8,135
354
48
2
0
398,110
0
W
Odin
11,851
515
122
5
0
510,074
0
L
Erlang Shen
9,615
418
91
4
0
421,372
13
W
Kali
15,705
683
217
9
0
557,737
0
L
Cthulhu
9,338
406
48
2
0
426,169
6
L
Izanami
11,334
493
125
5
0
425,791
3
L
Merlin
8,282
360
46
2
0
366,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role