Player Matchup

Achilles
Achilles
BarbaricJ
Achilles
Level 29
God Stats
21W - 18L
1,500 SR
Queue Stats
119W - 146L
1,423 Elo+
Party 1
Cerberus
Cerberus
Darkoure
Cerberus
Level 18
God Stats
12W - 9L
1,657 SR
Queue Stats
36W - 38L
1,406 Elo+
Party 1
Loki
Loki
PandoraSN
Loki
Level 21
God Stats
7W - 8L
1,349 SR
Queue Stats
8W - 10L
1,214 Elo+
Solo
Eset
Eset
WolfPeeSipper
Eset
Level 42
God Stats
14W - 13L
1,505 SR
Queue Stats
202W - 220L
1,430 Elo+
Party 1
Hachiman
Hachiman
Yaosuke
Hachiman
Level 25
God Stats
1W - 2L
1,235 SR
Queue Stats
48W - 70L
1,328 Elo+
Party 1
Team Averages
Level 27
1,449 SR
1,360 Elo+

VS

Team Averages
Level 22
1,371 SR
1,345 Elo+
Kuzenbo
Kuzenbo
REAL Ruby3449
Kuzenbo
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
13W - 14L
1,402 Elo+
Party 2
Thanatos
Thanatos
oHenryzinx
Thanatos
Level 37
God Stats
3W - 14L
1,225 SR
Queue Stats
150W - 186L
1,336 Elo+
Party 3
Odin
Odin
realsalted
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
voperman328
Danzaburou
Level 28
God Stats
5W - 4L
1,365 SR
Queue Stats
147W - 171L
1,384 Elo+
Solo
Hel
Hel
xXluluXuleXx
Hel
Level 16
God Stats
0W - 6L
1,072 SR
Queue Stats
20W - 38L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BarbaricJ
Achilles
18
10 / 1 / 7
11,599
527
15,019
13,245
15,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Darkoure
Cerberus
15
0 / 1 / 14
8,876
403
6,650
14,141
14,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
16
6 / 4 / 3
10,413
473
5,355
13,672
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 1 / 11
12,756
580
23,834
17,354
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Yaosuke
Hachiman
17
4 / 7 / 6
10,879
495
6,128
12,459
4,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 8 / 4
9,145
416
8,723
17,944
11,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
oHenryzinx
Thanatos
17
5 / 6 / 1
10,890
495
10,234
17,577
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 1
8,578
390
5,532
15,358
12,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
voperman328
Danzaburou
16
6 / 5 / 1
11,293
513
11,238
15,287
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 9 / 2
8,977
408
6,768
12,793
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
34
Kills
14
14
Deaths
34
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
BarbaricJ
Achilles
10
1
7
13.5
W
Cerberus
Darkoure
Cerberus
0
1
14
7
W
Loki
6
4
3
1.88
L
Kuzenbo
3
8
4
0.63
W
14
1
11
19.5
W
Hachiman
Yaosuke
Hachiman
4
7
6
1
L
Thanatos
oHenryzinx
Thanatos
5
6
1
0.92
L
0
6
1
0.08
L
Danzaburou
voperman328
Danzaburou
6
5
1
1.3
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,986
Damage
42,495
70,871
Taken
78,959
48,208
Mitigated
40,532
17,642
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BarbaricJ
Achilles
15,019
4,461
0
4,557
13,245
15,023
304
3,768
9,431
0
61,834
W
Cerberus
Darkoure
Cerberus
6,650
692
0
2,719
14,141
14,089
0
3,984
10,089
33,804
0
W
Loki
5,355
1,693
0
2,310
13,672
4,875
400
1,891
11,697
0
67,348
L
Kuzenbo
8,723
2,975
0
1,161
17,944
11,820
391
5,918
11,723
21,781
0
W
23,834
2,369
0
6,324
17,354
9,939
132
5,129
11,993
90,171
0
W
Hachiman
Yaosuke
Hachiman
6,128
3,097
0
1,732
12,459
4,282
945
2,917
9,520
0
68,276
L
Thanatos
oHenryzinx
Thanatos
10,234
2,426
0
11,523
17,577
6,769
0
5,005
11,956
0
68,809
L
5,532
585
0
2,589
15,358
12,061
605
1,392
13,166
8,827
23,374
L
Danzaburou
voperman328
Danzaburou
11,238
4,652
0
4,924
15,287
5,471
2,562
8,060
6,865
0
81,698
L
6,768
885
531
1,785
12,793
4,411
648
8,825
3,460
44,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
48,883
541
Minions Killed
405
0
Camps Cleared
0
1,924,471
Distance Traveled
1,785,898
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,599
527
104
5
0
389,268
4
W
Cerberus
8,876
403
85
4
0
351,818
1
W
Loki
10,413
473
114
5
0
426,984
1
L
Kuzenbo
9,145
416
19
1
0
351,523
2
W
Eset
12,756
580
129
6
0
408,408
5
W
Hachiman
10,879
495
109
5
0
347,993
1
L
Thanatos
10,890
495
118
5
0
364,385
0
L
Odin
8,578
390
55
3
0
376,697
3
L
Danzaburou
11,293
513
133
6
0
348,207
4
L
Hel
8,977
408
80
4
0
345,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role