Player Matchup

Artio
Artio
ArgetRisa
Artio
Level 121
God Stats
6W - 7L
1,444 SR
Queue Stats
303W - 308L
1,438 Elo+
Solo
Hel
Hel
DEMONSEED0
Hel
Level 69
God Stats
5W - 0L
1,815 SR
Queue Stats
83W - 75L
1,468 Elo+
Solo
Hou Yi
Hou Yi
XxAssassin_88xX
Hou Yi
Level 78
God Stats
46W - 35L
1,582 SR
Queue Stats
197W - 189L
1,449 Elo+
Solo
Bacchus
Bacchus
necromancer pri
Bacchus
Level 98
God Stats
5W - 1L
1,513 SR
Queue Stats
120W - 96L
1,454 Elo+
Solo
Bastet
Bastet
workojoe
Bastet
Level 129
God Stats
22W - 23L
1,515 SR
Queue Stats
1,076W - 1,103L
1,515 Elo+
Solo
Team Averages
Level 99
1,574 SR
1,465 Elo+

VS

Team Averages
Level 90
1,528 SR
1,405 Elo+
Danzaburou
Danzaburou
CompletexTrash1
Danzaburou
Level 53
God Stats
1W - 1L
1,636 SR
Queue Stats
65W - 69L
1,384 Elo+
Party 1
Tiamat
Tiamat
KnightOfTheNite4
Tiamat
Level 107
God Stats
4W - 11L
1,314 SR
Queue Stats
138W - 155L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
deathscythe-234
Hun Batz
Level 119
God Stats
2W - 1L
1,733 SR
Queue Stats
91W - 103L
1,388 Elo+
Party 2
Anubis
Anubis
koda1996
Anubis
Level 108
God Stats
105W - 84L
1,551 SR
Queue Stats
145W - 137L
1,450 Elo+
Solo
Geb
Geb
squatmaxx
Geb
Level 65
God Stats
3W - 5L
1,406 SR
Queue Stats
61W - 63L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArgetRisa
Artio
11
6 / 4 / 4
6,837
570
3,341
12,226
4,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 7
6,565
547
5,648
7,506
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 1 / 1
7,246
604
6,287
8,075
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 10
6,822
569
5,118
10,368
9,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
workojoe
Bastet
12
10 / 1 / 5
7,675
640
5,843
9,958
3,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CompletexTrash1
Danzaburou
7
0 / 5 / 1
5,106
426
1,638
7,241
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 4 / 0
6,497
541
4,487
6,821
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
10
1 / 6 / 2
6,244
520
3,778
9,020
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
koda1996
Anubis
11
5 / 7 / 0
7,209
601
9,940
6,877
2,701
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 1
4,501
375
2,889
6,913
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
9
9
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
ArgetRisa
Artio
6
4
4
2
L
Danzaburou
CompletexTrash1
Danzaburou
0
5
1
0.1
W
1
3
7
1.5
L
3
4
0
0.75
W
7
1
1
7.5
L
Hun Batz
1
6
2
0.33
L
Anubis
koda1996
Anubis
5
7
0
0.71
W
2
0
10
7
L
0
4
1
0.13
W
Bastet
workojoe
Bastet
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
22,732
48,133
Taken
36,872
22,411
Mitigated
13,470
18,271
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ArgetRisa
Artio
3,341
432
0
2,866
12,226
4,820
0
5,511
6,709
27,208
0
L
Danzaburou
CompletexTrash1
Danzaburou
1,638
854
0
1,524
7,241
1,368
0
1,518
5,723
0
16,504
W
5,648
882
909
2,175
7,506
2,391
28
3,889
3,447
36,588
0
L
4,487
795
48
1,584
6,821
3,273
0
3,479
3,080
30,390
0
W
6,287
3,132
0
2,680
8,075
2,613
822
2,447
5,351
0
43,101
L
Hun Batz
3,778
1,005
0
2,262
9,020
2,598
0
3,792
5,122
0
30,188
L
Anubis
koda1996
Anubis
9,940
927
0
449
6,877
2,701
763
3,463
3,322
34,138
0
W
5,118
1,095
2,422
2,818
10,368
9,209
164
2,426
7,577
14,587
0
L
2,889
758
0
750
6,913
3,530
0
1,395
5,518
9,378
0
W
Bastet
workojoe
Bastet
5,843
2,079
511
3,890
9,958
3,378
29
2,179
7,733
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
29,557
302
Minions Killed
225
0
Camps Cleared
0
1,160,275
Distance Traveled
1,067,687
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,837
570
49
4
0
242,537
3
L
Danzaburou
5,106
426
34
3
0
206,270
0
W
Hel
6,565
547
85
7
0
218,484
0
L
Tiamat
6,497
541
67
6
0
222,573
1
W
Hou Yi
7,246
604
82
7
0
203,768
2
L
Hun Batz
6,244
520
60
5
0
238,595
2
L
Anubis
7,209
601
55
5
0
195,570
2
W
Bacchus
6,822
569
14
1
0
241,274
0
L
Geb
4,501
375
9
1
0
204,679
2
W
Bastet
7,675
640
72
6
0
254,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role