Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Biraatten
Bastet
Level 159
God Stats
4W - 4L
1,455 SR
Queue Stats
362W - 335L
1,507 Elo+
Solo
Ullr
Ullr
Saiyajin_Musab
Ullr
Level 146
God Stats
1W - 2L
1,809 SR
Queue Stats
98W - 99L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
TomekPaulista755
Sun Wukong
Level 88
God Stats
1W - 1L
1,718 SR
Queue Stats
47W - 53L
1,478 Elo+
Solo
Scylla
Scylla
messybeaver27
Scylla
Level 140
God Stats
2W - 3L
1,464 SR
Queue Stats
825W - 816L
1,539 Elo+
Solo
Team Averages
Level 139
1,589 SR
1,507 Elo+

VS

Team Averages
Level 128
1,502 SR
1,501 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MAJ0R PANYE
Morgan Le Fay
Level 155
God Stats
19W - 15L
1,509 SR
Queue Stats
1,480W - 1,490L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 4 / 2
7,842
784
7,578
7,401
3,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Biraatten
Bastet
12
2 / 4 / 5
7,222
722
9,279
8,326
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 4
7,459
746
7,930
7,471
2,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TomekPaulista755
Sun Wukong
14
2 / 3 / 5
7,329
733
4,195
12,103
7,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 5
6,976
698
9,792
6,863
1,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 2 / 7
9,393
939
10,970
8,110
3,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
 
Ymir
15
3 / 2 / 12
9,137
914
5,759
17,063
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
 
Ares
15
2 / 3 / 13
8,939
894
5,634
12,458
10,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
 
Arachne
15
4 / 3 / 10
8,634
863
6,369
6,821
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
MAJ0R PANYE
Morgan Le Fay
14
1 / 1 / 10
8,300
830
10,917
5,766
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
17
17
Deaths
11
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
2
1
W
Artemis
 
Artemis
7
2
7
5.25
W
Ymir
 
Ymir
3
2
12
4.5
W
Ares
 
Ares
2
3
13
2.83
W
Arachne
 
Arachne
4
3
10
3
L
Bastet
Biraatten
Bastet
2
4
5
1.13
W
Morgan Le Fay
MAJ0R PANYE
Morgan Le Fay
1
1
10
6
L
2
3
4
1.33
L
Sun Wukong
TomekPaulista755
Sun Wukong
2
3
5
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,774
Damage
39,649
42,164
Taken
50,218
17,944
Mitigated
36,771
15,269
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,578
335
104
2,180
7,401
3,314
0
3,405
3,798
25,217
0
W
Artemis
 
Artemis
10,970
3,756
1,772
2,753
8,110
3,431
2,582
3,653
4,457
0
24,614
W
Ymir
 
Ymir
5,759
194
1,083
5,425
17,063
16,588
218
5,841
11,222
11,200
0
W
Ares
 
Ares
5,634
92
202
1,529
12,458
10,757
516
3,244
9,214
7,819
0
W
Arachne
 
Arachne
6,369
4,384
1,006
1,069
6,821
3,102
923
2,802
4,019
0
11,715
L
Bastet
Biraatten
Bastet
9,279
1,742
997
1,773
8,326
2,554
0
3,665
4,557
0
12,990
W
Morgan Le Fay
MAJ0R PANYE
Morgan Le Fay
10,917
408
868
669
5,766
2,893
1,101
1,830
3,936
33,721
0
L
7,930
2,270
22
1,699
7,471
2,442
0
3,418
3,981
0
13,657
L
Sun Wukong
TomekPaulista755
Sun Wukong
4,195
202
514
4,353
12,103
7,794
0
7,066
4,703
0
17,949
L
9,792
32
1,651
1,976
6,863
1,840
0
3,874
2,815
18,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
44,403
113
Minions Killed
126
0
Camps Cleared
0
955,631
Distance Traveled
962,308
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,842
784
50
5
0
164,390
0
W
Artemis
9,393
939
38
4
0
190,370
5
W
Ymir
9,137
914
5
1
0
184,496
0
W
Ares
8,939
894
5
1
0
186,129
0
W
Arachne
8,634
863
19
2
0
202,262
2
L
Bastet
7,222
722
10
1
0
196,787
0
W
Morgan Le Fay
8,300
830
59
6
0
199,051
0
L
Ullr
7,459
746
13
1
0
178,699
0
L
Sun Wukong
7,329
733
25
3
0
208,887
0
L
Scylla
6,976
698
15
2
0
206,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role