Player Matchup

Achilles
Achilles
Don Weezing
Achilles
Level 149
God Stats
5W - 10L
1,558 SR
Queue Stats
543W - 430L
1,687 Elo+
Party 1
Olorun
Olorun
Johnny_Rebel831
Olorun
Level 89
God Stats
2W - 2L
1,291 SR
Queue Stats
159W - 129L
1,605 Elo+
Party 1
Yemoja
Yemoja
Norasuko
Yemoja
Level 147
God Stats
12W - 7L
1,733 SR
Queue Stats
225W - 148L
1,685 Elo+
Party 1
Charybdis
Charybdis
Tsukaiyou
Charybdis
Level 155
God Stats
7W - 5L
1,514 SR
Queue Stats
202W - 145L
1,733 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xDRAZAx
Cu Chulainn
Level 136
God Stats
12W - 8L
1,629 SR
Queue Stats
397W - 297L
1,702 Elo+
Party 1
Team Averages
Level 135
1,545 SR
1,682 Elo+

VS

Team Averages
Level 129
1,546 SR
1,601 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Cσnstantine
Kali
Level 148
God Stats
0W - 2L
1,654 SR
Queue Stats
102W - 106L
1,572 Elo+
Solo
Xbalanque
Xbalanque
Not Zapman
Xbalanque
Level 92
God Stats
27W - 23L
1,567 SR
Queue Stats
331W - 269L
1,680 Elo+
Party 2
Zeus
Zeus
PresidentChaos1
Zeus
Level 115
God Stats
1W - 3L
1,495 SR
Queue Stats
238W - 224L
1,639 Elo+
Solo
Terra
Terra
oroburus-99
Terra
Level 142
God Stats
3W - 2L
1,513 SR
Queue Stats
595W - 571L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Don Weezing
Achilles
17
9 / 2 / 6
10,518
584
19,080
17,422
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 6
10,394
577
9,004
13,460
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Norasuko
Yemoja
14
1 / 1 / 6
9,363
520
5,852
14,837
12,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Tsukaiyou
Charybdis
16
3 / 4 / 2
9,808
545
9,358
12,800
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
xDRAZAx
Cu Chulainn
16
0 / 1 / 5
9,621
535
8,285
12,743
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 2 / 5
8,258
459
7,029
18,195
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 2
8,298
461
6,573
14,465
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Not Zapman
Xbalanque
17
3 / 2 / 5
9,991
555
11,952
14,216
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 7 / 0
8,931
496
12,634
11,764
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 0
7,368
409
4,764
14,124
9,130
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
10
10
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
5
2.25
L
1
4
2
0.5
W
Achilles
Don Weezing
Achilles
9
2
6
6
W
5
2
6
4
W
Yemoja
Norasuko
Yemoja
1
1
6
4
L
Xbalanque
Not Zapman
Xbalanque
3
2
5
2.75
L
3
7
0
0.43
W
Charybdis
Tsukaiyou
Charybdis
3
4
2
1
L
1
3
0
0.33
W
Cu Chulainn
xDRAZAx
Cu Chulainn
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
42,952
71,262
Taken
72,764
37,783
Mitigated
40,741
25,597
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,029
1,430
0
2,210
18,195
17,466
0
4,000
14,065
18,423
0
L
6,573
2,184
0
2,492
14,465
5,365
0
2,895
11,537
0
70,605
W
Achilles
Don Weezing
Achilles
19,080
8,091
0
4,651
17,422
7,684
323
7,569
9,758
0
77,678
W
9,004
4,542
585
4,959
13,460
5,486
2,694
4,739
8,721
62,435
6,675
W
Yemoja
Norasuko
Yemoja
5,852
1,276
4,971
3,720
14,837
12,496
222
5,569
9,240
28,216
0
L
Xbalanque
Not Zapman
Xbalanque
11,952
6,507
0
5,732
14,216
5,191
350
3,693
10,523
0
90,140
L
12,634
700
0
2,471
11,764
3,589
0
2,517
9,208
61,857
0
W
Charybdis
Tsukaiyou
Charybdis
9,358
5,117
0
3,001
12,800
4,298
1,074
2,484
10,316
0
74,866
L
4,764
593
1,090
6,111
14,124
9,130
0
900
12,481
34,688
0
W
Cu Chulainn
xDRAZAx
Cu Chulainn
8,285
1,325
0
3,710
12,743
7,819
520
3,940
8,617
0
66,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
42,846
536
Minions Killed
451
0
Camps Cleared
0
1,673,699
Distance Traveled
1,658,800
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,258
459
14
1
0
337,821
5
L
Kali
8,298
461
106
6
0
327,602
1
W
Achilles
10,518
584
107
6
0
395,841
5
W
Olorun
10,394
577
124
7
0
313,733
5
W
Yemoja
9,363
520
50
3
0
303,931
6
L
Xbalanque
9,991
555
152
8
0
332,083
8
L
Zeus
8,931
496
115
6
0
318,795
6
W
Charybdis
9,808
545
127
7
0
305,861
5
L
Terra
7,368
409
64
4
0
342,499
3
W
Cu Chulainn
9,621
535
128
7
0
354,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role